Fedora 28 Gnome: Can't play Starcraft 2.

Questions about Wine on Linux
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zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

Hi there,

I can no longer play Starcraft 2. For the past few years, I would be able to use google and fix any problem, that make me unable to play the game, but, this time, I do not know how to fix it. The game play now appears to be in dark color, as you can see in the attachment.

Please note that I installed Nvidia driver from RPMFusion.

OS: Linux 4.16.12-300.fc28.x86_64
GPU: NVIDIA Corporation -- GeForce GTX 750 Ti/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 390.48
WINE(X86): 3.9, 3.8, 3.7, and ... etc

I hope someone can help.
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Bob Wya
Level 12
Level 12
Posts: 3068
Joined: Sat Oct 16, 2010 7:40 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by Bob Wya »

@zethan

Please supply a Wine terminal log.
See: WineHQ FAQ: 10.1.1 How can I get a debugging log (a.k.a. terminal output)?

Please also use the forum Code tags:

Code: Select all

I AM CODE
for blocks of terminal output and terminal commands.

Possibly due to missing libdxtn library support? (Since the patient on S3TC expired - I believe it has been sucked into the mesa libraries).

Bob
zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

Hi there,

Here is the log that I have just pulled.

Thank you.

Code: Select all

[06/05/18 08:14:35] - Running wine-3.9 Battle.net.exe (Working directory : /home/erick/.PlayOnLinux/wineprefix/Starcraft2/drive_c/Program Files/Battle.net)
0026:err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory
0026:err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus" failed to start: 31
0009:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x13a483b, 0x141f6d0, 0x141f6e8) stub.
0009:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x141b49a, 43) stub
0009:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0xe61123, 0x127f110, 0x127f128) stub.
0009:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x11ea3b0, 43) stub
0009:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7c644a2c,(nil): stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ef9c 1 C) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 102
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ee0c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ebdc 1 C) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e84c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ee1c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ee9c 63 C) semi-stub
0009:fixme:msvcp:locale__Locimp__Makexloc (0x32ee9c 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makewloc (0x32ee9c 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makeushloc (0x32ee9c 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32eedc 63 C) semi-stub
0009:fixme:msvcp:locale__Locimp__Makexloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makewloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makeushloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32eedc 63 C) semi-stub
0009:fixme:msvcp:locale__Locimp__Makexloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makewloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makeushloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32eedc 63 C) semi-stub
0009:fixme:msvcp:locale__Locimp__Makexloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makewloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makeushloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32eedc 63 C) semi-stub
0009:fixme:msvcp:locale__Locimp__Makexloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makewloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:locale__Locimp__Makeushloc (0x32eedc 63 0x6384440 (nil)) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ebfc 1 C) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e31c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e3ec 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e940 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e940 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e830 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e89c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e89c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e858 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e8cc 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e8cc 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e86c 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e8dc 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e860 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e8dc 1 C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e90c 1 C) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:advapi:OpenEventLogW ((null),L"System") stub
0009:fixme:advapi:ReadEventLogA (0xcafe4242,0x00000009,0x00000000,0x6407850,0x00010000,0x32e860,0x32e864) stub
0009:fixme:advapi:CloseEventLog (0xcafe4242) stub
0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
0009:fixme:font:RemoveFontMemResourceEx (0x877b6c81) stub
0009:fixme:font:RemoveFontMemResourceEx (0x877ad6e9) stub
0009:fixme:font:RemoveFontMemResourceEx (0x88ce4311) stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 102
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0041:fixme:win:RegisterDeviceNotificationA (hwnd=0x10066, filter=0x11dcfec0,flags=0x00000000) returns a fake device notification handle!
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32dc8c 1 C) semi-stub
0009:fixme:mmdevapi:AEV_GetVolumeStepInfo stub
0009:fixme:mmdevapi:AEV_RegisterControlChangeNotify stub
0039:err:ole:CoCreateInstanceEx apartment not initialised
0039:err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32eb34 1 C) semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0039:fixme:ver:GetCurrentPackageId (0x33fe24 (nil)): stub
0009:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0009:fixme:wbemprox:client_security_SetBlanket 0x7a255d54, 0xfb5a558, 10, 0, (null), 3, 3, (nil), 0x00000000
0009:fixme:wbemprox:client_security_Release 0x7a255d54
0009:fixme:wbemprox:enum_class_object_Next timeout not supported
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0047:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0047:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:process:SetProcessDEPPolicy (3): stub
0009:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0009:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x26c8ec0, 0x5df1a18, 0x5e1b408) stub.
0009:fixme:dwrite:get_name_record_codepage encoding 20 not handled, platform 1.
0009:fixme:dwrite:get_name_record_codepage encoding 20 not handled, platform 1.
0009:fixme:dwrite:get_name_record_codepage encoding 20 not handled, platform 1.
0044:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7db53a2c,(nil): stub
0044:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0044:fixme:wbemprox:client_security_SetBlanket 0x7d216d54, 0x16f008, 10, 0, (null), 3, 3, (nil), 0x00000000
0044:fixme:wbemprox:client_security_Release 0x7d216d54
0044:fixme:wbemprox:enum_class_object_Next timeout not supported
0044:err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
0051:fixme:ver:GetCurrentPackageId (0x1c3fe9c (nil)): stub
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32ea5c, (nil) 0x32ea58
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32ea5c (nil) 0x32ea58) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32ea5c, 0x66bece8 0x32ea58
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32ea5c 0x66bece8 0x32ea58) returning a dummy value (current locale)
0009:fixme:winsock:WSALookupServiceBeginW (0x32e868 0x00000ff0 0x32e8a4) Stub!
[0605/081441.473:ERROR:network_change_notifier_win.cc(157)] WSALookupServiceBegin failed with: 8
0009:fixme:iphlpapi:NotifyAddrChange (Handle 0x32ea80, overlapped 0x66bf1c4): stub
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32e490,0x00000000), stub!
0009:fixme:win:RegisterDeviceNotificationW (hwnd=0x10098, filter=0x32e9f4,flags=0x00000000) returns a fake device notification handle!
0009:fixme:win:RegisterDeviceNotificationW (hwnd=0x10098, filter=0x32e9f4,flags=0x00000000) returns a fake device notification handle!
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0064:fixme:wlanapi:WlanEnumInterfaces (0x1, (nil), 0x6f7af530) semi-stub
006b:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7db3ea2c,(nil): stub
006b:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
006b:fixme:process:SetProcessDEPPolicy (3): stub
006b:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
006b:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
006b:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x11298ec0, 0x149c1a18, 0x149eb408) stub.
0009:fixme:shell:SetCurrentProcessExplicitAppUserModelID L"BlizzardEntertainment.Battlenet.beta": stub
0009:fixme:shell:CustomDestinationList_SetAppID 0x1a518830 (L"BlizzardEntertainment.Battlenet.beta"): stub
0009:fixme:shell:CustomDestinationList_BeginList 0x1a518830 (0x32e4b0 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x32e4b4): stub
0009:fixme:msg:ChangeWindowMessageFilterEx 0x100b4 c059 1 (nil)
0072:fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
0072:fixme:wbemprox:wbem_locator_QueryInterface interface {00000126-0000-0000-c000-000000000046} not implemented
0072:fixme:console:AttachConsole stub ffffffff
0009:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
0009:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0072:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7c1d3a2c,(nil): stub
0072:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
0072:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0076:err:ole:CoCreateInstanceEx apartment not initialised
0076:err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
0076:fixme:ver:GetCurrentPackageId (0x33fe24 (nil)): stub
0078:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7da7da2c,(nil): stub
0078:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0078:fixme:wbemprox:client_security_SetBlanket 0x7d240d54, 0x16eef8, 10, 0, (null), 3, 3, (nil), 0x00000000
0078:fixme:wbemprox:client_security_Release 0x7d240d54
0078:fixme:wbemprox:enum_class_object_Next timeout not supported
0078:err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
007d:fixme:ver:GetCurrentPackageId (0x1c3fe9c (nil)): stub
0044:fixme:win:EnumDisplayDevicesW ((null),0,0x33f5c8,0x00000000), stub!
0044:fixme:heap:GetPhysicallyInstalledSystemMemory stub: 0x33fa08
0044:fixme:win:EnumDisplayDevicesW ((null),0,0x33f3c8,0x00000000), stub!
0044:fixme:heap:GetPhysicallyInstalledSystemMemory stub: 0x33f800
0078:fixme:win:EnumDisplayDevicesW ((null),0,0x33f5c8,0x00000000), stub!
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0078:fixme:heap:GetPhysicallyInstalledSystemMemory stub: 0x33fa08
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0053:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
0053:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0044:fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
0044:fixme:wbemprox:client_security_SetBlanket 0x7d216d54, 0x1aab40, 10, 0, (null), 3, 3, (nil), 0x00000000
0044:fixme:wbemprox:client_security_Release 0x7d216d54
0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
wine: Unhandled exception 0xc0000417 in thread 72 at address 0x523586 (thread 0072), starting debugger...
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:shell:SHGetPropertyStoreForWindow (0x1010e 0x10f1a1b0 0x32af08) stub!
0009:fixme:dwmapi:DwmIsCompositionEnabled 0x32b480
0009:fixme:win:FlashWindowEx 0x3296c0 - semi-stub
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
00a5:fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
0009:fixme:shell:CustomDestinationList_SetAppID 0x1a527238 (L"BlizzardEntertainment.Battlenet.beta"): stub
0009:fixme:shell:CustomDestinationList_BeginList 0x1a527238 (0x32c37c {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x32c380): stub
0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0009:fixme:shell:CustomDestinationList_SetAppID 0x1a524cd8 (L"BlizzardEntertainment.Battlenet.beta"): stub
0009:fixme:shell:CustomDestinationList_BeginList 0x1a524cd8 (0x32ba70 {92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0x32ba74): stub
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32aa48,0x00000000), stub!
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32adb8,0x00000000), stub!
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0009:fixme:d3d9:d3d9_device_CreateTexture Resource sharing not implemented, *shared_handle (nil).
0009:fixme:shell:SHGetPropertyStoreForWindow (0x30120 0x10f1a1b0 0x326b88) stub!
0009:fixme:shell:SHGetPropertyStoreForWindow (0x20126 0x10f1a1b0 0x32ac38) stub!
0009:fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20126 0x00000000
0009:fixme:d3d9:d3d9_device_CreateTexture Resource sharing not implemented, *shared_handle (nil).
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
00b1:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #19:
zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

Here is the 2nd half of the log.

Code: Select all

00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #25:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34:
00b1:fixme:d3d_shader:print_glsl_info_log     Vertex info
00b1:fixme:d3d_shader:print_glsl_info_log     -----------
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00b1:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0009:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
[0605/081455.293:ERROR:gpu_process_transport_factory.cc(1029)] Lost UI shared context.
0094:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files\\StarCraft II\\SC2Data\\data", 0x00000001, 0xb20de98, 0xb20de94): stub
00b7:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7db0da2c,(nil): stub
00b7:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
00b7:fixme:process:SetProcessDEPPolicy (3): stub
00b7:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00b7:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 1
00b7:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x11298ec0, 0x149c1a18, 0x149eb408) stub.
005c:fixme:crypt:CRYPT_CheckUsages unimplemented for RequestedIssuancePolicy
005c:fixme:crypt:CRYPT_CheckUsages unimplemented for RequestedIssuancePolicy
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
00b7:fixme:gdi:GdiInitializeLanguagePack stub
00cb:fixme:time:QueryThreadCycleTime (0xfffffffe,0x2ddf880): stub!
[0605/081458.834:ERROR:command_buffer_proxy_impl.cc(114)] ContextResult::kFatalFailure: Shared memory handle is not valid
005c:fixme:file:ReplaceFileW Ignoring flags 2
005c:fixme:file:FindFirstFileExW flags not implemented 0x00000002
005c:fixme:file:FindFirstFileExW flags not implemented 0x00000002
0009:fixme:shell:SHGetPropertyStoreForWindow (0x10136 0x10f1a1b0 0x32b948) stub!
0009:fixme:shell:SHGetPropertyStoreForWindow (0x3013a 0x10f1a1b0 0x32b948) stub!
0009:fixme:shell:SHGetPropertyStoreForWindow (0x300f0 0x10f1a1b0 0x32b948) stub!
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
00d8:fixme:msvcrt:_configure_wide_argv (1) stub
00d8:fixme:msvcrt:_initialize_wide_environment stub
00d8:fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
00d8:fixme:shell:SetCurrentProcessExplicitAppUserModelID L"BlizzardEntertainment.StarCraftII.StarCraftII": stub
00db:fixme:msvcrt:_configure_wide_argv (1) stub
00db:fixme:msvcrt:_initialize_wide_environment stub
00db:fixme:ntdll:server_ioctl_file Unsupported ioctl 900c0 (device=9 access=0 func=30 method=0)
00db:fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
00db:fixme:process:SetProcessDEPPolicy (1): stub
00db:fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x17f2c0, 0xae3e918
00db:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00e4:fixme:mpr:WNetGetUniversalNameW (L"C:\\Program Files\\StarCraft II\\SC2Data\\data", 0x00000001, 0xb8fe85c, 0xb8fe858): stub
00e7:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
00e7:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
00db:fixme:progress:ProgressWindowProc state 0003 not yet handled
0069:fixme:system:SystemParametersInfoW Unknown action: 116
00db:fixme:wevtapi:EvtSubscribe ((nil) (nil) L"System" L"*[System[(EventID=4101)]]" (nil) (nil) 0x11bd2c0 1) stub
00db:fixme:win:EnumDisplayDevicesW ((null),0,0xae3eec8,0x00000000), stub!
00db:fixme:shell:SHGetPropertyStoreForWindow (0x400c6 0x2545e9c 0xae3f05c) stub!
00db:fixme:shell:SHGetPropertyStoreForWindow (0x400c6 0x2545e9c 0xae3f054) stub!
00d8:fixme:vcruntime:__telemetry_main_return_trigger ((nil))
00db:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4
00db:fixme:msctf:ThreadMgrSource_AdviseSink (0x1b58e0) Unhandled Sink: {ea1ea136-19df-11d7-a6d2-00065b84435c}
00db:fixme:win:EnumDisplayDevicesW ((null),0,0xae3b648,0x00000000), stub!
00db:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
00db:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table.
00db:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
00db:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table.
00db:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
00db:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
00db:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
00db:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
00db:fixme:win:EnumDisplayDevicesW ((null),0,0xae3b0c8,0x00000000), stub!
00db:fixme:win:EnumDisplayDevicesW ((null),0,0xae3b5f8,0x00000000), stub!
00db:fixme:kerberos:kerberos_SpInstanceInit 65536,0xf3d71a2c,(nil): stub
00db:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
00db:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4
00db:fixme:msctf:ThreadMgrSource_AdviseSink (0x1b58e0) Unhandled Sink: {ea1ea136-19df-11d7-a6d2-00065b84435c}
00db:fixme:msctf:ThreadMgrSource_AdviseSink (0x1b58e0) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c}
00db:fixme:msctf:InputProcessorProfiles_GetLanguageList Semi-STUB:(0xdbb3338)
00db:fixme:msctf:EnumTfInputProcessorProfiles_Next (0xf397ed0)->(1 0xae3bac0 (nil))
00db:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile (0xdbb3338)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0xae3ba78)
00db:fixme:msctf:InputProcessorProfileMgr_GetProfile (0xf397ed0)->(263016112 bdb7 {00000003-0220-7d9c-5474-987dd0cea4f4} {f7bd74d7-7e98-0f39-f8ba-e30a48daa3f4} 0x60 0xae3b784)
00db:fixme:msctf:InputProcessorProfiles_GetLanguageProfileDescription STUB:(0xf397ed0)
0106:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x1127feb0): stub
0109:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x1057feb0): stub
010c:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x1057feb0): stub
00db:fixme:win:EnumDisplayDevicesW ((null),0,0xae37738,0x00000000), stub!
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #19:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #25:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0035:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
0114:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62:
zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

Here is the 3rd half of the log.

Code: Select all

00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #70:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #77:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #80:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #88:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00db:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
0044:fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #95:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #98:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00db:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #101:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #104:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #108:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #121:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #125:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #128:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #131:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #135:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #139:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #143:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #146:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #150:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #154:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #158:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #161:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #164:
Thank you.
zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

This should be the end of the log.

Code: Select all

00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #167:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #171:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #174:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #178:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #182:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #186:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #190:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #194:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #198:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #202:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #206:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #210:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #214:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #218:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #222:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #226:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #230:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #234:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #237:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[2]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #241:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[1].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #245:
00f5:fixme:d3d_shader:print_glsl_info_log     Vertex info
00f5:fixme:d3d_shader:print_glsl_info_log     -----------
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
00f5:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
Thank you.
User avatar
Bob Wya
Level 12
Level 12
Posts: 3068
Joined: Sat Oct 16, 2010 7:40 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by Bob Wya »

@zethan

When your log needs to be chopped into 4 parts...
You know it's well past the time to paste the log on a pastebin-esque site... :roll:

Please can you re-test the application with Wine Staging 3.9, in a clean WINEPREFIX.
As is stated in the WineHQ FAQ, Play on Linux is not supported on this site.

If you could run this command, before launching Wine:

Code: Select all

export WINEDEBUG=+wgl
That would be useful, just to check your graphics driver is installed / working correctly.

Thanks
Bob
tukkek
Newbie
Newbie
Posts: 2
Joined: Sat Jun 09, 2018 8:51 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by tukkek »

Hey fellas, I registered to say that Starcraft 2 is working fine again after upgrading from wine to wine-staging. It's actually working a lot better than when it first became free-to-play, in my experience! It might work with wine-devel too but I haven't tried it.
zethan
Level 2
Level 2
Posts: 18
Joined: Wed Jan 10, 2018 9:09 pm

Re: Fedora 28 Gnome: Can't play Starcraft 2.

Post by zethan »

Hi everyone,

It works now. I see Wine 3.10-Staging in the repository today, so I uses it now. I also change my Starcraft 2 to 64 Bit one.

Thanks again.
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