Wine-Staging 6.16: Crash4 it's about time crash

Questions about Wine on Linux
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wineUser012
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Joined: Sun Sep 05, 2021 10:41 am

Wine-Staging 6.16: Crash4 it's about time crash

Post by wineUser012 »

Dear community,
I have searched the forum, looked up the database, and tried to get the game working, however the game works very well for a short period of time, like 1 to 2 hours, and after that it crashes.

A few attempts which lasted to 4-5 hours made me realize that the game only crashes on the loading screen.
The wine bottle configured for the game had the vcrun2019, and mf dll installed.
The mf dll needs to be set as built-in in order to get the game running.
The game does not run on older versions for me.
I am using Arch-Linux, and downloaded the wine 6-16 staging package from the community repositories.
The wine 6-16 non-staging version does not boot up the game at all.
All optional dependencies for wine are also installed.
For the graphics part, I am using an nvidia 3090 graphics card with the dxvk-async 1.9 layer and proprietary drivers (version: 470.52.02).

After the game crashes, I get the following errors printed out on the command line:
1) wine: Unhandled page fault on read access to 0000000000000010 at address 000000007BC5FC3A (thread 028c), starting debugger... (debugger) cannot be started, although marked as on through winetricks.

2) ALSA lib pcm.c:8559:(snd_pcm_recover) underrun occurred

3) Can't attach process 010c: error 8

4) 0108:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 0000000000B9FD70

If the problem should be fixed elsewhere, and I did not found it, and reopened an already solved problem, I apologize.
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