when i run spelunky 1.1b it shows this:
No sound device detected. Sounds might not play
and after shows this:
Unexepted error ocurred when running the game
The terminal shows this:
0009:fixme:dwmapi:DwmIsCompositionEnabled 0x58d554
0009:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\dmime.dll"
0009:err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd} could be created for context 0x3
error running spelunky (wine 3.0)
- DarkShadow44
- Level 8
- Posts: 1207
- Joined: Tue Nov 22, 2016 5:39 pm
Re: error running spelunky (wine 3.0)
What version of wine are you using? Also, are you using native or builtin dmime?
Re: error running spelunky (wine 3.0)
I think they're using Wine 3.0 - like the forum thread title says...DarkShadow44 wrote:What version of wine are you using? ...
(Yup it's miracle I know!!)
Bob
-
- Newbie
- Posts: 2
- Joined: Thu May 24, 2018 8:35 am
Re: error running spelunky (wine 3.0)
in winecfg dmime is native, I changed dmime to "builtn, then native" and the same error happened to other dlls, I doed that for other dlls with te same problem until the terminal showed this:
003e:fixme:dwmapi:DwmIsCompositionEnabled 0x58d554
003e:err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file L"C:\\windows\\system32\\drivers\\gm.dls", make sure it exists
003e:fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath (0x15c230)->(8, 64, 0, 0x15c3fc): semi-stub
003e:fixme:dmime:IDirectMusicAudioPathImpl_Activate (0x1b2608, 0): stub
I already have gm.dls in that location
003e:fixme:dwmapi:DwmIsCompositionEnabled 0x58d554
003e:err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file L"C:\\windows\\system32\\drivers\\gm.dls", make sure it exists
003e:fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath (0x15c230)->(8, 64, 0, 0x15c3fc): semi-stub
003e:fixme:dmime:IDirectMusicAudioPathImpl_Activate (0x1b2608, 0): stub
I already have gm.dls in that location