Trouble with Goldeneye Source
Trouble with Goldeneye Source
Today I booted Goldeneye Source using wine on my Mac. I was able to run it problem free for about a half hour when it crashed giving me the error: failed to lock vertex buffer in CMeshDX8::LockVertexBuffer . The wine terminal gives this error: d3d:resource_init Out of adapter memory as well as the error font:alloc_font_handle out of realized font handles . i can no longer get the game to run without crashing and throwing these errors. Does anyone know what my problem may be?
Re: Trouble with Goldeneye Source
same here.
using wine
1.8.6 or 1.8.5
on a Macbook Air early 2014 (MacBookAir6,2) on Sierra 10.12.2
any solution ?
terminal says :
err:font:alloc_font_handle out of realized font handles
err:d3d:resource_init Out of adapter memory
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=0x0): stub
fixme:system:SystemParametersInfoW Unknown action: 116
it always happens only when going to enter a game (/loading a 3d world).
using wine
1.8.6 or 1.8.5
on a Macbook Air early 2014 (MacBookAir6,2) on Sierra 10.12.2
any solution ?
terminal says :
err:font:alloc_font_handle out of realized font handles
err:d3d:resource_init Out of adapter memory
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=0x0): stub
fixme:system:SystemParametersInfoW Unknown action: 116
it always happens only when going to enter a game (/loading a 3d world).