Hello,
I was trying to perform a regression test on Obduction (GOG version) between versions 4.0 and 4.5 of wine, but when I built 4.0, it behaved as if it was on the "bad" side of the bisection.
One of the possibilities is that the bug I am looking for is in vkd3d, since I had to use the latest packages for the built version (and as far as I know, it is included in the repository version of wine-4.0)
(However, I can't make a regression test on vkd3d because I can't even build it. I might create another thread and link to it later)
If it is not that, what do you think it could be ?
~~./configure command lines:
WINEPREFIX="~/.wine-test" CC="ccache gcc" ../wine-git/configure --enable-win64 --disable-tests
WINEPREFIX="~/.wine-test" CC="ccache gcc" ../wine-git/configure --disable-tests --with-wine64=../build
~~logs:
wine ./configure log (--enable-win64): https://drive.google.com/file/d/1D5ldPT ... sp=sharing
wine ./configure log (--with-win64=...): https://drive.google.com/file/d/16zL83a ... sp=sharing
software run log (repository wine): https://drive.google.com/file/d/1YuR93K ... sp=sharing
software run log (built wine, the numbers on the first column were edited for an easier diff): https://drive.google.com/file/d/1uYztOm ... sp=sharing
~~information:
OS: Ubuntu 18.04
wine: 4.0
Driver: nvidia-418.56
repository wine from https://dl.winehq.org/wine-builds/ubuntu, with the help of https://download.opensuse.org/repositor ... ntu_18.04/
standalone vkd3d packages manually downloaded from https://launchpad.net/ubuntu/+source/vkd3d/
both software runs were done on blank winedirs, and mono and gecko were installed when the corresponding pop-ups appeared
thank you in advance for your answer
different behavior between built and repository versions
Re: different behavior between built and repository versions
The WineHQ packages for bionic are not built with vkd3d support because bionic does not include libvkd3d in its standard or update repository.
Re: different behavior between built and repository versions
Oh thanks!
Also, I forgot to include this in the original post:
The error that shows up is that the main menu doesn't show up after the splash screen, and after 30 seconds there is a popup with:
And then it closes.
Also, I used the --enable-win64 wine binary to run Obduction.
I hope this helps to narrow it down.
Also, I forgot to include this in the original post:
The error that shows up is that the main menu doesn't show up after the splash screen, and after 30 seconds there is a popup with:
Code: Select all
LowLevelFatalError [File:G:\Jenkins\workspace\Obduction-Win-Client\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp]
[line: 932]
GameThread timed out waiting for RenderThread after 30.00 secs
Also, I used the --enable-win64 wine binary to run Obduction.
I hope this helps to narrow it down.
Re: different behavior between built and repository versions
That wine log shows your missing basically all 32bit dependancies you need to fix that.
As for compiling VKD3D from source I’ve found it requires something from Wine-Tools to be in PATH to compile.
For example;
With that VKD3D will now compile but without it fails.
As for compiling VKD3D from source I’ve found it requires something from Wine-Tools to be in PATH to compile.
For example;
Code: Select all
export PATH="/root/wine-tools/tools/widl/:$PATH"
Re: different behavior between built and repository versions
I recompiled the i386 version of wine with as much dependencies met as possible, but the result is still the same
Here are the logs:
wine ./configure log (--with-win64=...) https://drive.google.com/file/d/1Jpb4Q1 ... sp=sharing
wine run log (--enable-win64) https://drive.google.com/file/d/1W_dtWp ... sp=sharing
wine run log (--with-win64=...) https://drive.google.com/file/d/1Hsl_aV ... sp=sharing
(again, with the number on the left changed for easier diffs)
(also @ Gcenx my second post in this subject was approved after you answered, don't worry)
Here are the logs:
wine ./configure log (--with-win64=...) https://drive.google.com/file/d/1Jpb4Q1 ... sp=sharing
wine run log (--enable-win64) https://drive.google.com/file/d/1W_dtWp ... sp=sharing
wine run log (--with-win64=...) https://drive.google.com/file/d/1Hsl_aV ... sp=sharing
(again, with the number on the left changed for easier diffs)
(also @ Gcenx my second post in this subject was approved after you answered, don't worry)
Re: different behavior between built and repository versions
Building wine on *buntu requires some hoops to jump through, as the multilib support is rather.. iffy.
https://wiki.winehq.org/Building_Biarch_Wine_On_Ubuntu
However, if you are feeling brave, you could try my testcompiles of wine with both libfaudio and vkd3d support.
https://build.opensuse.org/package/show ... wine-devel
Follow the description to use the repo if you like.
https://wiki.winehq.org/Building_Biarch_Wine_On_Ubuntu
However, if you are feeling brave, you could try my testcompiles of wine with both libfaudio and vkd3d support.
https://build.opensuse.org/package/show ... wine-devel
Follow the description to use the repo if you like.
Re: different behavior between built and repository versions
Thank you!
This page of the wiki made me realize that... I was an idiot from the start.
so, as it turns out, I didn't use 'make install' until now, and that was the reason why it didn't work.
(and the fact that the symptoms are the same that those from the bug I am trying to locate didn't help)
I am sorry for the time you lost on this.
This page of the wiki made me realize that... I was an idiot from the start.
so, as it turns out, I didn't use 'make install' until now, and that was the reason why it didn't work.
(and the fact that the symptoms are the same that those from the bug I am trying to locate didn't help)
I am sorry for the time you lost on this.