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 Post Posted: Sat Jan 26, 2019 3:06 pm 
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vulkaninfo and vulkan-cube seem to give satisfying outputs. Here are the first lines of the vulkaninfo output:

Code:
==========
VULKANINFO
==========

Vulkan Instance Version: 1.1.82





Instance Extensions:
====================
Instance Extensions   count = 16
   VK_EXT_acquire_xlib_display         : extension revision  1
   VK_EXT_debug_report                 : extension revision  9
   VK_EXT_debug_utils                  : extension revision  1
   VK_EXT_direct_mode_display          : extension revision  1
   VK_EXT_display_surface_counter      : extension revision  1
   VK_KHR_device_group_creation        : extension revision  1
   VK_KHR_display                      : extension revision 21
   VK_KHR_external_fence_capabilities  : extension revision  1
   VK_KHR_external_memory_capabilities : extension revision  1
   VK_KHR_external_semaphore_capabilities: extension revision  1
   VK_KHR_get_display_properties2      : extension revision  1
   VK_KHR_get_physical_device_properties2: extension revision  1
   VK_KHR_get_surface_capabilities2    : extension revision  1
   VK_KHR_surface                      : extension revision 25
   VK_KHR_xcb_surface                  : extension revision  6
   VK_KHR_xlib_surface                 : extension revision  6
Layers: count = 3
=======
VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.97, layer version 1
   Layer Extensions   count = 0
   Devices    count = 2
      GPU id       : 0 (GeForce GTX 960)
      Layer-Device Extensions   count = 0
      GPU id       : 1 (GeForce GTX 960)
      Layer-Device Extensions   count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1
   Layer Extensions   count = 0
   Devices    count = 2
      GPU id       : 0 (GeForce GTX 960)
      Layer-Device Extensions   count = 0
      GPU id       : 1 (GeForce GTX 960)
      Layer-Device Extensions   count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1
   Layer Extensions   count = 0
   Devices    count = 2
      GPU id       : 0 (GeForce GTX 960)
      Layer-Device Extensions   count = 0
      GPU id       : 1 (GeForce GTX 960)
      Layer-Device Extensions   count = 0

Presentable Surfaces:
=====================
GPU id       : 0 (GeForce GTX 960)
Surface type : VK_KHR_xcb_surface
Formats:      count = 2
   B8G8R8A8_UNORM
   B8G8R8A8_SRGB
Present Modes:      count = 3
   FIFO_KHR
   FIFO_RELAXED_KHR
   IMMEDIATE_KHR

VkSurfaceCapabilitiesKHR:
=========================
   minImageCount       = 2
   maxImageCount       = 8
   currentExtent:
      width       = 256
      height      = 256
   minImageExtent:
      width       = 256
      height      = 256
   maxImageExtent:
      width       = 256
      height      = 256
   maxImageArrayLayers = 1
   supportedTransform:
      VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
   currentTransform:
      VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
   supportedCompositeAlpha:
      VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
   supportedUsageFlags:
      VK_IMAGE_USAGE_TRANSFER_SRC_BIT
      VK_IMAGE_USAGE_TRANSFER_DST_BIT
      VK_IMAGE_USAGE_SAMPLED_BIT
      VK_IMAGE_USAGE_STORAGE_BIT
      VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
      VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT

VkSurfaceCapabilities2EXT:
==========================
   supportedSurfaceCounters:
      None
GPU id       : 1 (GeForce GTX 960)
Surface type : VK_KHR_xcb_surface
Formats:      count = 2
   B8G8R8A8_UNORM
   B8G8R8A8_SRGB
Present Modes:      count = 3
   FIFO_KHR
   FIFO_RELAXED_KHR
   IMMEDIATE_KHR

VkSurfaceCapabilitiesKHR:
=========================
   minImageCount       = 2
   maxImageCount       = 8
   currentExtent:
      width       = 256
      height      = 256
   minImageExtent:
      width       = 256
      height      = 256
   maxImageExtent:
      width       = 256
      height      = 256
   maxImageArrayLayers = 1
   supportedTransform:
      VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
   currentTransform:
      VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
   supportedCompositeAlpha:
      VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
   supportedUsageFlags:
      VK_IMAGE_USAGE_TRANSFER_SRC_BIT
      VK_IMAGE_USAGE_TRANSFER_DST_BIT
      VK_IMAGE_USAGE_SAMPLED_BIT
      VK_IMAGE_USAGE_STORAGE_BIT
      VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
      VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT

VkSurfaceCapabilities2EXT:
==========================
   supportedSurfaceCounters:
      None


Groups :
========
   Device Group Properties (Group 0) :
      physicalDeviceCount = 1

         GeForce GTX 960 (ID: 0)

      subsetAllocation = 0


   Device Group Properties (Group 1) :
      physicalDeviceCount = 1

         GeForce GTX 960 (ID: 0)

      subsetAllocation = 0



Device Properties and Extensions :
==================================
GPU0
VkPhysicalDeviceProperties:
===========================
   apiVersion     = 0x401054  (1.1.84)
   driverVersion  = 1741078528 (0x67c6c000)
   vendorID       = 0x10de
   deviceID       = 0x1401
   deviceType     = DISCRETE_GPU
   deviceName     = GeForce GTX 960
   VkPhysicalDeviceLimits:
   -----------------------


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 Post Posted: Sat Jan 26, 2019 3:09 pm 
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Joined: Sat Oct 17, 2009 7:56 am
Posts: 21
The thing is, my version of vulkaninfo is still 1.1.82, the Cybermax PPA hasn't any updates for it. So I guess that result is not that significant...


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 Post Posted: Sat Jan 26, 2019 6:53 pm 
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Joined: Fri Jan 25, 2019 6:59 pm
Posts: 5
Hi guys,

i want to use Vulcan and DX12 on my Wine installation, too. Unfortunately i'm a liitle bit lost because it's the first time that i have a linux system with wine 4.0 (i'm already happy that wine in generally works).
My system:

- MX Linux 18 with wine 4.0 (downloaded and installed via apt-get over the winehq download site)
- Geforce GTX 1080 Ti with the proprietary driver from the repo (version 390.87); my graphic cart supports DX12 and Vulcan
- i have the libvulkan1 and libvulcan1:i386 packages installed

I don't have different wineprefixes and no winetricks atm. So i need help which steps i must take to use vulcan/dx12 on my wine installation.
Thanks in advance.


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 Post Posted: Sun Jan 27, 2019 7:21 am 
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Joined: Sat Oct 17, 2009 7:56 am
Posts: 21
Hi LinuXGuy,

Since I'm still struggling with making DXVK work with Wine 4.0, I guess I'm not most entitled to show you that specific way.

That said, I suggest your very first step should be to upgrade your graphics driver to the latest version (415.27). 390.87 is severely outdated in terms of Vulkan support.

Best regards


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 Post Posted: Tue Jan 29, 2019 3:46 pm 
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Joined: Fri Jan 25, 2019 6:59 pm
Posts: 5
Monsieur_Smith wrote:
Hi LinuXGuy,

That said, I suggest your very first step should be to upgrade your graphics driver to the latest version (415.27). 390.87 is severely outdated in terms of Vulkan support.

Best regards



Done that. I'm now on driver 415.23 (installed via a script named sgfxi). I think the driver should be enough up-to-date.


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 Post Posted: Fri Feb 08, 2019 2:26 pm 
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Joined: Sat Oct 17, 2009 7:56 am
Posts: 21
Hi,

I wonder: is it safe to upgrade DXVK in a given Wine prefix, without deleting and recreating it?


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 Post Posted: Fri Feb 08, 2019 3:16 pm 
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Joined: Sat Oct 16, 2010 7:40 pm
Posts: 2573
Location: Cambridge
Monsieur_Smith wrote:
Hi,

I wonder: is it safe to upgrade DXVK in a given Wine prefix, without deleting and recreating it?


Yes. I do this all the time.

Bob


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 Post Posted: Fri Feb 08, 2019 4:33 pm 
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Joined: Sat Oct 17, 2009 7:56 am
Posts: 21
Bob Wya wrote:
Monsieur_Smith wrote:
Hi,

I wonder: is it safe to upgrade DXVK in a given Wine prefix, without deleting and recreating it?


Yes. I do this all the time.

Bob

Thanks! :)


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