League of Legens on Slackware64 multilib

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farayato
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League of Legens on Slackware64 multilib

Post by farayato » Mon Jan 14, 2019 11:35 am

I have installed league of legends on my slackware. The laucher works sucessfully in the other hand when I started a match I got the following error: Unhandled exception: page fault on read access to 0xffffffbc in 32-bit code (0x038b2040).

Complete backtrace of the errror.

https://ghostbin.com/paste/t8ed3

Please, could anyone help me fix this?

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Bob Wya
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Re: League of Legens on Slackware64 multilib

Post by Bob Wya » Tue Jan 15, 2019 7:52 am

@farayato

League of Legends only works on Wine Staging at present.
See: WineHQ AppDB: League of Legends / 8.x.
You'll notice the large list of bugs marked as STAGED - which means a fix is only include in the Wine Staging patchsets.

Please note that supplying a backtrace is generally insufficient to troubleshoot Wine issues...
You would need to supply the Wine terminal output, leading up to the crash, as well.

This also looks a bit funky:

Code: Select all

=>0 0x038b2040 in league of legends (+0x34b2040) (0x0033fed8)
  1 0x7b4640f0 start_process+0x14f(entry=<couldn't compute location>, peb=<couldn't compute location>) [/home/fayato/Downloads/wine-4.0-rc1/dlls/kernel32/process.c:1273] in kernel32 (0x0033ffd8)
  2 0x7b461f7e start_process_wrapper+0x9() in kernel32 (0x0033ffec)
in your backtrace. Have you correctly installed Wine?

Bob

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Re: League of Legens on Slackware64 multilib

Post by Bloris » Sun Jan 20, 2019 7:58 am

Do you have set WINEARCH=win32? Do you have installed Direct X 9?

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