Borderlands The Pre Sequel Remastered - no longer starts up, but socket is still used

Questions about Wine on Linux
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Connor84
Level 2
Level 2
Posts: 11
Joined: Mon Nov 20, 2017 10:30 pm

Borderlands The Pre Sequel Remastered - no longer starts up, but socket is still used

Post by Connor84 » Mon Apr 12, 2021 8:57 pm

The first couple times I started BTPS it worked fine. Now when I try to start the game, nothing happens. If I try to run this or another game via WINE, it says that the socket is still being used. I can press "ok" to empty the socket and allow WINE to run again. Here is the console output:

002c:fixme:winediag:LdrInitializeThunk wine-staging 6.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"WcardSpace" failed to start: 2
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:ver:GetCurrentPackageId (0228E444 00000000): stub
0024:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:msvcrt:__clean_type_info_names_internal (002795CC) stub

I don't understand why it was working the first 2 times I started the game, but no longer.

jkfloris
Level 9
Level 9
Posts: 1477
Joined: Thu Aug 14, 2014 10:10 am

Re: Borderlands The Pre Sequel Remastered - no longer starts up, but socket is still used

Post by jkfloris » Tue Apr 13, 2021 10:02 am

If I try to run this or another game via WINE, it says that the socket is still being used.
Sometimes Wine programs still run in the background that make restarting a program impossible. You can close all Wine programs with:

Code: Select all

wineserver -k

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