Wine Texture missing, D3D Error MacOS

Questions about Wine on macOS.
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lamfee
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Posts: 1
Joined: Sun Apr 15, 2018 8:12 am

Wine Texture missing, D3D Error MacOS

Post by lamfee »

Hello, I'm using MBP 15' MID 2015 Intel Iris Pro

i was successful to run DragonBall Online Global (not listed in appDB althought DragonBall Online TW the older version is listed as garbage due to it having gameguard this version opens just fine)
Everything works perfectly except the grass/floor texture


I'm using Wine 3.0 Stable, i tried downloading directx9 using winetricks, i also tried disabling glsl and none have worked

Console output gives this
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0058:fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in8' to match BindAttributeLocation request.
0058:fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
0058:fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in9' to match BindAttributeLocation request.
0058:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #184:
0058:fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
0058:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #186:
0058:fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
0058:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #188:

(when i disable GLSL i get a different console ouput ""err:d3d:wined3d_format_get_float_color_key unhandled color"" something like that but the bug still occurs)
i'm pretty new to one but i would try any suggestions that might fix this problem, thanks.
Gcenx
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Level 6
Posts: 709
Joined: Mon Dec 25, 2017 12:11 pm

Re: Wine Texture missing, D3D Error MacOS

Post by Gcenx »

Try using a newer Wine build like 3.6 and see if it works better
brianinthered
Newbie
Newbie
Posts: 2
Joined: Sat May 12, 2018 5:24 pm

Re: Wine Texture missing, D3D Error MacOS

Post by brianinthered »

I am getting the exact same symptoms with Sang Froid: A Tale of Werewolves

There are some really bad black textures and a lot of GLSL errors.
So after disabling GLSL I get the same errors as mentioned above

0042:err:d3d:wined3d_format_get_float_color_key Unhandled color key to float conversion for format WINED3DFMT_DXT1.
0042:err:d3d:wined3d_format_get_float_color_key Unhandled color key to float conversion for format WINED3DFMT_DXT5.
0042:err:d3d:wined3d_format_get_float_color_key Unhandled color key to float conversion for format WINED3DFMT_DXT5.
0042:err:d3d:wined3d_format_get_float_color_key Unhandled color key to float conversion for format WINED3DFMT_DXT5.
0009:fixme:msvcrt:__clean_type_info_names_internal (0x1ece348) stub

I've tried "staging" version but no go.
Any suggestions?
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