Wine application 3x faster than native macos build
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Wine application 3x faster than native macos build
I built my game to windows and tried open it on macos with wine, ended up in 3x performance than my native macos build, any idea why that's happening?
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- Newbie
- Posts: 4
- Joined: Tue Nov 20, 2018 11:42 am
Re: Wine application 3x faster than native macos build
additional information (didn't see any 'edit' button): using opengl2
Re: Wine application 3x faster than native macos build
Sounds like it’s not optimized for macOS. Could be the engine that you used.
I also hope your game will be 64Bit or it’s going to stop working after Mojave, also don’t use OpenGL for the macOS version you should really use Metal.
I also hope your game will be 64Bit or it’s going to stop working after Mojave, also don’t use OpenGL for the macOS version you should really use Metal.