every game crashing in wine

Questions about Wine on Linux
Locked
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

every game crashing in wine

Post by kushraj1532 »

All of them are giving same error of "program has encountered a serious issue and needs to close"

terminal output for cs go is :-


kushagra@kushagra-pc:~/.wine/drive_c/csgo$ wine revLoader
fixme:winediag:start_process Wine Staging 2.21 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
fixme:heap:RtlSetHeapInformation 0x240000 0 0x23ed00 4 stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x517470, 0x561bc8, 0x561b60) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x517470, 0x561b68, 0x561bf8) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x517470, 0x561c00, 0x561b50) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x517470, 0x561b98, 0x561b58) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x517470, 0x561c30, 0x561c60) stub.
fixme:nvapi:unimplemented_stub function 0x694d52e is unimplemented!
fixme:nvapi:unimplemented_stub function 0xdad9cff8 is unimplemented!
Using breakpad minidump system 730/13620.639
Using breakpad crash handler
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
wine: Unhandled exception 0x40000015 in thread 34 at address 0x444242 (thread 0034), starting debugger...
fixme:ver:GetCurrentPackageId (0x3bba08 (nil)): stub
Missing shutdown function for Steam3Client().Activate() : Steam3Client().Shutdown()
Missing shutdown function for COM_InitFilesystem( m_StartupInfo.m_pInitialMod ) : COM_ShutdownFileSystem()
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Process of pid=0033 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
kushagra@kushagra-pc:~/.wine/drive_c/csgo$ process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
0000002a 0
00000025 0
0000001d 0
00000017 0
00000016 0
00000015 0
00000012 0
0000000f 0
00000010 explorer.exe
00000032 0
00000031 0
00000030 0
00000011 0
00000013 mscorsvw.exe
0000001a 0
00000019 0
00000018 0
00000014 0
0000001b winedevice.exe
00000024 0
0000001f 0
0000001e 0
0000001c 0
00000022 plugplay.exe
00000027 0
00000026 0
00000023 0
00000028 winedevice.exe
0000002f 0
0000002c 0
0000002b 0
00000029 0
0000005f explorer.exe
00000063 0
00000062 0
00000061 0
00000060 0
winedbg: Internal crash at 0x7eae73d8
User avatar
dimesio
Moderator
Moderator
Posts: 13208
Joined: Tue Mar 25, 2008 10:30 pm

Re: every game crashing in wine

Post by dimesio »

Do Wine's builtin programs (winecfg, notepad, regedit) also crash?
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

No they are working well, infact i tried every possible google to temper with the regeistry settings and winecfg but no awail
cs condition zero can only work in software mode
So i;m guessing problem is with graphic card
User avatar
Bob Wya
Level 12
Level 12
Posts: 3068
Joined: Sat Oct 16, 2010 7:40 pm

Re: every game crashing in wine

Post by Bob Wya »

kushraj1532 wrote:No they are working well, infact i tried every possible google to temper with the regeistry settings and winecfg but no awail
cs condition zero can only work in software mode
So i;m guessing problem is with graphic card
@kushraj1532

What does the Wine Staging terminal output look like - if you launch it with:

Code: Select all

export WINEDEBUG=+wgl
wine revLoader
Please either post the terminal output (inline) using the forum Code:

Code: Select all

Code
tags...

Or attach the log file to your post (if less than <200Kb).

Otherwise use a Pastebin-esque site to host the log.

Ta
Bob
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Here's the terminal output after these commands
https://pastebin.com/index/n7PP1T1n
User avatar
Bob Wya
Level 12
Level 12
Posts: 3068
Joined: Sat Oct 16, 2010 7:40 pm

Re: every game crashing in wine

Post by Bob Wya »

kushraj1532 wrote:Here's the terminal output after these commands
https://pastebin.com/index/n7PP1T1n
Well be assured that your graphics driver appears to be working.
Certainly Wine is "seeing" the Nvidia driver OK.

However your Wine Staging install doesn't look so healthy...
The winedbg crash - when generating the backtrace - looks a bit suspect...
  • What distribution are you using?
  • What repository are you using for your Wine Staging package?
  • What other crap have you installed in that WINEPREFIX?
    Stuff like native .Net frameworks can break things badly...
    What's the output from:

    Code: Select all

    wine uninstaller --list
    What other overrides have you used?
Ta
Bob
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Tried ubuntu 16.04, 17.04, 17.10 somehow earlier i managed to run them in 16.04 with a few minor glitches but then again it is not happening, currently i am on 17.10
About wine , usually i go for official winehq repo, but also tried official ubuntu wine version
Normally i tried running them on fresh wine and load other usual crap like 32 bit libraries, DLLs, other fixes.
Output of code- {BB9BDB97-C247-4F20-B710-8B6765F67105}|||Wine Gecko (32-bit)
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Somehow wine managed to salvage a bug report this time
https://pastebin.com/trQUDCaK
User avatar
Bob Wya
Level 12
Level 12
Posts: 3068
Joined: Sat Oct 16, 2010 7:40 pm

Re: every game crashing in wine

Post by Bob Wya »

kushraj1532 wrote:Somehow wine managed to salvage a bug report this time
https://pastebin.com/trQUDCaK
The loaded Modules list should show the Nvidia proprietary driver - not a long list of Mesa-based FOSS driver modules.
Possibly you haven't blacklisted the nouveau kernel module?
What's the output from:

Code: Select all

sudo lsmod | egrep '(nvidia|nouveau)'
glxinfo | egrep '^[[:alpha:]]'
Ta
Bob
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Hey, sorry for the delay
Another interesting thing happened. The only time i was able to run it was when i installed game through windows in ntfs drive, and somehow write access was disabled in it.
Today I installed fresh wine staging from hq , installed the game and set its directory read only along with files within.
Now its running smoothly except i am not able to save at all.
Some game might not even work at all if they needed to create some files within same location.
Why something like this is happening?
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Here's the output btw -


kushagra@kushagra-pc:~$ sudo lsmod | egrep '(nvidia|nouveau)'
nvidia_uvm 667648 0
nvidia_drm 45056 9
nvidia_modeset 860160 6 nvidia_drm
nvidia 13139968 492 nvidia_modeset,nvidia_uvm
drm_kms_helper 167936 2 i915,nvidia_drm
drm 356352 18 i915,nvidia_drm,drm_kms_helper
kushagra@kushagra-pc:~$ glxinfo | egrep '^[[:alpha:]]'
name of display: :1
display: :1 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX version: 1.4
GLX extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 960M/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 384.111
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 384.111
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 384.111
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
kushraj1532
Level 1
Level 1
Posts: 8
Joined: Mon Jan 15, 2018 7:25 am

Re: every game crashing in wine

Post by kushraj1532 »

Blacklisted nouveau this time

kushagra@kushagra-pc:~/.wine/drive_c/Program Files/Counter-Strike Global Offensive$ wine revloader
fixme:winediag:start_process Wine Staging 2.21 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x517470, 0x561bc8, 0x561b60) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x517470, 0x561b68, 0x561bf8) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x517470, 0x561c00, 0x561b50) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x517470, 0x561b98, 0x561b58) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x517470, 0x561c30, 0x561c60) stub.
fixme:nvapi:unimplemented_stub function 0x694d52e is unimplemented!
fixme:nvapi:unimplemented_stub function 0xdad9cff8 is unimplemented!
Using breakpad minidump system 730/13620.639
Using breakpad crash handler
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
wine: Unhandled exception 0x40000015 in thread 2e at address 0x444242 (thread 002e), starting debugger...
fixme:ver:GetCurrentPackageId (0x3bba08 (nil)): stub
Missing shutdown function for Steam3Client().Activate() : Steam3Client().Shutdown()
Missing shutdown function for COM_InitFilesystem( m_StartupInfo.m_pInitialMod ) : COM_ShutdownFileSystem()
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Process of pid=002d has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
kushagra@kushagra-pc:~/.wine/drive_c/Program Files/Counter-Strike Global Offensive$ process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000024 0
0000001f 0
00000017 0
00000016 0
00000015 0
00000012 0
0000000f 0
00000010 explorer.exe
0000002c 0
0000002b 0
0000002a 0
00000011 0
00000013 winedevice.exe
0000001e 0
0000001b 0
0000001a 0
00000019 0
00000018 0
00000014 0
0000001c plugplay.exe
00000021 0
00000020 0
0000001d 0
00000022 winedevice.exe
00000029 0
00000028 0
00000027 0
00000026 0
00000025 0
00000023 0
00000059 explorer.exe
0000005d 0
0000005c 0
0000005b 0
0000005a 0
winedbg: Internal crash at 0x7ec693d8
Locked