Error Allocating Memory

Questions about Wine on Linux
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Titan91
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Error Allocating Memory

Post by Titan91 » Sun May 17, 2020 10:56 am

I'm trying to run Cemu, a Wii U emulator for Windows, in Wine using Lutris. The emulator can use either OpenGL or Vulkan as backends. OpenGL runs fine in Wine, but when using Vulkan Wine is reporting it can't allocate memory right as Cemu crashes. I can't reproduce the issue in Windows 10. I'm using a 64-bit prefix as this is a 64-bit program. I don't have any prerequisite libraries installed through Winetricks. I'm using a runner based on Wine 5.0. Newer runners based on newer version of Wine have the same issue. I reproduced the problem on an 8 year old AMD Linux Mint PC and a second 3 year old Nvidia Linux Mint PC, both using completely different hardware. The AMD system is using a Radeon RX 550 card and the Nvidia system uses a GeForce GTX 1060 SC card. Both PCs have the latest video drivers and Vulkan libraries. The crash occurs about 15 seconds into running the program when it allocates about 1.5GB of memory.

I've attached a zip file of logs and system info from both machines. The logs are from Wine, Cemu, Steam System Info, and Vulkaninfo. Let me know if I can provide anything else, thanks.
logs.zip
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