I installed Anno 1404 on Steam without problems on my iMac 10.14.6, I can also play without problems.
When I click on Network Play, the game loads everything, but if I create a lobby, join a lobby or just want to exit the multiplayer without doing anything else, the game crashes.
I tried searching for the error codes, but I was not successful.
I hope somebody has an idea what the problem is and can point me in the right direction.
I attached the log file of the crash.
My wine version is 3.0.4.
Thanks in advance.
Crash when starting network play in Anno 1404
Re: Crash when starting network play in Anno 1404
Sorry, apparently the file wasn't attached as .txt isn't allowed here.
I just added it right here.
The last line is repeated a lot of times till it continues with this:
I just added it right here.
Code: Select all
01ba:fixme:imagehlp:ImageLoad (addon.exe, C:/Program Files/Steam/steamapps/common/Anno 1404/C:/Program Files/Steam/steamapps/common/Anno 1404): stub
01ba:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
01ba:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
01ba:err:dbghelp_stabs:stabs_parse Unknown stab type 0x0a
Code: Select all
01ba:err:dbghelp_stabs:stabs_parse Unknown stab type 0x0a
01ba:err:winediag:wined3d_adapter_init You are using the backbuffer for offscreen rendering. This is unsupported, and will be removed in a future version.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:win:EnumDisplayDevicesW ((null),0,0x32f1d8,0x00000000), stub!
01ba:fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
01ba:err:winediag:wined3d_adapter_init You are using the backbuffer for offscreen rendering. This is unsupported, and will be removed in a future version.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:d3d:wined3d_adapter_find_polyoffset_scale No FBOs, assuming polyoffset scale of 2^23.
01ba:fixme:win:EnumDisplayDevicesW ((null),0,0x32eee8,0x00000000), stub!
01ba:fixme:d3d:wined3d_swapchain_cs_init Add OpenGL context recreation support.
01ba:fixme:d3d:wined3d_swapchain_cs_init Add OpenGL context recreation support.
01c8:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
01ba:fixme:d3d9:Direct3DShaderValidatorCreate9 stub
01ba:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
wine: Unhandled exception 0xc0000409 in thread 1ba at address 0x1a2875c (thread 01ba), starting debugger...
Process of pid=01b9 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000e services.exe
0000002a 0
00000022 0
0000001d 0
00000013 0
00000010 0
0000000f 0
00000011 winedevice.exe
0000001a 0
00000017 0
00000016 0
00000012 0
0000001b plugplay.exe
0000001f 0
0000001e 0
0000001c 0
00000020 winedevice.exe
00000031 0
00000030 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
0000002b 0
00000029 0
00000024 0
00000023 0
00000021 0
00000027 explorer.exe
00000034 0
00000033 0
00000032 0
00000028 0
000001c7 AddonWeb.exe
000001c8 0
winedbg: Internal crash at 0x420b0de4