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 Post Posted: Fri Mar 22, 2019 10:35 am 
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Newbie
Newbie

Joined: Tue Nov 20, 2018 11:42 am
Posts: 4
I built my game to windows and tried open it on macos with wine, ended up in 3x performance than my native macos build, any idea why that's happening?


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 Post Posted: Fri Mar 22, 2019 12:52 pm 
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Newbie
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Joined: Tue Nov 20, 2018 11:42 am
Posts: 4
additional information (didn't see any 'edit' button): using opengl2


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 Post Posted: Fri Mar 22, 2019 5:29 pm 
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Level 4
Level 4

Joined: Mon Dec 25, 2017 12:11 pm
Posts: 214
Sounds like it’s not optimized for macOS. Could be the engine that you used.

I also hope your game will be 64Bit or it’s going to stop working after Mojave, also don’t use OpenGL for the macOS version you should really use Metal.


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