Error running Steam game (first time setup - directx from ue4 prerequisites)

Questions about Wine on macOS.
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Moonwave
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Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Moonwave » Mon Jan 20, 2020 3:19 pm

Hello Wine users!

I am running into an issue trying to run Session: Skateboarding Sim Game in Steam with Wine on MacOS. I have installed the game successfully and when I click "Play" I get a first-time setup dialog:
https://i.imgur.com/Bm8QPfs.png

Then it proceeds to try to install DirectX Runtime through UE4 Prerequisites x64:
https://i.imgur.com/REjctuh.png

But the setup always fails because of "invalid ACL":
https://i.imgur.com/XPjcFSz.png

I am using a 64-bit Wine wrapper (WS10WineCX64Bit18.5.0). I used winetricks to get DirectX so I'm pretty sure I already have it installed, so I'm not sure why this Steam game is asking me to download DirectX.

I tried to run DXSETUP.exe manually, but got this error:
https://i.imgur.com/rkGG0JW.png

Would love it if anyone had any tips to solve this!

Moonwave
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Moonwave » Mon Jan 20, 2020 6:53 pm

The error logs from the manual DXSETUP.exe installation show this error:

"Unable to load C:\windows\system32\xactengine3_0.dll."

I checked my system32 folder and the xactengine3_0.dll file is there.

Gcenx
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Gcenx » Mon Jan 20, 2020 8:09 pm

Try using a much newer version of wine, WineCX18.5.0 isn’t even the current WineCX build anyone I’ve added WineCX19.0.1 yesterday.

Or stick to a normal release like Wine-4.20/Wine-Staging-4.20 (Wine-4.21/Wine-Staging-4.21 has wineboot issues)

Also provide log within the wrapper /Logs/LastRunWine.log

Moonwave
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Moonwave » Mon Jan 20, 2020 9:52 pm

Gcenx wrote:
Mon Jan 20, 2020 8:09 pm
Try using a much newer version of wine, WineCX18.5.0 isn’t even the current WineCX build anyone I’ve added WineCX19.0.1 yesterday.

Or stick to a normal release like Wine-4.20/Wine-Staging-4.20 (Wine-4.21/Wine-Staging-4.21 has wineboot issues)

Also provide log within the wrapper /Logs/LastRunWine.log
Thanks for your reply. I created a new build with WineCX19.0.1. Then I installed Steam and "Session: Skateboarding Sim Game".

It produced the same error, which is when launching Session, Steam says it needs to perform a first time setup and tries to install DirectX. The loading bar hangs for a minute, then closes, and the game doesn't launch.

Here is a link to the log: https://www.codepile.net/pile/7yR9EvkA

Gcenx
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Gcenx » Tue Jan 21, 2020 11:35 am

That log only contains the Steam installation, to use Wineskin and log a standard launch you need to enable the option to keep logs files for all launches, or use the “test run” button.

You should always install DirectX via winetricks, use the built in menu to install it if required.

The missing dll could be due to it needing to be configured within winecfg, you can launch winecfg and add the dll file and set as “native/builtin”.

The xact error about missing cargo I’ll get around to fixing later seem I went a little pruning crazy when attempting to shrink the runtime.


However I’m not even sure if this game can function on macOS all I’m seeing results for is Proton, so it might not be possible to run the game using wine via macOS

Moonwave
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Moonwave » Tue Jan 21, 2020 2:02 pm

Gcenx wrote:
Tue Jan 21, 2020 11:35 am
However I’m not even sure if this game can function on macOS all I’m seeing results for is Proton, so it might not be possible to run the game using wine via macOS
Thanks again. I managed to get the required DirectX for the game. Now the game actually launches but I get a "fatal error". I google'd around and it looks like it might be fixed by installing Nvidia GeForce.

I tried to run the GeForce installer but I get the error: "Windows task scheduler service should be running to continue. Please start the service and try again."

Do you know how I can start Windows task scheduler automatically when I launch the Wine window?

Here is the new log of when I try to launch the game exe and get the fatal error. https://www.codepile.net/pile/oVgwYjVl

Maybe you can help decode it. The part that mentions "d3d11" is catching my eye. On the Steam page it says the game can be played with DirectX 9, which I have.

Gcenx
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Re: Error running Steam game (first time setup - directx from ue4 prerequisites)

Post by Gcenx » Tue Jan 21, 2020 2:59 pm

I guess the Steam page is outdated, as the game requires DirectX11 your outta luck playing that on macOS at this time

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