How to compile with the d12 vk replacement?

Questions about Wine on Linux
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here
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How to compile with the d12 vk replacement?

Post by here » Fri Feb 05, 2021 2:32 pm

I have a libvk3d including dev files in my paket manager on ubuntu marked as installed.
wines ./configure doesn't find any dev headers and claims d12 won't be available.
Therefore i wonder, what files exactly do i need? Where do i get them? Where do i place them and how do i tell the wine pre-compile system how to find them?

spoon0042
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Re: How to compile with the d12 vk replacement?

Post by spoon0042 » Thu Feb 18, 2021 6:47 pm

I assume you're building 32-bit wine, so you may need the libvkd3d-dev:i386 package as well. And many other 32-bit packages if you haven't already installed them. Are you following some guide for building wine? It's not exactly easy if you're not familiar with certain things.

here
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Re: How to compile with the d12 vk replacement?

Post by here » Fri Feb 26, 2021 8:02 am

I was just building 64bit as building both gave me trouble in the container.

No real guide , it is ./configure --enable-win64 , make , make install

Just the configure part says that there is no proper vulkan material so i was wondering what exactly it looks for.

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