Office 2013 does not work with Wine 2.0

Questions about Wine on Linux
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ianmaciel
Level 1
Level 1
Posts: 5
Joined: Mon Jan 30, 2017 10:15 am

Office 2013 does not work with Wine 2.0

Post by ianmaciel » Fri Feb 03, 2017 12:40 pm

Since Wine 2.0 has announced the support of MSOffice 2013 I got excited and started trying to make it work.
I have many problems with my company e-mail (Exchange Server 2010) while I run Linux...

I've seen a couple post of MSOffice, one here, asking about how to install it.
I have tried all these ways: using wine-stagging, wine-development (like suggested here: viewtopic.php?f=8&t=28432), and others ppa's.

The problem is: I always get to the same problem: black screen with some erros printing in loop on my terminal. I CAN see the splash screen, but when it is about to open, I get only a black window.
I've found a similar problem here, but looks like my terminal output is a little different: http://askubuntu.com/questions/875991/c ... g-wine-2-0

I'm running KUbuntu 16.04, with a 32bit-wineprefix.

Is this a known problem?

Code: Select all

fixme:win:EnumDisplayDevicesW ((null),0,0x33ce14,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool).
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33cb84,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33a0a4,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
fixme:msvcrt:__clean_type_info_names_internal (0x87b25e4) stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00001000)
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:win:UnregisterPowerSettingNotification (0xdeadbeef): stub
fixme:ntdll:EtwEventUnregister (deadbeef) stub.

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User avatar
dimesio
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Posts: 12851
Joined: Tue Mar 25, 2008 10:30 pm

Re: Office 2013 does not work with Wine 2.0

Post by dimesio » Fri Feb 03, 2017 2:51 pm

Code: Select all

fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
What GPU and driver are you using? Did you apply the workaround from https://bugs.winehq.org/show_bug.cgi?id=38648#c22?

Yona-TYT
Level 2
Level 2
Posts: 29
Joined: Mon Aug 12, 2013 10:10 am

Re: Office 2013 does not work with Wine 2.0

Post by Yona-TYT » Sat Feb 04, 2017 3:09 pm

I also have problems:

Fedora 25 (Workstation Edition) of 32-bit
Processor: Intel® Celeron(R) CPU 847 @ 1.10GHz × 2
Kernel linux: 4.9.4-201.fc25.i686+PAE i686

Code: Select all

[yonatan@localhost ~]$ lspci -vnn | grep VGA -A 12
00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0106] (rev 09) (prog-if 00 [VGA controller])
	Subsystem: Elitegroup Computer Systems Device [1019:9997]
	Flags: bus master, fast devsel, latency 0, IRQ 26
	Memory at 90000000 (64-bit, non-prefetchable) [size=4M]
	Memory at 80000000 (64-bit, prefetchable) [size=256M]
	I/O ports at 3000 [size=64]
	[virtual] Expansion ROM at 000c0000 [disabled] [size=128K]
	Capabilities: <access denied>
	Kernel driver in use: i915
	Kernel modules: i915

00:16.0 Communication controller [0780]: Intel Corporation 7 Series/C216 Chipset Family MEI Controller #1 [8086:1e3a] (rev 04)
	Subsystem: Elitegroup Computer Systems Device [1019:99ee]
[yonatan@localhost ~]$ 

Code: Select all

e levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:win:FlashWindowEx 0x33a858 - semi-stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:win:FlashWindowEx 0x33a858 - semi-stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:win:FlashWindowEx 0x33a858 - semi-stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:win:FlashWindowEx 0x33a858 - semi-stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:advapi:EventProviderEnabled deadbeef, 4, 2: stub
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 1.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not implemented.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.

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dimesio
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Re: Office 2013 does not work with Wine 2.0

Post by dimesio » Sat Feb 04, 2017 3:48 pm

Code: Select all

Kernel driver in use: i915
According to https://technet.microsoft.com/en-us/lib ... 24351.aspx, Office 2013 requires DX10 for hardware acceleration; i915 only supports DX9. Windows users with old graphics hardware are also having problems with Office 2013/16.

You could try disabling hardware acceleration in Office 2013 per the instructions on http://www.thewindowsclub.com/turn-off- ... ffice-2013. (Scroll down to the "Using Registry Editor" section.)

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Re: Office 2013 does not work with Wine 2.0

Post by Yona-TYT » Sat Feb 04, 2017 7:57 pm

For some reason "DisableHardwareAcceleration" does not appear. :?

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dimesio
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Re: Office 2013 does not work with Wine 2.0

Post by dimesio » Sun Feb 05, 2017 6:41 am

You have to create it, as explained in the instructions linked to.

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Re: Office 2013 does not work with Wine 2.0

Post by Yona-TYT » Sun Feb 05, 2017 8:45 am

dimesio wrote:You have to create it, as explained in the instructions linked to.
Try 0 and 1, Unfortunately it does not make any difference. :(

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Re: Office 2013 does not work with Wine 2.0

Post by ianmaciel » Mon Feb 06, 2017 5:55 am

I'm also using i915.

This should be the problem.

Code: Select all

# lspci -vnn | grep VGA -A 12
00:02.0 VGA compatible controller [0300]: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor Graphics Controller [8086:0162] (rev 09) (prog-if 00 [VGA controller])
        DeviceName:  Onboard IGD
        Subsystem: ASUSTeK Computer Inc. Xeon E3-1200 v2/3rd Gen Core processor Graphics Controller [1043:844d]
        Flags: bus master, fast devsel, latency 0, IRQ 28
        Memory at f7800000 (64-bit, non-prefetchable) [size=4M]
        Memory at e0000000 (64-bit, prefetchable) [size=256M]
        I/O ports at f000 [size=64]
        Expansion ROM at <unassigned> [disabled]
        Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit-
        Capabilities: [d0] Power Management version 2
        Capabilities: [a4] PCI Advanced Features
        Kernel driver in use: i915
        Kernel modules: i915
And like Yona-TYT said, setting DisableHardwareAcceleration does not give me any result.

I think this is not a old-graphic hardware because it works fine in Windows. I might be just a old driver for it.

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Re: Office 2013 does not work with Wine 2.0

Post by ianmaciel » Mon Feb 06, 2017 6:23 am

dimesio wrote:

Code: Select all

fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
What GPU and driver are you using? Did you apply the workaround from https://bugs.winehq.org/show_bug.cgi?id=38648#c22?
It worked with this workaround!

Thanks!!

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Re: Office 2013 does not work with Wine 2.0

Post by Yona-TYT » Mon Feb 06, 2017 10:32 pm

ianmaciel wrote:
dimesio wrote:

Code: Select all

fixme:winediag:dxgi_check_feature_level_support None of the requested D3D feature levels is supported on this GPU with the current shader backend.
What GPU and driver are you using? Did you apply the workaround from https://bugs.winehq.org/show_bug.cgi?id=38648#c22?
It worked with this workaround!

Thanks!!
I suppose you have to create "HKCU\Software\Wine\Direct3D\ShaderModelVersionOverride" ?. :?

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Re: Office 2013 does not work with Wine 2.0

Post by dimesio » Tue Feb 07, 2017 6:59 am

Yona-TYT wrote: I suppose you have to create "HKCU\Software\Wine\Direct3D\ShaderModelVersionOverride" ?. :?
No. The key you need to create is HKCU\Software\Wine\Direct3D\MaxVersionGL.

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Re: Office 2013 does not work with Wine 2.0

Post by ianmaciel » Tue Feb 07, 2017 7:32 am

Yona-TYT wrote:
I suppose you have to create "HKCU\Software\Wine\Direct3D\ShaderModelVersionOverride" ?. :?
Create a DWORD reg on HKCU\Software\Wine\Direct3D\MaxVersionGL with the value 30002 (hexa).

I'll probably have to create the key Direct3D, before creating MaxVersionGL.

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Re: Office 2013 does not work with Wine 2.0

Post by Yona-TYT » Tue Feb 07, 2017 8:19 pm

dimesio wrote:
Yona-TYT wrote: I suppose you have to create "HKCU\Software\Wine\Direct3D\ShaderModelVersionOverride" ?. :?
No. The key you need to create is HKCU\Software\Wine\Direct3D\MaxVersionGL.
Thanks, It works well.
Except powerpoint, it displays a window that reads "Insufficient memory or system resources to start powerpoint".

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Re: Office 2013 does not work with Wine 2.0

Post by tormen » Fri Mar 24, 2017 2:38 pm

My hardware:
00:02.0 VGA compatible controller: Intel Corporation Device 5916 (rev 02)
[ 5.345] (--) intel(0): Integrated Graphics Chipset: Intel(R) HD Graphics 620

Hi,

Great. The creation of the HKCU\Software\Wine\Direct3D\MaxVersionGL worked for me too.

(without using:
http://www.thewindowsclub.com/turn-off- ... ffice-2013
)

... I just still have some black on the screen: Every drop down menu in the "menu-band" is black. And once you hover it gets displayed.

I was wondering if this is a bug or normal with this setting and/or if there is anything I might be able to do about this?

Please let me know if I should file a bug report and/or provide more info.

Thanks a lot in advance!

Tormen

P.S.:
I installed office 2013 via these commands:
mkdir -p /virt/wines/ms.office2013
WINEARCH=win32 WINEPREFIX=/virt/wines/ms.office2013/ winetricks settings win7
WINEARCH=win32 WINEPREFIX=/virt/wines/ms.office2013/ wine /mnt/iso/setup.exe

using the trial version English (en-us) of Office Professional Plus 2013 downloaded from
http://www.microsoft.com/de-de/evalcent ... -plus-2013
And mount the img file OfficeProfessionalPlus_x86_en-us.img to /mnt/iso.

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Re: Office 2013 does not work with Wine 2.0

Post by tormen » Fri Mar 24, 2017 3:50 pm

> ... I just still have some black on the screen: Every drop down menu in the "menu-band" is black. And once you hover it gets displayed.

Forget my last post !

This was just the riched20 missing. Sorry about that.

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