Trouble with Goldeneye Source

Questions about Wine on macOS.
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nitroflux
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Joined: Sat Aug 27, 2016 1:42 pm

Trouble with Goldeneye Source

Post by nitroflux »

Today I booted Goldeneye Source using wine on my Mac. I was able to run it problem free for about a half hour when it crashed giving me the error: failed to lock vertex buffer in CMeshDX8::LockVertexBuffer . The wine terminal gives this error: d3d:resource_init Out of adapter memory as well as the error font:alloc_font_handle out of realized font handles . i can no longer get the game to run without crashing and throwing these errors. Does anyone know what my problem may be?
macuser
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Joined: Wed Jan 04, 2017 12:49 pm

Re: Trouble with Goldeneye Source

Post by macuser »

same here.
using wine
1.8.6 or 1.8.5
on a Macbook Air early 2014 (MacBookAir6,2) on Sierra 10.12.2

any solution ?
terminal says :

err:font:alloc_font_handle out of realized font handles
err:d3d:resource_init Out of adapter memory
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=0x0): stub
fixme:system:SystemParametersInfoW Unknown action: 116

it always happens only when going to enter a game (/loading a 3d world).
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