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 Post Posted: Thu Feb 21, 2019 4:23 pm 
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Joined: Thu Feb 21, 2019 2:42 pm
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Hello I am trying to run a game in wine and I get these error

Code:
0054:fixme:crypt:ProvStore_release Unimplemented flags 1
0054:fixme:crypt:MemStore_release Unimplemented flags 1
0055:fixme:crypt:ProvStore_release Unimplemented flags 1
0055:fixme:crypt:MemStore_release Unimplemented flags 1
0056:fixme:crypt:ProvStore_release Unimplemented flags 1
0056:fixme:crypt:MemStore_release Unimplemented flags 1
0057:fixme:crypt:ProvStore_release Unimplemented flags 1
0057:fixme:crypt:MemStore_release Unimplemented flags 1
0058:fixme:crypt:ProvStore_release Unimplemented flags 1
0058:fixme:crypt:MemStore_release Unimplemented flags 1
0059:fixme:crypt:ProvStore_release Unimplemented flags 1
0059:fixme:crypt:MemStore_release Unimplemented flags 1
005a:fixme:crypt:ProvStore_release Unimplemented flags 1
005a:fixme:crypt:MemStore_release Unimplemented flags 1
005b:fixme:crypt:ProvStore_release Unimplemented flags 1
005b:fixme:crypt:MemStore_release Unimplemented flags 1
005c:fixme:crypt:ProvStore_release Unimplemented flags 1
005c:fixme:crypt:MemStore_release Unimplemented flags 1
005d:fixme:crypt:ProvStore_release Unimplemented flags 1
005d:fixme:crypt:MemStore_release Unimplemented flags 1
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
005f:err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
0009:fixme:iphlpapi:CancelIPChangeNotify (overlapped 0xc27c88): stub


Could anyone explain them to me what they mean or provide solution? Thanks


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 Post Posted: Fri Feb 22, 2019 8:26 am 
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Joined: Sat Oct 16, 2010 7:40 pm
Posts: 2740
Location: Cambridge
moody2 wrote:
...
Could anyone explain them to me what they mean or provide solution? Thanks


Nobody would be able to help much with that kind of a post! :roll:

You've left out some essential details, like:
  • What OS are using?
  • What Wine version are you testing?
  • What game are you trying to run?

Also: "Trying to run game in Wine" - is a really awful forum thread title...
At least put the name of the game in there (future reference!)

Bob


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 Post Posted: Fri Feb 22, 2019 11:22 am 
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Joined: Thu Feb 21, 2019 2:42 pm
Posts: 3
Bob Wya wrote:
moody2 wrote:
...
Could anyone explain them to me what they mean or provide solution? Thanks


Nobody would be able to help much with that kind of a post! :roll:

You've left out some essential details, like:
  • What OS are using?
  • What Wine version are you testing?
  • What game are you trying to run?

Also: "Trying to run game in Wine" - is a really awful forum thread title...
At least put the name of the game in there (future reference!)

Bob


Hello thanks for the reply, I'm on a Debian derivative and I'm using Wine Staging 4.2. It is an old Korean online game that runs directx9. I know for a fact that it runs in older versions of Wine stable but I want the performance improvement on new versions.


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 Post Posted: Sat Feb 23, 2019 8:03 am 
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Posts: 15
Can you link the game you are trying to install? So i can replicate the problem


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 Post Posted: Sat Feb 23, 2019 2:57 pm 
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Posts: 3
Bloris wrote:
Can you link the game you are trying to install? So i can replicate the problem


Hello here it is https://soulworker.gameforge.com/en_US/home

It downloads and patches the game then it runs a launcher, when I log in and hit 'play game' I get the aforementioned error
I run it in a 64bit prefix set to Windows XP, newer Windows causes the launcher to hang (nothing happens) without any errors. I also tried in a clean 32bit prefix with exact same results. Also the game works flawlessly when installed and ran through Steam with proton or in Wine stable.


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