The first couple times I started BTPS it worked fine. Now when I try to start the game, nothing happens. If I try to run this or another game via WINE, it says that the socket is still being used. I can press "ok" to empty the socket and allow WINE to run again. Here is the console output:
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0060:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"WcardSpace" failed to start: 2
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:ver:GetCurrentPackageId (0228E444 00000000): stub
0024:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:msvcrt:__clean_type_info_names_internal (002795CC) stub
I don't understand why it was working the first 2 times I started the game, but no longer.
Borderlands The Pre Sequel Remastered - no longer starts up, but socket is still used
Re: Borderlands The Pre Sequel Remastered - no longer starts up, but socket is still used
Sometimes Wine programs still run in the background that make restarting a program impossible. You can close all Wine programs with:If I try to run this or another game via WINE, it says that the socket is still being used.
Code: Select all
wineserver -k