I'm trying to get the GOG version Divinity: Original Sin 2 to launch on my Ubuntu 16.04 x64 machine with Nvidia graphics. When I launch the game with "wine EoCApp.exe" (which is the method everyone is using) I get a black screen with my mouse cursor visible and with the game's skin applied to it. The Steam version instructions in the AppDB say that you need to change the "FakeFullscreen" setting to 1, and I did that, but that still didn't help.
$ wine --version
wine-2.19 (Staging)
$ glxinfo | egrep '^direct|version[: ]'
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 4.5.0 NVIDIA 384.90
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL version string: 4.5.0 NVIDIA 384.90
OpenGL shading language version string: 4.50 NVIDIA
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 384.90
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Hey, I'm trying to follow your steps but do you mean to delete .wine or delete the folder within PlayOnLinux that contains the files? I'm trying to figure this out. I'm running an Ubuntu system here and I'm using an AMD instead of an NVidia. I've installed with a 64 bit installer and without the GOG Galaxy, so just classic installer. I'm running with the EoApp.exe file but I still only get the black screen and correct cursor for the game. I don't entirely understand the workaround, though I've attempted it, and now I'm a bit confused on your response.
Also, I'm working with 2.20-staging, but I may go back to 2.18-staging instead to see if THAT would work.