*FIXED*Program ran on wine in Ultimate Ubuntu, and not Mint?

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jorx
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*FIXED*Program ran on wine in Ultimate Ubuntu, and not Mint?

Post by jorx »

Hi everybody!

I've finally found a distro that suits my needs from the starts... well except for one small thing.

In "Ultimate Edition" (formerly Ultimate Ubuntu) I had no problems installing and running the Foundry's Nuke compositing software. (not in the AppDB)

In Linux Mint however- the program disappears after the splash screen. No errors, nothing- just disappears. How should I begin trouble shooting and experimenting with it?
I'm a windows power user- but linux (and WINE) is quite new to me.

I'd appreciate some pointers. Thank you for your time!
Last edited by jorx on Wed Jun 03, 2009 6:48 pm, edited 1 time in total.
ADI64
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Post by ADI64 »

Hey,

are you running wine from a console / terminal?
If no, please do it and report errors.
Optionally, you can enable all Wine error outputs:

Code: Select all

$ WINEDEBUG=all
$ wine Executable.exe
vitamin
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Post by vitamin »

ADI64 wrote:Optionally, you can enable all Wine error outputs:
$ WINEDEBUG=all
Don't, +all is 100% useless!

Just run it from the terminal and post complete output if it's too big, post on pastebin.
http://wiki.winehq.org/FAQ#get_log
Morten Kleven

Noob: Program ran on wine in Ultimate Ubuntu, and not Mint?

Post by Morten Kleven »

Are you sure you are using the same version of WINE?
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jorx
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Post by jorx »

Thank you guys for your advice!
You pointed me in the right direction-

When I ran the EXE from the command line- EG:

wine nuke.exe

it worked perfectly fine! Strange! I don't understand it- but I'm quite happy it worked.
I will remember your troubleshooting advice!
DaVince
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Post by DaVince »

It's strange how it would suddenly work when the only difference is the fact that you ran it in a terminal. The intended effect only should have been that you got some terminal output that can help the developers here understand why your app isn't running.

I think it's probably a wise idea to post the terminal output for this reason, anyway
3vi1
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Post by 3vi1 »

jorx wrote:Thank you guys for your advice!
You pointed me in the right direction-

When I ran the EXE from the command line- EG:

wine nuke.exe

it worked perfectly fine! Strange! I don't understand it- but I'm quite happy it worked.
I will remember your troubleshooting advice!
The difference is that you changed your current directory before running the EXE. The program probably needs the working directory to be set in your shortcut (create a script that does the CD first if your desktop doesn't support it).
jorx
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Post by jorx »

Ok- so I've narrowed it down to the video drivers- because when I boot- I always have to reload proprietary NVidia drivers to get Nuke to run- so I think it's an OPENGL error. Below is *part* of the error I get.


Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support !
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support !
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support !
fixme:wintab32:X11DRV_WTInfoW Return proper size
fixme:system:SystemParametersInfoW Unimplemented action: 8202 (SPI_GETFONTSMOOTHINGTYPE)
fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY unimplemented

....... *repetitive bits skipped* ......

fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY unimplemented
fixme:system:SystemParametersInfoW Unimplemented action: 8202 (SPI_GETFONTSMOOTHINGTYPE)
err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
err:wgl:X11DRV_SetPixelFormat No libGL on this box - disabling OpenGL support !
err:wgl:X11DRV_wglCreateContext No libGL on this box - disabling OpenGL support !
err:wgl:X11DRV_wglMakeCurrent No libGL on this box - disabling OpenGL support !
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00000000 ESP:0254e54c EBP:0254e568 EFLAGS:00210212( - 00 - RIA1)
EAX:00000d56 EBX:7ee75ff4 ECX:0254e5e0 EDX:034ad1a0
ESI:034ad1d8 EDI:034ad1d8
Stack dump:
0x0254e54c: 7ee5bb25 00000d56 0254e580 034ad1d8
0x0254e55c: 034ad1a0 0254e5e0 0254e5e0 00000000
0x0254e56c: 00db4333 00000d56 0254e580 00000000
0x0254e57c: 0254e5e0 00000000 0254e588 00000000
0x0254e58c: 0254e594 00db01c4 00db01cb 291e6c3a
0x0254e59c: 034a7f00 00000000 00000000 00000000
Backtrace:
=>1 0x00000000 (0x0254e568)
2 0x00db4333 in nuke5.0 (+0x9b4333) (0x00000000)
0x00000000: addb %al,0x0(%eax)
Modules:
Module Address Debug info Name (123 modules)
PE 230000- 236000 Deferred fncore
PE 240000- 298000 Deferred half
PE 2a0000- 2d5000 Deferred glew32
PE 3f0000- 3fd000 Deferred _socket.pyd

... and so on.
But once I re-enable my video drivers, it works.


So again- I believe it's a video driver issue- and not one of WINE.

Thanks for your help!
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Daemon
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Post by Daemon »

jorx wrote:Ok- so I've narrowed it down to the video drivers- because when I boot- I always have to reload proprietary NVidia drivers
Reload? Obviously the wrong driver is being loaded on boot. Check the /etc/X11/xorg.conf.
vitamin
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Post by vitamin »

jorx wrote:Ok- so I've narrowed it down to the video drivers- because when I boot- I always have to reload proprietary NVidia drivers to get Nuke to run- so I think it's an OPENGL error. Below is *part* of the error I get.

Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
Something it wrong with your drivers... Try reinstalling them. If that doesn't help try older/newer version.
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