Hi,
All dx9 games run perfectly fine.
However all dx11 games have black screens during cutscenes and gameplay is smooth but everything in the scene-graph is black (or near to black) while overlays render perfectly.
Here is a screen shot. As can be seen, the wall is visible because its highlighted by the mouse over. Everything else in the 'world' is completely black, but menus and other gui elements (including the tutorial window) are perfectly visible
Here are other screenshots (if needed): https://imgur.com/a/mb2kDiR
(edit)
ZorinOS, tried with wine 4.21(x64) 4.21-staging(x64) and 5.0-rc1-staging(x64)
tried with Nvidia 440.44, 435.21 and 430.??
Nvidia 1660 GTX Shader errors in DX11? (Lightsources dont load?)
Re: Nvidia 1660 GTX Shader errors in DX11? (Lightsources dont load?)
You could give dxvk a try.
(Backup your Wine prefix or test in a clean prefix first)
(Backup your Wine prefix or test in a clean prefix first)
Code: Select all
sudo winetricks --self-update
winetricks dxvk
Re: Nvidia 1660 GTX Shader errors in DX11? (Lightsources dont load?)
i thought that vulkan was already the standard for wine as of 4.0?
Re: Nvidia 1660 GTX Shader errors in DX11? (Lightsources dont load?)
I still have black cutscenes though
Run the game from the command line. Often there are clues what went wrong. Perhaps a missing codec?
Re: Nvidia 1660 GTX Shader errors in DX11? (Lightsources dont load?)
no errors unfortunately
not a missing codec. I needed media foundation https://github.com/z0z0z/mf-install
how do i change the topic to [solved]??
not a missing codec. I needed media foundation https://github.com/z0z0z/mf-install
how do i change the topic to [solved]??