Still trying to see if I can get any sort of info from terminal outputs. I've tried launching the game with debug set like so:
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WINEDEBUG=sound,dsound,dsound3d,dmusic,volume,coreaudio,dmusic32,mixer WINEPREFIX=/home/hiigaran/Games/Fallout4/ wine Fallout4.exe
I figured I'd try adding anything that might have remotely been related to sound for debug channels, but aside from several lines beginning with "info" before the world loaded, no messages appeared in the time between world loading, and the point when sound was lost. There has to be some sort of trigger that causes previously working audio to stop later in game.
Tried WINEDEBUG=all, but the game wouldn't start up. Virtual desktop opens up, heaps of output in the terminal (as expected), and after 2 or 3 minutes of waiting, the process is killed automatically.