Neverwinter crashes wine 3.12

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lorakt
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Posts: 3
Joined: Sat Jul 14, 2018 10:41 am

Neverwinter crashes wine 3.12

Post by lorakt »

Hello,
I installed Neverwinter with wine 3.12 on my Ubuntu 16.04 laptop and the game starts but after about 10-15 min of gameplay crashes.My gpu is a Intel® HD Graphics 520 (Skylake GT2) .Kernel version : 4.13.0-45-generic.

The output of WINEDEBUG=fixme-all wine Neverwinter.exe is :

Code: Select all

wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
0025:err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory
0025:err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
Initializing AutoTimer mutexes
Setting default pigset mode...
done (0x00000000)                                                       (0.00)

[0714/154653:ERROR:network_change_notifier_win.cc(143)] WSALookupServiceBegin failed with: 0
[0714/154711:INFO:CONSOLE(0)] "Select shard: 0," source: http://launcher.playneverwinter.com/static/all/js/api.js(157)
Connecting to patchserver.crypticstudios.com:7255
PatchClientLib: connecting to patchserver.crypticstudios.com:7255
PatchClientLib: redirecting to 208.95.186.20:7255
PatchClientLib: skipping unneeded autoupdate CrypticLauncher3NW
PatchClientLib: successfully connected
AutopatchDialog thread shutting down
GamePrefsInit: giGamePrefSet now 0

CPUID 0x00000000 reports 22 basic    functions ("GenuineIntel").
CPUID 0x80000000 reports 8 extended functions.
data cache         32.00 KB
instruction cache  32.00 KB
unified cache      256.00 KB
unified cache      3.00 MB
Displaying status message: Connecting to Account Server
While finding unique IPs, converted controllertracker.crypticstudios.com to 208.95.186.113
While finding unique IPs, converted controllertracker0.crypticstudios.com to 208.95.186.141
While finding unique IPs, converted controllertracker1.crypticstudios.com to 208.95.186.113
While finding unique IPs, converted controllertracker2.crypticstudios.com to 208.95.186.141
While finding unique IPs, converted controllertracker3.crypticstudios.com to 208.95.186.113
While finding unique IPs, converted controllertracker4.crypticstudios.com to 208.95.186.141
While finding unique IPs, converted controllertracker5.crypticstudios.com to 208.95.186.113
While finding unique IPs, converted controllertracker6.crypticstudios.com to 208.95.186.141
While finding unique IPs, converted controllertracker7.crypticstudios.com to 208.95.186.113
While finding unique IPs, converted controllertracker8.crypticstudios.com to 208.95.186.141
While finding unique IPs, converted controllertracker9.crypticstudios.com to 208.95.186.113
Displaying status message: Attempting to connect to controller tracker.
Displaying status message: Attempting to connect to controller tracker..
requested language id 1 (ChineseTraditional) resources not available!
Displaying status message: Loading launcher
startPatch, new Night:Neverwinter
Connecting with root C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live
PatchClientLib: connecting to patchserver.crypticstudios.com:7255
PatchClientLib: redirecting to 208.95.186.50:7255
PatchClientLib: successfully connected
Setting view by name (attempt 1): NightClientEnglish
PatchClientLib: Using HTTP patching: server level3.nwhttppatch.crypticstudios.com port 80 prefix Night
Loading manifest: C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live/.patch/NightClientEnglish.manifest...
process db
process db                                                              (0.70)

done
Loading hoggs...
done.                                                                   (0.85)


Deleting old Manifests in .patch ...
done (0 deleted).                                                       (0.00)


Deleting files faster...
done (0 deleted).                                                       (0.00)

Deleting rogue hoggs...
done (0 deleted).                                                       (0.02)


Examining hoggs...
done.                                                                   (0.80)

0075:err:winediag:SQLDrivers No ODBC drivers could be found. Check the settings for your libodbc provider.
Displaying status message: Connecting to Account Server
successfulPatchRootFolder = C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live
0089:err:ntdll:RtlpWaitForCriticalSection section 0x20c40c8 "?" wait timed out in thread 0089, blocked by 0075, retrying (60 sec)
0075:err:ole:CoGetClassObject class {8b082b18-a6e1-4298-930a-0fcae616d1aa} not registered
0075:err:ole:CoGetClassObject class {8b082b18-a6e1-4298-930a-0fcae616d1aa} not registered
0075:err:ole:create_server class {8b082b18-a6e1-4298-930a-0fcae616d1aa} not registered
0075:err:ole:CoGetClassObject no class object {8b082b18-a6e1-4298-930a-0fcae616d1aa} could be created for context 0x17
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
....
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
.....
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
0084:err:d3d:wined3d_debug_callback 0x708c670: "GL_OUT_OF_MEMORY in glCompressedTexSubImage2D".
wine: Unhandled page fault on write access to 0x00000000 at address 0xf7d2edbc (thread 0084), starting debugger...
The exception backtrace is:

Code: Select all

Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0xf7d2edbc).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:f7d2edbc ESP:08d6fd08 EBP:00041ff4 EFLAGS:00010206(  R- --  I   - -P- )
 EAX:5659e6e0 EBX:f7dba000 ECX:00041ff4 EDX:00000000
 ESI:ff9cf258 EDI:00000000
Stack dump:
0x08d6fd08:  f708e000 f6aa55d4 00000000 5659e6e0
0x08d6fd18:  00041ff4 7ddd5870 2f5fdb28 f67856d6
0x08d6fd28:  f66c8cbd ff9cf258 f635edf8 00041ff4
0x08d6fd38:  f6aa5579 7ddd5870 08d6fdd8 2f5fdb28
0x08d6fd48:  08d6fdb8 f66c9921 f635edf8 00000000
0x08d6fd58:  00041ff4 5659e6e0 ff9cf258 0000000b
Backtrace:
=>0 0xf7d2edbc in libc.so.6 (+0x126dbc) (0x00041ff4)
  1 0xf6aa55d4 in i965_dri.so (+0x4235d3) (0x00041ff4)
  2 0xf66c9921 in i965_dri.so (+0x47920) (0x08d6fdb8)
  3 0x7dcb8117 in wined3d (+0x28116) (0x08d6fdb8)
  4 0x7dcbb62e in wined3d (+0x2b62d) (0x08d6fde8)
  5 0x7dcce2a0 in wined3d (+0x3e29f) (0x08d6fe78)
  6 0x7dccfaa3 in wined3d (+0x3faa2) (0x08d6fed8)
  7 0x7bc876d4 call_thread_func_wrapper+0xb() in ntdll (0x08d6feec)
  8 0x7bc8b0d7 in ntdll (+0x7b0d6) (0x08d6ffdc)
  9 0x7bc876c6 call_thread_exit_func+0x31() in ntdll (0x08d6ffec)
0xf7d2edbc: repe movq	%mm0,0x0(%edx)
Modules:
Module	Address			Debug info	Name (215 modules)
PE	  340000-  3ac000	Deferred        physx3cooking_x86
PE	  3b0000-  3e2000	Deferred        ortp
PE	  400000- 3962000	Deferred        gameclient
PE	 3970000- 3b10000	Deferred        physx3common_x86
PE	 3b10000- 3fa0000	Deferred        vivoxsdk
PE	 85e0000- 8682000	Deferred        arcsdk
PE	 90a0000- 90b8000	Deferred        gfsdk_txaa.win32
PE	 c3f0000- c746000	Deferred        d3dcompiler_47
PE	10000000-101fb000	Deferred        physx3_x86
PE	3b400000-3b432000	Deferred        steam_api
ELF	7a800000-7a939000	Deferred        opengl32<elf>
  \-PE	7a820000-7a939000	\               opengl32
ELF	7b400000-7b7f3000	Deferred        kernel32<elf>
  \-PE	7b420000-7b7f3000	\               kernel32
ELF	7bc00000-7bcfd000	Dwarf           ntdll<elf>
  \-PE	7bc10000-7bcfd000	\               ntdll
ELF	7c000000-7c003000	Deferred        <wine-loader>
ELF	7cbb4000-7cc29000	Deferred        libpcre.so.3
ELF	7cc29000-7cc46000	Deferred        libgcc_s.so.1
ELF	7cc46000-7ccf5000	Deferred        libgcrypt.so.20
ELF	7ccf5000-7cd1b000	Deferred        liblzma.so.5
ELF	7cd1b000-7cd41000	Deferred        libselinux.so.1
ELF	7cd41000-7cdcf000	Deferred        libsystemd.so.0
ELF	7cdcf000-7ce29000	Deferred        libdbus-1.so.3
ELF	7ce29000-7ceb5000	Deferred        libgmp.so.10
ELF	7ceb5000-7ceea000	Deferred        libhogweed.so.4
ELF	7ceea000-7cf27000	Deferred        libnettle.so.6
ELF	7cf27000-7cf5b000	Deferred        libidn.so.11
ELF	7cf5b000-7cf6f000	Deferred        libavahi-client.so.3
ELF	7cf6f000-7cf7d000	Deferred        libavahi-common.so.3
ELF	7cf7d000-7d0d5000	Deferred        libgnutls.so.30
ELF	7d0d5000-7d15c000	Deferred        libcups.so.2
ELF	7d182000-7d1ac000	Deferred        libpng12.so.0
ELF	7d1ac000-7d1bf000	Deferred        api-ms-win-core-localization-l1-2-1<elf>
  \-PE	7d1b0000-7d1bf000	\               api-ms-win-core-localization-l1-2-1
ELF	7d1bf000-7d211000	Deferred        libgssapi_krb5.so.2
ELF	7d211000-7d21e000	Deferred        libkrb5support.so.0
ELF	7d21e000-7d24f000	Deferred        libk5crypto.so.3
ELF	7d24f000-7d325000	Deferred        libkrb5.so.3
ELF	7d325000-7d338000	Deferred        api-ms-win-core-fibers-l1-1-1<elf>
  \-PE	7d330000-7d338000	\               api-ms-win-core-fibers-l1-1-1
ELF	7d338000-7d34b000	Deferred        api-ms-win-core-synch-l1-2-0<elf>
  \-PE	7d340000-7d34b000	\               api-ms-win-core-synch-l1-2-0
ELF	7d34b000-7d384000	Deferred        uxtheme<elf>
  \-PE	7d350000-7d384000	\               uxtheme
ELF	7d384000-7d38b000	Deferred        libxfixes.so.3
ELF	7d38b000-7d397000	Deferred        libxcursor.so.1
ELF	7d397000-7d3aa000	Deferred        libxi.so.6
ELF	7d3aa000-7d3ae000	Deferred        libxcomposite.so.1
ELF	7d3ae000-7d3bb000	Deferred        libxrandr.so.2
ELF	7d3bb000-7d3c7000	Deferred        libxrender.so.1
ELF	7d3c7000-7d3ce000	Deferred        libxxf86vm.so.1
ELF	7d3ce000-7d3f4000	Deferred        libxcb.so.1
ELF	7d3f4000-7d53f000	Deferred        libx11.so.6
ELF	7d53f000-7d554000	Deferred        libxext.so.6
ELF	7d556000-7d55b000	Deferred        libkeyutils.so.1
ELF	7d55b000-7d560000	Deferred        libcom_err.so.2
ELF	7d560000-7d57a000	Deferred        kerberos<elf>
  \-PE	7d570000-7d57a000	\               kerberos
ELF	7d57a000-7d60e000	Deferred        winex11<elf>
  \-PE	7d580000-7d60e000	\               winex11
ELF	7d60e000-7d623000	Deferred        libtasn1.so.6
ELF	7d623000-7d65a000	Deferred        p11-kit-trust.so
ELF	7d65a000-7d663000	Deferred        libffi.so.6
ELF	7d663000-7d679000	Deferred        libgpg-error.so.0
ELF	7d679000-7d6da000	Deferred        libp11-kit.so.0
ELF	7d6dc000-7d6e0000	Deferred        libxinerama.so.1
ELF	7d6e0000-7d6e7000	Deferred        libxdmcp.so.6
ELF	7d6e7000-7d6eb000	Deferred        libxau.so.6
ELF	7d6eb000-7d700000	Deferred        gnome-keyring-pkcs11.so
ELF	7d700000-7d785000	Deferred        libgcrypt.so.11
ELF	7d785000-7d797000	Deferred        libtasn1.so.3
ELF	7d797000-7d860000	Deferred        libgnutls.so.26
ELF	7d8f1000-7d91b000	Deferred        libexpat.so.1
ELF	7d91b000-7d964000	Deferred        libfontconfig.so.1
ELF	7d964000-7da00000	Deferred        libfreetype.so.6
ELF	7da00000-7db47000	Deferred        oleaut32<elf>
  \-PE	7da20000-7db47000	\               oleaut32
ELF	7db47000-7db8b000	Deferred        winspool<elf>
  \-PE	7db50000-7db8b000	\               winspool
ELF	7db8b000-7dc82000	Deferred        comdlg32<elf>
  \-PE	7db90000-7dc82000	\               comdlg32
ELF	7dc82000-7ddda000	Dwarf           wined3d<elf>
  \-PE	7dc90000-7ddda000	\               wined3d
ELF	7ddda000-7de09000	Deferred        dxgi<elf>
  \-PE	7dde0000-7de09000	\               dxgi
ELF	7de09000-7de7b000	Deferred        d3d11<elf>
  \-PE	7de10000-7de7b000	\               d3d11
ELF	7de7b000-7dea3000	Deferred        mpr<elf>
  \-PE	7de80000-7dea3000	\               mpr
ELF	7dea3000-7debe000	Deferred        libz.so.1
ELF	7dee4000-7df64000	Deferred        wininet<elf>
  \-PE	7def0000-7df64000	\               wininet
ELF	7df64000-7dfde000	Deferred        shlwapi<elf>
  \-PE	7df70000-7dfde000	\               shlwapi
ELF	7dfde000-7e2a7000	Deferred        shell32<elf>
  \-PE	7dff0000-7e2a7000	\               shell32
ELF	7e2a7000-7e2bd000	Deferred        xinput9_1_0<elf>
  \-PE	7e2b0000-7e2bd000	\               xinput9_1_0
ELF	7e2bd000-7e2d8000	Deferred        dinput8<elf>
  \-PE	7e2c0000-7e2d8000	\               dinput8
ELF	7e2d8000-7e304000	Deferred        msacm32<elf>
  \-PE	7e2e0000-7e304000	\               msacm32
ELF	7e304000-7e46e000	Deferred        ole32<elf>
  \-PE	7e320000-7e46e000	\               ole32
ELF	7e46e000-7e528000	Deferred        winmm<elf>
  \-PE	7e480000-7e528000	\               winmm
ELF	7e528000-7e566000	Deferred        ws2_32<elf>
  \-PE	7e530000-7e566000	\               ws2_32
ELF	7e566000-7e5ee000	Deferred        rpcrt4<elf>
  \-PE	7e570000-7e5ee000	\               rpcrt4
ELF	7e5ee000-7e61f000	Deferred        netapi32<elf>
  \-PE	7e600000-7e61f000	\               netapi32
ELF	7e61f000-7e657000	Deferred        secur32<elf>
  \-PE	7e630000-7e657000	\               secur32
ELF	7e657000-7e670000	Deferred        libresolv.so.2
ELF	7e670000-7e683000	Deferred        sensapi<elf>
  \-PE	7e680000-7e683000	\               sensapi
ELF	7e683000-7e696000	Deferred        psapi<elf>
  \-PE	7e690000-7e696000	\               psapi
ELF	7e696000-7e6bf000	Deferred        iphlpapi<elf>
  \-PE	7e6a0000-7e6bf000	\               iphlpapi
ELF	7e6bf000-7e6e4000	Deferred        imm32<elf>
  \-PE	7e6d0000-7e6e4000	\               imm32
ELF	7e6e4000-7e72c000	Deferred        usp10<elf>
  \-PE	7e6f0000-7e72c000	\               usp10
ELF	7e72c000-7e87b000	Deferred        comctl32<elf>
  \-PE	7e730000-7e87b000	\               comctl32
ELF	7e87b000-7e89c000	Deferred        bcrypt<elf>
  \-PE	7e880000-7e89c000	\               bcrypt
ELF	7e89c000-7e91b000	Deferred        advapi32<elf>
  \-PE	7e8b0000-7e91b000	\               advapi32
ELF	7e91b000-7ea50000	Deferred        gdi32<elf>
  \-PE	7e930000-7ea50000	\               gdi32
ELF	7ea50000-7ec64000	Deferred        user32<elf>
  \-PE	7ea60000-7ec64000	\               user32
ELF	7ec64000-7ed37000	Deferred        crypt32<elf>
  \-PE	7ec70000-7ed37000	\               crypt32
ELF	7ed37000-7ed4a000	Deferred        libnss_files.so.2
ELF	7ed4a000-7ed57000	Deferred        libnss_nis.so.2
ELF	7ed57000-7ed72000	Deferred        libnsl.so.1
ELF	7ed72000-7ed7c000	Deferred        libnss_compat.so.2
ELF	7ef7c000-7efd1000	Deferred        libm.so.6
ELF	7efd1000-7efda000	Deferred        librt.so.1
ELF	7efe6000-7f000000	Deferred        version<elf>
  \-PE	7eff0000-7f000000	\               version
ELF	a64df000-a64f9000	Deferred        cryptnet<elf>
  \-PE	a64e0000-a64f9000	\               cryptnet
ELF	a6cbc000-a6cfb000	Deferred        rsaenh<elf>
  \-PE	a6cc0000-a6cfb000	\               rsaenh
ELF	a6df6000-a6e0b000	Deferred        schannel<elf>
  \-PE	a6e00000-a6e0b000	\               schannel
ELF	a6e0f000-a6e22000	Deferred        api-ms-win-core-sysinfo-l1-2-1<elf>
  \-PE	a6e10000-a6e22000	\               api-ms-win-core-sysinfo-l1-2-1
ELF	ecf1b000-ed006000	Deferred        msvcr120<elf>
  \-PE	ecf40000-ed006000	\               msvcr120
ELF	f51b2000-f51d0000	Deferred        concrt140<elf>
  \-PE	f51c0000-f51d0000	\               concrt140
ELF	f528f000-f5300000	Deferred        setupapi<elf>
  \-PE	f52a0000-f5300000	\               setupapi
ELF	f543e000-f546a000	Deferred        libvorbis.so.0
ELF	f546a000-f5473000	Deferred        libogg.so.0
ELF	f5473000-f54ff000	Deferred        libvorbisenc.so.2
ELF	f54ff000-f555f000	Deferred        libflac.so.8
ELF	f555f000-f5566000	Deferred        libasyncns.so.0
ELF	f5566000-f55df000	Deferred        libsndfile.so.1
ELF	f55df000-f55e9000	Deferred        libwrap.so.0
ELF	f55e9000-f5671000	Deferred        libpulsecommon-8.0.so
ELF	f5671000-f567d000	Deferred        libjson-c.so.2
ELF	f567d000-f56d7000	Deferred        libpulse.so.0
ELF	f56d7000-f5700000	Deferred        winepulse<elf>
  \-PE	f56e0000-f5700000	\               winepulse
ELF	f5e27000-f5e2e000	Deferred        libnss_dns.so.2
ELF	f5e2e000-f5e50000	Deferred        mmdevapi<elf>
  \-PE	f5e30000-f5e50000	\               mmdevapi
ELF	f5e6d000-f5ebb000	Deferred        dinput<elf>
  \-PE	f5e70000-f5ebb000	\               dinput
ELF	f5ed0000-f5ee8000	Deferred        hid<elf>
  \-PE	f5ee0000-f5ee8000	\               hid
ELF	f64c0000-f64cc000	Deferred        libpciaccess.so.0
ELF	f6643000-f6651000	Deferred        libdrm_radeon.so.1
ELF	f6651000-f665b000	Deferred        libdrm_nouveau.so.2
ELF	f665b000-f6682000	Deferred        libdrm_intel.so.1
ELF	f6682000-f7114000	Dwarf           i965_dri.so
ELF	f7114000-f7129000	Deferred        libdrm.so.2
ELF	f7129000-f712f000	Deferred        libxcb-dri2.so.0
ELF	f712f000-f714a000	Deferred        libxcb-glx.so.0
ELF	f714a000-f714d000	Deferred        libx11-xcb.so.1
ELF	f714d000-f7151000	Deferred        libxdamage.so.1
ELF	f7151000-f716f000	Deferred        libglapi.so.0
ELF	f716f000-f7172000	Deferred        libxshmfence.so.1
ELF	f7172000-f717a000	Deferred        libxcb-sync.so.1
ELF	f717a000-f717e000	Deferred        libxcb-present.so.0
ELF	f717e000-f7182000	Deferred        libxcb-dri3.so.0
ELF	f7182000-f71f3000	Deferred        libgl.so.1
ELF	f7219000-f72d1000	Deferred        msvcrt<elf>
  \-PE	f7230000-f72d1000	\               msvcrt
ELF	f7981000-f7a00000	Deferred        libodbc.so.1
ELF	f7b35000-f7b9d000	Deferred        dbghelp<elf>
  \-PE	f7b40000-f7b9d000	\               dbghelp
ELF	f7b9d000-f7bc4000	Deferred        odbc32<elf>
  \-PE	f7ba0000-f7bc4000	\               odbc32
ELF	f7bc4000-f7bec000	Deferred        hnetcfg<elf>
  \-PE	f7bd0000-f7bec000	\               hnetcfg
ELF	f7bec000-f7c00000	Deferred        api-ms-win-appmodel-runtime-l1-1-1<elf>
  \-PE	f7bf0000-f7c00000	\               api-ms-win-appmodel-runtime-l1-1-1
ELF	f7c03000-f7c08000	Deferred        libdl.so.2
ELF	f7c08000-f7dbe000	Dwarf           libc.so.6
ELF	f7dbe000-f7ddb000	Deferred        libpthread.so.0
ELF	f7de0000-f7dea000	Deferred        libltdl.so.7
ELF	f7dea000-f7e00000	Deferred        powrprof<elf>
  \-PE	f7df0000-f7e00000	\               powrprof
ELF	f7e01000-f7fb8000	Dwarf           libwine.so.1
ELF	f7fb9000-f7fde000	Deferred        ld-linux.so.2
ELF	f7fe1000-f7fe2000	Deferred        [vdso].so
Threads:
process  tid      prio (all id:s are in hex)
0000000e services.exe
	00000022    0
	0000001d    0
	00000013    0
	00000010    0
	0000000f    0
00000011 winedevice.exe
	0000001a    0
	00000017    0
	00000016    0
	00000012    0
0000001b plugplay.exe
	0000001f    0
	0000001e    0
	0000001c    0
00000020 winedevice.exe
	00000024    0
	00000023    0
	00000021    0
00000046 explorer.exe
	0000004a    0
	00000049    0
	00000048    0
	00000047    0
00000074 (D) C:\Program Files\Steam\steamapps\common\Cryptic Studios\Neverwinter\Live\x86\GameClient.exe
	000000a7    0
	000000a3    0
	000000a1    0
	000000a0    0
	0000009f    1
	0000009e    1
	0000009d    1
	0000009c    1
	0000009b    0
	0000009a   15
	00000099    0
	00000098    0
	00000097    0
	00000096    0
	00000095    0
	00000094    0
	00000093    0
	00000092    0
	00000091    2
	00000090    2
	0000008f    0
	0000008e   15
	0000008d    0
	0000008c    0
	0000008b    0
	00000089    0
	00000088    0
	00000086    0
	00000085    0
	00000084    0 <==
	00000082    0
	00000081    0
	0000007d    1
	0000007c    0
	0000007b    0
	0000007a    1
	00000079    0
	00000078    0
	00000077    0
	00000076   -1
	00000075    0
System information:
    Wine build: wine-3.12
    Platform: i386
    Version: Windows 7
    Host system: Linux
    Host version: 4.13.0-45-generic
The output of wine Neverwinter.exe floods the output with :

Code: Select all

0060:fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0xaacfe04, cbSizeHeader=16) stub!
0060:fixme:win:GetRawInputBuffer (pData=0x2117e78, pcbSize=0xaacfe00, cbSizeHeader=16) stub!
Searched the web for info with the above outputs but couldnt find any solution, please advise how to procced to make Neverwinter not crash.

Thanks in advance....
User avatar
Infernales
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Posts: 4
Joined: Sat Apr 22, 2017 7:15 am

Re: Neverwinter crashes wine 3.12

Post by Infernales »

Hmm ... I have NWO running without crash on wine-staging 3.12. The only thing I play on a russian server is via Steam.
There is also a suspicion that there is not enough Intel® HD Graphics 520 video processor for NWO.
lorakt
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Posts: 3
Joined: Sat Jul 14, 2018 10:41 am

Re: Neverwinter crashes wine 3.12

Post by lorakt »

Infernales wrote:Hmm ... I have NWO running without crash on wine-staging 3.12. The only thing I play on a russian server is via Steam.
Thank you for your feedback, that means it's not wine to blame for the crashes.
Infernales wrote:There is also a suspicion that there is not enough Intel® HD Graphics 520 video processor for NWO.
I searched and the intel GPU meets the suggested requirements of NWO, but it must be the drivers(kernel) of the GPU, as an older post in this forum with similar exception backtrace as mine, suggested. Can someone confirm that?
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Infernales
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Posts: 4
Joined: Sat Apr 22, 2017 7:15 am

Re: Neverwinter crashes wine 3.12

Post by Infernales »

Well, do not say, if you visit their thread of the forum, then there are a lot of complaints about crashes.
lorakt
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Posts: 3
Joined: Sat Jul 14, 2018 10:41 am

Neverwinter crashes wine 3.12

Post by lorakt »

I would like to report to anyone interested, that Neverwinter works perfectly with wine 3.12.

I did a fresh install ( Steam and then Neverwinter through Steam) with a 64 bit wineprefix and the crashes stopped. After that there where some performance issues due to lack of memory, that were overcome with an addition of 4GB RAM to the system. Now the game runs without a glitch.

Info: OS - Ubuntu 16.04
Kernel - 4.15.0-29-generic (HWE)
Wine - 3.12 (64bit wineprefix)
CPU - i5-6200U
GPU - HD Graphics 520 (Skylake GT2)
RAM - 8GB
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