:?: Cannot CreateNetLib stop error
-
- Level 2
- Posts: 23
- Joined: Sat Aug 07, 2010 11:52 pm
:?: Cannot CreateNetLib stop error
Hello all,
I haven't been back here in quite some time. I'm trying to get MechCommander2 to run, but I'm seeing a stop error saying "Cannot CreateNetLib - Startup - Error: 8004002c (NLERR_CANTGETCAPS)". I can't find any information about this error online, so I'm hoping someone can point me in the right direction. What does this error mean? Do you need any more information?
I haven't been back here in quite some time. I'm trying to get MechCommander2 to run, but I'm seeing a stop error saying "Cannot CreateNetLib - Startup - Error: 8004002c (NLERR_CANTGETCAPS)". I can't find any information about this error online, so I'm hoping someone can point me in the right direction. What does this error mean? Do you need any more information?
- DarkShadow44
- Level 8
- Posts: 1207
- Joined: Tue Nov 22, 2016 5:39 pm
Re: :?: Cannot CreateNetLib stop error
Can you post a complete log?
-
- Level 2
- Posts: 23
- Joined: Sat Aug 07, 2010 11:52 pm
Re: :?: Cannot CreateNetLib stop error
Sure, here's what the log is showing:
I'm seeing other errors prior to this one, but this is the one that stops the execution of the program. And, like I said, I can't find any info on this error.
Code: Select all
STOP : Cannot CreateNetLib - Startup - Error: 8004002c (NLERR_CANTGETCAPS)
Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0033AD6C ESP=0x0033A804 EIP=0x00000000
EIP (0x00000000) ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
ESP (0x0033A804) 0033AD60 05B3BBC0 8004002C 00000000 7BCE2000 0033A878 7BC4F1CC 00F6FBD8
00000000 7BC4E7FD 7BC4F1CC 00110060 00110000 0033A878 7BC4F0CD 00110060
00000002 7C0B2720 00110FB0 0033A870 7BCE2000 0033A8A8 7BC547C7 7BCEBD40
Machine details
===============
Executable name : C:\Program Files (x86)\Microsoft Games\MechCommander2\Mc2Rel.exe
Executable time, date : 04:02:04 Tuesday 6/26/2001
Command line :
Current directory : C:\Program Files (x86)\Microsoft Games\MechCommander2
Current time, date : 07:58:57 Saturday 8/24/2019
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : c:\program files (x86)\microsoft games\mechcommander2\assets\binaries\blade.dll (Size 286,786 bytes)
User name : matt
Machine name : matt-Latitude-E
Processor : 2195MHz Intel Unknown (0x6a0) MMX SSE Model=10, Type=6, Stepping=7 (8 Processors)
Cache Information : L1: 0K code / 0K data L2: 0K
L2 r/w/rw speed : 0 cycles 0MB/s, 3 cycles 23413MB/s, 2 cycles 35120MB/s
Main memory r/w/rw speed : 3 cycles 23413MB/s, 9 cycles 7804MB/s, 8 cycles 8780MB/s
Video memory r/w/rw speed : 1 cycles 70240MB/s, 3 cycles 23413MB/s, 2 cycles 35120MB/s
Operating system : Windows 2000 (5.2.3790) Service Pack 2
DirectX version : 9.04.00.0904
Time since booted : 0h 39m 50s
Time in game logic : 0h 0m 0.00s (on frame 0)
Time app running : 0h 0m 0.00s
Physical memory : 2,147,483,647 bytes (2048 Meg)
Available physical memory : 2,147,483,647 bytes (2048 Meg)
Swapfile size : 4,294,443,007 bytes (4095 Meg)
Swapfile available : 4,294,967,295 bytes (0 Meg)
Virtual memory : 2,147,352,575 bytes (2048 Meg)
Available virtual memory : 2,147,287,039 bytes (2048 Meg)
Amount of stack used : 22548 bytes
Memory load : 30%
Desktop video mode : 1366,768 16bpp
Mode when crash occured : Windowed 1024x768x16 (NVIDIA GeForce 8800 GTX)
Networked Machine : No
Executable version : 00.01.06.2522
PCI Chipset : Unknown
Processes Pri Threads Path
==========================================
Mc2Rel.exe : 2 : 8 : C:\Program Files (x86)\Microsoft Games\MechCommander2\Mc2Rel.exe
winedevice.exe : 2 : 3 : C:\windows\system32\winedevice.exe
DLL Version numbers
===================
msvcrt.dll - Version 6.00.8337.0 - Found in C:\Program Files (x86)\Microsoft Games\MechCommander2
msvcrtd.dll - Version 6.00.8337.0 - Found in C:\Program Files (x86)\Microsoft Games\MechCommander2
msvcirt.dll - Version 6.00.8168.0 - Found in C:\Program Files (x86)\Microsoft Games\MechCommander2
msvcirtd.dll - Version 6.00.8168.0 - Found in C:\Program Files (x86)\Microsoft Games\MechCommander2
amstream.dll - Version 6.5
quartz.dll - Version 6.5
Could not find 'Ir50_32.dll'
dsound.dll - Version 5.3.1.904
dinput.dll - Version 5.1
d3dim.dll - Version 5.3
ddraw.dll - Version 5.3.1.904
dplayx.dll - Version 5.3.1.904
Sound device 0 (Current) - (HW Mixing Disabled)
==============
Description : Pulseaudio
Driver file : winemm.vxd
Driver file data : Cannot find driver file
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 100
MaxSecondarySampleRate : 200000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 16
MaxHwMixingStaticBuffers : 16
MaxHwMixingStreamingBuffers : 16
FreeHwMixingAllBuffers : 16
FreeHwMixingStaticBuffers : 16
FreeHwMixingStreamingBuffers: 16
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Video device 0
==============
Description : NVIDIA GeForce 8800 GTX
Driver file : nv4_disp.dll
Driver file data : Cannot find driver file
Version : 0.0.0000
Hardware ID : 10DE.0191 (Rev 0, Subsys 0x0)
Video memory : 2,145,385,471 bytes (2046 Meg)
Card texture mem : 2,145,385,471 bytes (2046 Meg)
AGP texture memory : 2,145,385,471 bytes (2046 Meg)
FourCC modes : YUY2 UYVY YV12 DXT1 DXT2 DXT3 DXT4 DXT5 ATI2
Texture formats : 555 1555 4444 565 0888 8888 FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8)
Z Buffer formats : 16 bit Z 32 bit Z (Z=32 (0xffffff) Stencil=8 (0xff000000)) 32 bit Z 24 bit Z
16 bit modes : 1366x768
32 bit modes :
CERTIFIED : Yes
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : No
FLIPNOVSYNC : No
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : No
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 24 32
Texture Size : 1x1 to 8192x8192
Maximum u,v coords : (for a 256*256 texture) 128.0
Guard Band Clipping: 0,0 to 0,0
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : No
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 8
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : No
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : No
ANTIALIASSORTINDEP : No
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : No
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : No
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : No
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
Video device 1
==============
Description : NVIDIA GeForce 8800 GTX
Driver file : nv4_disp.dll
Driver file data : Cannot find driver file
Version : 0.0.0000
Hardware ID : 10DE.0191 (Rev 0, Subsys 0x0)
Video memory : 2,145,385,471 bytes (2046 Meg)
Card texture mem : 2,145,385,471 bytes (2046 Meg)
AGP texture memory : 2,145,385,471 bytes (2046 Meg)
FourCC modes : YUY2 UYVY YV12 DXT1 DXT2 DXT3 DXT4 DXT5 ATI2
Texture formats : 555 1555 4444 565 0888 8888 FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8)
Z Buffer formats : 16 bit Z 32 bit Z (Z=32 (0xffffff) Stencil=8 (0xff000000)) 32 bit Z 24 bit Z
16 bit modes : 1366x768
32 bit modes :
CERTIFIED : Yes
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : No
FLIPNOVSYNC : No
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : No
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 24 32
Texture Size : 1x1 to 8192x8192
Maximum u,v coords : (for a 256*256 texture) 128.0
Guard Band Clipping: 0,0 to 0,0
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : No
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 8
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : No
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : No
ANTIALIASSORTINDEP : No
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : No
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : No
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : No
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
- DarkShadow44
- Level 8
- Posts: 1207
- Joined: Tue Nov 22, 2016 5:39 pm
Re: :?: Cannot CreateNetLib stop error
I mean, the wine log.
-
- Level 2
- Posts: 23
- Joined: Sat Aug 07, 2010 11:52 pm
Re: :?: Cannot CreateNetLib stop error
That isn't the wine log?
I thought that was the wine log
I thought that was the wine log
- DarkShadow44
- Level 8
- Posts: 1207
- Joined: Tue Nov 22, 2016 5:39 pm
Re: :?: Cannot CreateNetLib stop error
No, that looks like the log of the program itself.
For info on how to get the wine log, checkout out the FAQ: https://wiki.winehq.org/FAQ#How_can_I_g ... tput.29.3F
For info on how to get the wine log, checkout out the FAQ: https://wiki.winehq.org/FAQ#How_can_I_g ... tput.29.3F
-
- Level 2
- Posts: 23
- Joined: Sat Aug 07, 2010 11:52 pm
Re: :?: Cannot CreateNetLib stop error
ok, followed the directions under 10.1. Here's the output:
Code: Select all
0009:err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33d484,0x00000000), stub!
0009:fixme:imm:ImmReleaseContext (0x20042, 0x10f4188): stub
0009:fixme:imm:ImmGetOpenStatus (0x10f4188): semi-stub
0009:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33bb74,0x00000000), stub!
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33bda4,0x00000000), stub!
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33bda4,0x00000000), stub!
0009:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33d774,0x00000000), stub!
0009:fixme:quartz:AMGetErrorTextW (80004002,0x33daec,160) stub
0009:fixme:quartz:AMGetErrorTextW (80070490,0x33da7c,160) stub
0009:fixme:quartz:AMGetErrorTextW (80070490,0x33da7c,160) stub
0009:fixme:quartz:AMGetErrorTextW (80070490,0x33da7c,160) stub
0009:fixme:quartz:AMGetErrorTextW (80004002,0x33dadc,160) stub
0009:fixme:quartz:AMGetErrorTextW (80004002,0x33d3dc,160) stub
0009:fixme:dpnet:IDirectPlay8PeerImpl_GetCaps (0xfcfc18)->(0x33ae30,0): stub
wine: Unhandled page fault on read access to 0x7d874bd0 at address 0x7d874bd0 (thread 0009), starting debugger...
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
Unhandled exception: page fault on read access to 0x7d874bd0 in 32-bit code (0x7d874bd0).
0039:fixme:dbghelp:elf_search_auxv can't find symbol in module
0039:err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7d874bd0 ESP:0033a7e8 EBP:0033ad6c EFLAGS:00210206( R- -- I - -P- )
EAX:ffffffff EBX:7b45c510 ECX:0033a7f0 EDX:00000000
ESI:00000000 EDI:7b466010
Stack dump:
0x0033a7e8: 005bc966 ffffffff 00000000 00675b2c
0x0033a7f8: 7e5b70c0 04537240 005a07fb 0058ef8a
0x0033a808: 054ebbc0 8004002c 00000000 6f727245
0x0033a818: 34313272 31373437 6f6c2e38 78742e67
0x0033a828: 7bc40074 7bc4f1cc 00110060 00110000
0x0033a838: 0033a878 7bc4f0cd 00110060 00000002
Backtrace:
=>0 0x7d874bd0 (0x0033ad6c)
1 0x0058f350 EntryPoint+0xffffffff() in mc2rel (0x0033dde8)
0x7d874bd0: -- no code accessible --
Modules:
Module Address Debug info Name (110 modules)
PE 400000- 853000 Export mc2rel
PE 30000000-30059000 Deferred binkw32
ELF 788e7000-7a800000 Deferred libnvidia-glcore.so.390.129
ELF 7a800000-7a93e000 Deferred opengl32<elf>
\-PE 7a820000-7a93e000 \ opengl32
ELF 7aab5000-7aacd000 Deferred libgpg-error.so.0
ELF 7aacd000-7ab59000 Deferred libvorbisenc.so.2
ELF 7ab59000-7ab84000 Deferred libvorbis.so.0
ELF 7ab84000-7abe3000 Deferred libflac.so.8
ELF 7abe3000-7acc4000 Deferred libgcrypt.so.20
ELF 7acc4000-7ad53000 Deferred libsndfile.so.1
ELF 7ad53000-7ade3000 Deferred libsystemd.so.0
ELF 7ade3000-7ae3e000 Deferred libdbus-1.so.3
ELF 7ae3e000-7aecb000 Deferred libpulsecommon-11.1.so
ELF 7aecb000-7af25000 Deferred libpulse.so.0
ELF 7b133000-7b16a000 Deferred ws2_32<elf>
\-PE 7b140000-7b16a000 \ ws2_32
ELF 7b1d7000-7b200000 Deferred dpnet<elf>
\-PE 7b1e0000-7b200000 \ dpnet
ELF 7b308000-7b320000 Deferred libresolv.so.2
ELF 7b400000-7b7f9000 Deferred kernel32<elf>
\-PE 7b420000-7b7f9000 \ kernel32
ELF 7ba0b000-7ba37000 Deferred liblzma.so.5
ELF 7bc00000-7bd00000 Deferred ntdll<elf>
\-PE 7bc10000-7bd00000 \ ntdll
ELF 7bd21000-7bd4b000 Deferred winepulse<elf>
\-PE 7bd30000-7bd4b000 \ winepulse
ELF 7bd4b000-7bd6e000 Deferred mmdevapi<elf>
\-PE 7bd50000-7bd6e000 \ mmdevapi
ELF 7c000000-7c004000 Deferred <wine-loader>
ELF 7c00c000-7c022000 Deferred liblz4.so.1
ELF 7c062000-7c080000 Deferred libgcc_s.so.1
ELF 7c5c7000-7c5d0000 Deferred libogg.so.0
ELF 7c636000-7c63d000 Deferred libasyncns.so.0
ELF 7c63d000-7c648000 Deferred libwrap.so.0
ELF 7c904000-7ca1d000 Deferred libglx_nvidia.so.0
ELF 7ca5d000-7cabc000 Deferred libgldispatch.so.0
ELF 7cabc000-7cbe5000 Deferred oleaut32<elf>
\-PE 7cad0000-7cbe5000 \ oleaut32
ELF 7cc62000-7cc85000 Deferred libglx.so.0
ELF 7cc85000-7cce6000 Deferred libgl.so.1
ELF 7ce27000-7cf78000 Deferred wined3d<elf>
\-PE 7ce40000-7cf78000 \ wined3d
ELF 7cf78000-7cfef000 Deferred ddraw<elf>
\-PE 7cf80000-7cfef000 \ ddraw
ELF 7d059000-7d09f000 Deferred usp10<elf>
\-PE 7d060000-7d09f000 \ usp10
ELF 7d22b000-7d276000 Deferred dsound<elf>
\-PE 7d230000-7d276000 \ dsound
ELF 7d2bc000-7d2c3000 Deferred libxfixes.so.3
ELF 7d2c3000-7d2cf000 Deferred libxcursor.so.1
ELF 7d2cf000-7d2e2000 Deferred libxi.so.6
ELF 7d2e2000-7d2e6000 Deferred libxcomposite.so.1
ELF 7d2e6000-7d2f3000 Deferred libxrandr.so.2
ELF 7d2f3000-7d2ff000 Deferred libxrender.so.1
ELF 7d2ff000-7d306000 Deferred libxxf86vm.so.1
ELF 7d306000-7d30a000 Deferred libxinerama.so.1
ELF 7d30a000-7d314000 Deferred librt.so.1
ELF 7d314000-7d32f000 Deferred libbsd.so.0
ELF 7d32f000-7d336000 Deferred libxdmcp.so.6
ELF 7d336000-7d33a000 Deferred libxau.so.6
ELF 7d33a000-7d366000 Deferred libxcb.so.1
ELF 7d366000-7d4b0000 Deferred libx11.so.6
ELF 7d4b0000-7d4c5000 Deferred libxext.so.6
ELF 7d4c8000-7d4cd000 Deferred libnvidia-tls.so.390.129
ELF 7d4e5000-7d575000 Deferred winex11<elf>
\-PE 7d4f0000-7d575000 \ winex11
ELF 7d82b000-7d845000 Deferred imagehlp<elf>
\-PE 7d830000-7d845000 \ imagehlp
ELF 7d8ad000-7d8d1000 Deferred imm32<elf>
\-PE 7d8b0000-7d8d1000 \ imm32
ELF 7d967000-7d999000 Deferred libexpat.so.1
ELF 7d999000-7d9e4000 Deferred libfontconfig.so.1
ELF 7d9e4000-7da03000 Deferred libz.so.1
ELF 7da03000-7da3d000 Deferred libpng16.so.16
ELF 7da3d000-7dafa000 Deferred libfreetype.so.6
ELF 7db1a000-7db3e000 Deferred shcore<elf>
\-PE 7db20000-7db3e000 \ shcore
ELF 7db3e000-7dbad000 Deferred shlwapi<elf>
\-PE 7db50000-7dbad000 \ shlwapi
ELF 7dbad000-7e571000 Deferred shell32<elf>
\-PE 7dbc0000-7e571000 \ shell32
ELF 7e571000-7e629000 Deferred msvcrt<elf>
\-PE 7e590000-7e629000 \ msvcrt
ELF 7e629000-7e655000 Deferred msacm32<elf>
\-PE 7e630000-7e655000 \ msacm32
ELF 7e655000-7e6da000 Deferred rpcrt4<elf>
\-PE 7e660000-7e6da000 \ rpcrt4
ELF 7e6da000-7e835000 Deferred ole32<elf>
\-PE 7e6f0000-7e835000 \ ole32
ELF 7e835000-7e8ef000 Deferred winmm<elf>
\-PE 7e840000-7e8ef000 \ winmm
ELF 7e8ef000-7e968000 Deferred advapi32<elf>
\-PE 7e900000-7e968000 \ advapi32
ELF 7e968000-7ea97000 Deferred gdi32<elf>
\-PE 7e980000-7ea97000 \ gdi32
ELF 7ea97000-7eca1000 Deferred user32<elf>
\-PE 7eab0000-7eca1000 \ user32
ELF 7eea1000-7eeb5000 Deferred libnss_files.so.2
ELF 7eeb5000-7eed0000 Deferred libnsl.so.1
ELF 7eed0000-7eede000 Deferred libnss_nis.so.2
ELF 7eede000-7efe0000 Deferred libm.so.6
ELF 7efe6000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f7afa000-f7aff000 Deferred libdl.so.2
ELF f7aff000-f7cdb000 Deferred libc.so.6
ELF f7cdb000-f7cfa000 Deferred libpthread.so.0
ELF f7d10000-f7d1a000 Deferred libnss_compat.so.2
ELF f7d1a000-f7ed1000 Dwarf libwine.so.1
ELF f7ed3000-f7efb000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files (x86)\Microsoft Games\MechCommander2\Mc2Rel.exe
00000034 15
00000033 0
00000009 0 <==
0000000e services.exe
00000025 0
00000020 0
0000001b 0
00000013 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000016 0
00000012 0
00000019 plugplay.exe
0000001d 0
0000001c 0
0000001a 0
0000001e winedevice.exe
00000022 0
00000021 0
0000001f 0
00000023 winedevice.exe
0000002a 0
00000027 0
00000026 0
00000024 0
00000028 explorer.exe
0000002d 0
0000002c 0
0000002b 0
00000029 0
System information:
Wine build: wine-4.0.1
Platform: i386 (WOW64)
Version: Windows XP
Host system: Linux
Host version: 4.15.0-55-generic
- DarkShadow44
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Re: :?: Cannot CreateNetLib stop error
Does "winetricks -q directplay" help?
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- Level 2
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Re: :?: Cannot CreateNetLib stop error
Do you mean, adding that to the run command? Like 'wine [exe name here] winetricks -q directplay' ?
- DarkShadow44
- Level 8
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Re: :?: Cannot CreateNetLib stop error
No, that's a separate program that's being called: winetricks. For more information see https://wiki.winehq.org/Winetricks.
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Re: :?: Cannot CreateNetLib stop error
My apologies for not posting sooner. I think I have it installed...now what?
- DarkShadow44
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Re: :?: Cannot CreateNetLib stop error
Run "winetricks -q directplay"
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- Level 2
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Re: :?: Cannot CreateNetLib stop error
Ok, done. I think it downloaded directx 2010 during that install.
Whats next?
Edit: So I just decided to try and run the game, I got the same errors as last time, but after clicking continue a few times I got to the main menu!
Still getting a-lot of errors though.
Whats next?
Edit: So I just decided to try and run the game, I got the same errors as last time, but after clicking continue a few times I got to the main menu!
Still getting a-lot of errors though.
Last edited by mattig89ch on Mon Sep 02, 2019 4:20 pm, edited 1 time in total.
- DarkShadow44
- Level 8
- Posts: 1207
- Joined: Tue Nov 22, 2016 5:39 pm
Re: :?: Cannot CreateNetLib stop error
Now that winetricks has installed directplay, just try to run the program again.
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- Level 2
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- Joined: Sat Aug 07, 2010 11:52 pm
Re: :?: Cannot CreateNetLib stop error
Its looking like I'm getting this error: https://appdb.winehq.org/objectManager. ... n&iId=3921 . Do we know why this error is still around? Seems like an old one.
Re: :?: Cannot CreateNetLib stop error
@mattig89chmattig89ch wrote:Its looking like I'm getting this error: https://appdb.winehq.org/objectManager. ... n&iId=3921 . Do we know why this error is still around? Seems like an old one.
You've just linked to the MechCommander 2 AppDB page...
Did you actually mean to reference: Bug 38059 - Microsoft "Mech" games error: 0x887602eb: D3DERR_SURFACENOTINVIDMEM ??
Bob
- DarkShadow44
- Level 8
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- Joined: Tue Nov 22, 2016 5:39 pm
Re: :?: Cannot CreateNetLib stop error
Some bugs stay around because nobody fixes them. But the appdb page does contain workarounds, right?
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- Level 2
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- Joined: Sat Aug 07, 2010 11:52 pm
Re: :?: Cannot CreateNetLib stop error
Yes I did. Sorry.Bob Wya wrote:@mattig89chmattig89ch wrote:Its looking like I'm getting this error: https://appdb.winehq.org/objectManager. ... n&iId=3921 . Do we know why this error is still around? Seems like an old one.
You've just linked to the MechCommander 2 AppDB page...
Did you actually mean to reference: Bug 38059 - Microsoft "Mech" games error: 0x887602eb: D3DERR_SURFACENOTINVIDMEM ??
Bob
Sadly, no. The window just resizes to 800x600.DarkShadow44 wrote:Some bugs stay around because nobody fixes them. But the appdb page does contain workarounds, right?
The tester did say that the video playback was too slow to actually play the game as well. I haven't managed to test that myself yet.