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 Post Posted: Fri Jul 05, 2019 8:15 am 
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Joined: Mon Jun 17, 2019 10:38 am
Posts: 13
SpaceEngine 0.980 last rating : Gold ( old test results / wine 1.9.22 ) with comment : Requires external codecs for in-program video recording, but crashes anyway. May be a non-Wine bug in the program, due to its beta status. Otherwise runs fine with little to no performance degradation over native Windows.
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Errors:error loading texture genrator shaders / the programs starts with " glitches screen"
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Code:
wine SpaceEngine.exe
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000b:fixme:winediag:start_process Wine Staging 4.11 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
000f:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0012:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0014:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0021:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:ver:GetCurrentPackageId (0x34fd24 (nil)): stub
002e:fixme:win:RegisterDeviceNotificationW (hwnd=0x2007c, filter=0x7b6feb0,flags=0x00000000) returns a fake device notification handle!
002e:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
0009:fixme:avifile:AVIFileExit (): stub!
0009:fixme:msvcrt:__clean_type_info_names_internal (0x119f384) stub


wine staging :4.11


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 Post Posted: Sun Jul 07, 2019 4:24 pm 
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Joined: Thu Aug 14, 2014 10:10 am
Posts: 512
What is the output of:
Code:
glxinfo -B


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 Post Posted: Mon Jul 08, 2019 3:47 pm 
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Joined: Mon Jun 17, 2019 10:38 am
Posts: 13
is this normal the difference in the number between the dedicated video memory and "total memory" ?
Code:
glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD TURKS (DRM 2.50.0 / 4.15.0-52-generic, LLVM 7.0.0) (0x6742)
    Version: 18.2.8
    Accelerated: yes
    Video memory: 1024MB *( is this normal it is less than the total memory)
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 1023 MB, largest block: 1023 MB
    VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
    Texture free memory - total: 1023 MB, largest block: 1023 MB
    Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
    Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
    Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 1024 MB
    Total available memory: 2045 MB
    Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD TURKS (DRM 2.50.0 / 4.15.0-52-generic, LLVM 7.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.2.8
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.1 Mesa 18.2.8
OpenGL shading language version string: 1.40
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.2.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10


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 Post Posted: Wed Jul 10, 2019 3:57 am 
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Joined: Thu Aug 14, 2014 10:10 am
Posts: 512
There are some tips and tricks in the SpaceEngine forum.


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 Post Posted: Wed Jul 10, 2019 10:10 am 
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Level 2
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Joined: Mon Jun 17, 2019 10:38 am
Posts: 13
jkfloris wrote:
There are some tips and tricks in the SpaceEngine forum.

works with
Code:
MESA_GL_VERSION_OVERRIDE=3.3COMPAT wine ./SpaceEngine.exe
for who is reading this, see the thread or post for details ..

Thanks.


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