Need help on getting ping to run under wine on Ubuntu 16.04
Need help on getting ping to run under wine on Ubuntu 16.04
Hi,
I need help getting ping to work under wine on Ubuntu 16.04. I am trying to run a Battlefield Bad Company 2 server for testing (I might be doing some development on a mod at some point) and I am unable to get it to a playable state. I can run mase_bc2 and Frost.Game.Main_Win32_Final.exe and even connect to the LAN server in game - but, when loading a map, it does not continue loading and instead the game freezes.
Here is the error that I need to solve to get the server playable: `0049:err:winediag:IcmpCreateFile Failed to use ICMP (network ping), this requires special permissions.`
Here is what I have tried:
`sudo chmod 4755 /bin/ping` to allow wine to access ping. This did not help.
I then tried this:
`sudo setcap cap_net_raw+epi "$(readlink -f "/usr/bin/wine")"`
which results in this error:
`wine: error while loading shared libraries: libwine.so.1: cannot open shared object file: No such file or directory`
and then separately after running `sudo setcap -r "$(readlink -f "/usr/bin/wine")"` to remove the shared libraries error, I also ran this:
`sudo setcap 'cap_net_bind_service=+ep' "$(readlink -f "/usr/bin/wine-preloader")"`
Both `setcap` commands result in the same shared libraries error.
I'm decent at Linux but it seems this is beyond my level and I need help with this. I have searched thread after thread online and I came up empty. If someone can solve this for me, this may be one of the only sources of fixing this issue (bug??) on the Internet.
I see there is someone else having this issue here: viewtopic.php?f=8&t=30704 and he even gets the same error as me after using `setcap` however he did not get this issue solved.
Thanks.
I need help getting ping to work under wine on Ubuntu 16.04. I am trying to run a Battlefield Bad Company 2 server for testing (I might be doing some development on a mod at some point) and I am unable to get it to a playable state. I can run mase_bc2 and Frost.Game.Main_Win32_Final.exe and even connect to the LAN server in game - but, when loading a map, it does not continue loading and instead the game freezes.
Here is the error that I need to solve to get the server playable: `0049:err:winediag:IcmpCreateFile Failed to use ICMP (network ping), this requires special permissions.`
Here is what I have tried:
`sudo chmod 4755 /bin/ping` to allow wine to access ping. This did not help.
I then tried this:
`sudo setcap cap_net_raw+epi "$(readlink -f "/usr/bin/wine")"`
which results in this error:
`wine: error while loading shared libraries: libwine.so.1: cannot open shared object file: No such file or directory`
and then separately after running `sudo setcap -r "$(readlink -f "/usr/bin/wine")"` to remove the shared libraries error, I also ran this:
`sudo setcap 'cap_net_bind_service=+ep' "$(readlink -f "/usr/bin/wine-preloader")"`
Both `setcap` commands result in the same shared libraries error.
I'm decent at Linux but it seems this is beyond my level and I need help with this. I have searched thread after thread online and I came up empty. If someone can solve this for me, this may be one of the only sources of fixing this issue (bug??) on the Internet.
I see there is someone else having this issue here: viewtopic.php?f=8&t=30704 and he even gets the same error as me after using `setcap` however he did not get this issue solved.
Thanks.
Re: Need help on getting ping to run under wine on Ubuntu 16
Since I seem to be unable to edit my post, I should probably mention that I am running Wine Stable 3.0.2.
Re: Need help on getting ping to run under wine on Ubuntu 16
If you're using the WineHQ packages, Wine would be installed in /opt/wine-stable, not /usr/bin.
Re: Need help on getting ping to run under wine on Ubuntu 16
which wine shows /usr/bin/wine which makes me think that it's symlinked to /opt/wine-stable/bin/wine - wouldn't /usr/bin/wine work fine for setcap or am I mistaken?dimesio wrote:If you're using the WineHQ packages, Wine would be installed in /opt/wine-stable, not /usr/bin.
Thanks for taking the time to respond, I appreciate it.
Re: Need help on getting ping to run under wine on Ubuntu 16
My apologizes for the double post but I can no longer edit my previous comment. I have just tried sudo setcap cap_net_raw+epi "$(readlink -f "/opt/wine-stable/bin/wine")" and I still get the same error: wine: error while loading shared libraries: libwine.so.1: cannot open shared object file: No such file or directory.
However, I have symlinked to /usr/lib/libwine.so.1 and the shared libraries error is now gone. However, ping still does not work under wine.
Does anyone have any other ideas of things I can try?
However, I have symlinked to /usr/lib/libwine.so.1 and the shared libraries error is now gone. However, ping still does not work under wine.
Does anyone have any other ideas of things I can try?
Re: Need help on getting ping to run under wine on Ubuntu 16
@ipkpjersi
New users (and less new ones!), of Wine, are expected to have read the WineHQ FAQ before posting on these forums...
The FAQ already has an entry for how to get network ping working under Wine. See: WineHQ FAQ: 10.3.4 Failed to use ICMP (network ping), this requires special permissions.
Please use the forum code tags when posting terminal commands and output:
Note: you'll have to unwind the permissions mess you've made as well...
Bob
New users (and less new ones!), of Wine, are expected to have read the WineHQ FAQ before posting on these forums...
The FAQ already has an entry for how to get network ping working under Wine. See: WineHQ FAQ: 10.3.4 Failed to use ICMP (network ping), this requires special permissions.
Please use the forum code tags when posting terminal commands and output:
Code: Select all
sudo setcap cap_net_raw+epi "$(readlink -f "/usr/bin/wine-preloader")"
Bob
Re: Need help on getting ping to run under wine on Ubuntu 16
Hi,Bob Wya wrote:@ipkpjersi
New users (and less new ones!), of Wine, are expected to have read the WineHQ FAQ before posting on these forums...
The FAQ already has an entry for how to get network ping working under Wine. See: WineHQ FAQ: 10.3.4 Failed to use ICMP (network ping), this requires special permissions.
Please use the forum code tags when posting terminal commands and output:Note: you'll have to unwind the permissions mess you've made as well...Code: Select all
sudo setcap cap_net_raw+epi "$(readlink -f "/usr/bin/wine-preloader")"
Bob
I did actually remove absolutely all of the permissions mess I made. I tried that exact command, it did not help. I also tried it on /opt/wine-stable/bin/wine as well (instead of making it use the symlink). Nothing has worked thus far.
Here is the output:
Code: Select all
Z:\home\user> ping google.com
0075:fixme:ping:main this command currently just sleeps based on -n parameter
Re: Need help on getting ping to run under wine on Ubuntu 16
@ipkpjersiipkpjersi wrote: Here is the output:
Cheers.Code: Select all
Z:\home\user> ping google.com 0075:fixme:ping:main this command currently just sleeps based on -n parameter
That ping command is actually working for you now.
However your Wine version is too old to support the ping command.
Isira Seneviratne added it to the development branch months ago (February 2018).
But you need at least Wine Development version 3.14 - due to Bug 43252 - IcmpSendEcho doesn't work with a ReplySize<56 - a fix by Zhiyi Zhang.
ping works find for me with Wine Development version 3.15, after running the setcap command on the wine-preloader.
Code: Select all
wine cmd.exe
> ping 8.8.8.8
Pinging 8.8.8.8 [8.8.8.8] with 32 bytes of data:
Reply from 8.8.8.8: bytes=32 time=12ms TTL=123
Reply from 8.8.8.8: bytes=32 time=10ms TTL=123
...
Bob
Re: Need help on getting ping to run under wine on Ubuntu 16
That is EXACTLY the information I am looking for, thank you! Any idea if/when the fix will be back-ported to Wine Stable? Like, for example, should I expect it in the next version, or is it possible it won't be back-ported for at least a few versions away or possibly never backported to Wine Stable? I am a little bit weary of running Wine Staging simply because I don't know how stable it is, or how many regressions I should expect or if it's generally quite stable.Bob Wya wrote:@ipkpjersiipkpjersi wrote: Here is the output:
Cheers.Code: Select all
Z:\home\user> ping google.com 0075:fixme:ping:main this command currently just sleeps based on -n parameter
That ping command is actually working for you now.
However your Wine version is too old to support the ping command.
Isira Seneviratne added it to the development branch months ago (February 2018).
But you need at least Wine Development version 3.14 - due to Bug 43252 - IcmpSendEcho doesn't work with a ReplySize<56 - a fix by Zhiyi Zhang.
ping works find for me with Wine Development version 3.15, after running the setcap command on the wine-preloader.Tested on my Gentoo install.Code: Select all
wine cmd.exe > ping 8.8.8.8 Pinging 8.8.8.8 [8.8.8.8] with 32 bytes of data: Reply from 8.8.8.8: bytes=32 time=12ms TTL=123 Reply from 8.8.8.8: bytes=32 time=10ms TTL=123 ...
Bob
Re: Need help on getting ping to run under wine on Ubuntu 16
@ipkpjersiipkpjersi wrote:...
That is EXACTLY the information I am looking for, thank you! Any idea if/when the fix will be back-ported to Wine Stable? Like, for example, should I expect it in the next version, or is it possible it won't be back-ported for at least a few versions away or possibly never backported to Wine Stable? I am a little bit weary of running Wine Staging simply because I don't know how stable it is, or how many regressions I should expect or if it's generally quite stable.
Wine Stable is basically: "my application already works under Wine, I want to keep it working"...
Wine Development is essentially where all the bug fixes and improvements land.
This is the recommended package for end-users to run.
I never stated that you should or need to run Wine Staging (which is primarily targeted at gamers)...
In fact I didn't even mention Wine Staging...
I doubt Wine Stable will pick up the ping implementation anytime soon.
It's already omitted from the next release (3.0.3).
You can install the WineHQ Wine Stable and Wine Development packages in parallel.
One of the packages will need to be installed out-of-tree i.e. in /opt/... only.
You basically just don't install the winehq-... meta-package for the out-of-tree Wine package(s).
These contain the /usr/bin compatibility symlinks.
Just install the wine-... packages variant.
Bob
Re: Need help on getting ping to run under wine on Ubuntu 16
Hi,Bob Wya wrote:@ipkpjersiipkpjersi wrote:...
That is EXACTLY the information I am looking for, thank you! Any idea if/when the fix will be back-ported to Wine Stable? Like, for example, should I expect it in the next version, or is it possible it won't be back-ported for at least a few versions away or possibly never backported to Wine Stable? I am a little bit weary of running Wine Staging simply because I don't know how stable it is, or how many regressions I should expect or if it's generally quite stable.
Wine Stable is basically: "my application already works under Wine, I want to keep it working"...
Wine Development is essentially where all the bug fixes and improvements land.
This is the recommended package for end-users to run.
I never stated that you should or need to run Wine Staging (which is primarily targeted at gamers)...
In fact I didn't even mention Wine Staging...
I doubt Wine Stable will pick up the ping implementation anytime soon.
It's already omitted from the next release (3.0.3).
You can install the WineHQ Wine Stable and Wine Development packages in parallel.
One of the packages will need to be installed out-of-tree i.e. in /opt/... only.
You basically just don't install the winehq-... meta-package for the out-of-tree Wine package(s).
These contain the /usr/bin compatibility symlinks.
Just install the wine-... packages variant.
Bob
I actually installed winehq-staging because I knew it was newer than stable and I wasn't sure if I was supposed to install wine-devel or wine-development. However, I ran the command:
Code: Select all
sudo apt-cache show wine-development | more
Code: Select all
sudo apt-cache show wine-devel | more
Code: Select all
sudo ln -s /opt/wine-devel/bin/wine /usr/bin/wine-devel
Since I do like games, I might go ahead and install wine-staging in addition to wine-devel.
Do you have any recommendations on whether to use wine or wine64 in general?
edit: symlinks don't seem to actually work, so instead I just use aliases for zsh in my .zshrc now:
Code: Select all
alias wine="WINEPREFIX=~/.wine wine"
alias wine-devel="WINEPREFIX=~/.wine-devel /opt/wine-devel/bin/wine"
alias wine-staging="WINEPREFIX=~/.wine-staging /opt/wine-staging/bin/wine"
Code: Select all
PING: transmit failed. General failure.
Code: Select all
Reply from 8.8.8.8: bytes=32 time=29ms TTL=121
Thanks again!
Re: Need help on getting ping to run under wine on Ubuntu 16
How is this a useful answer? On my Ubuntu 18.04 and latest wine-devel I get the same missing libwine.so.1 error after
setting permissions as indicated by clockwork orange here. That's not addressed in the FAQ. I guess I'm supposed to figure out how to locate libwine.so.1, and where to symlink it to so wine can find it. In my case, wine was looking at /lib/i386-linux-gnu so I symlinked to there.
setting permissions as indicated by clockwork orange here. That's not addressed in the FAQ. I guess I'm supposed to figure out how to locate libwine.so.1, and where to symlink it to so wine can find it. In my case, wine was looking at /lib/i386-linux-gnu so I symlinked to there.
Re: Need help on getting ping to run under wine on Ubuntu 16.04
Running wine-5.5 (Ubuntu 5.5-3ubuntu1) it looks that 'ping' is available. However...
whereas
Ubuntu 20.04.1, ufw is inactive
Is wine doing firewalling on its own?
Code: Select all
$wine ping localhost
Pinging localhost [127.0.0.1] with 32 bytes of data:
Request timed out.
Code: Select all
$ ping localhost
PING localhost (127.0.0.1) 56(84) bytes of data.
64 bytes from localhost (127.0.0.1): icmp_seq=1 ttl=64 time=0.035 ms
64 bytes from localhost (127.0.0.1): icmp_seq=2 ttl=64 time=0.057 ms
64 bytes from localhost (127.0.0.1): icmp_seq=3 ttl=64 time=0.046 ms
^C
--- localhost ping statistics ---
3 packets transmitted, 3 received, 0% packet loss, time 2083ms
rtt min/avg/max/mdev = 0.035/0.046/0.057/0.009 ms
Is wine doing firewalling on its own?
Re: Need help on getting ping to run under wine on Ubuntu 16.04
Are you running with WINEDEBUG=-all, or have you edited out most of the console output? Normally there should be a lot more than what you've posted.arent wrote: ↑Fri Dec 11, 2020 9:47 am Running wine-5.5 (Ubuntu 5.5-3ubuntu1) it looks that 'ping' is available. However...Code: Select all
$wine ping localhost Pinging localhost [127.0.0.1] with 32 bytes of data: Request timed out.
Specifically, you need to look for this line:
Code: Select all
0024:err:winediag:IcmpCreateFile Failed to use ICMP (network ping), this requires special permissions.
Re: Need help on getting ping to run under wine on Ubuntu 16.04
This is all I got...
Tried once more:
Code: Select all
$ WINEDEBUG=-all
$ echo $WINEDEBUG
-all
$ wine ping localhost
Pinging localhost [127.0.0.1] with 32 bytes of data:
Request timed out.
Request timed out.
Request timed out.
Request timed out.
Ping statistics for 127.0.0.1
Packets: Sent = 4, Received = 0, Lost = 4 (100% loss)
Code: Select all
$ sudo su
# wine ping localhost
wine: created the configuration directory '/root/.wine'
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0014:err:ole:get_local_server_stream Failed: 80004002
Could not find Wine Gecko. HTML rendering will be disabled.
Could not find Wine Gecko. HTML rendering will be disabled.
wine: configuration in L"/root/.wine" has been updated.
Pinging localhost [127.0.0.1] with 32 bytes of data:
Reply from 127.0.0.1: bytes=32 time<1ms TTL=64
Reply from 127.0.0.1: bytes=32 time<1ms TTL=64
Reply from 127.0.0.1: bytes=32 time<1ms TTL=64
Reply from 127.0.0.1: bytes=32 time<1ms TTL=64
Ping statistics for 127.0.0.1
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss)
Approximate round trip times in milli-seconds:
Minimum = 0ms, Maximum = 0ms, Average = 0ms
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