error running spelunky (wine 3.0)

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estebanfer
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error running spelunky (wine 3.0)

Post by estebanfer »

when i run spelunky 1.1b it shows this:

No sound device detected. Sounds might not play


and after shows this:

Unexepted error ocurred when running the game


The terminal shows this:

0009:fixme:dwmapi:DwmIsCompositionEnabled 0x58d554
0009:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\dmime.dll"
0009:err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd} could be created for context 0x3
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DarkShadow44
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Re: error running spelunky (wine 3.0)

Post by DarkShadow44 »

What version of wine are you using? Also, are you using native or builtin dmime?
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Bob Wya
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Re: error running spelunky (wine 3.0)

Post by Bob Wya »

DarkShadow44 wrote:What version of wine are you using? ...
I think they're using Wine 3.0 - like the forum thread title says... :lol:
(Yup it's miracle I know!!)

Bob
estebanfer
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Re: error running spelunky (wine 3.0)

Post by estebanfer »

in winecfg dmime is native, I changed dmime to "builtn, then native" and the same error happened to other dlls, I doed that for other dlls with te same problem until the terminal showed this:

003e:fixme:dwmapi:DwmIsCompositionEnabled 0x58d554
003e:err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file L"C:\\windows\\system32\\drivers\\gm.dls", make sure it exists
003e:fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath (0x15c230)->(8, 64, 0, 0x15c3fc): semi-stub
003e:fixme:dmime:IDirectMusicAudioPathImpl_Activate (0x1b2608, 0): stub

I already have gm.dls in that location
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