The UI in my game has incorrect measurements regarding positions of controls and size allotted for text such that the wrap around is way off.
As show in this screenshot, https://i.imgur.com/yPPhZjT.png , text wrap around is completely off and it makes communicating nearly impossible.
Another example, a window that should scroll with mouse wheel does not when the cursor is above it, but does when the cursor is in a position much further left of it. The controls are in one place, but the app "thinks" they're somewhere else.
I have source code and can make any changes that would avoid this problem if I knew what the problem was. Please help! Ty!