So, this started off as just steam (launched through wine, at first on a 64bit prefix and now a 32bit one) not having any audio, as well as most games (all but one that I tried) launched through steam having no audio either.
In addition to that, right now, running steam through wine seems to mess up pretty much everything audio related on my PC (arch linux). What I mean by that is ncmpcpp (audio player) times out and youtube videos refuse to play in firefox, clicking play/pause moves the video by one frame with nothing else happening.
I don't know what the hell this nonsense is. I've tried googling and can't find anything related to this. I've tried killing pulseaudio (and later restarting it), I've tried using winetricks to set sound mode to alsa as well. Absolutely no difference.
Any help? If there's any log or somesuch I should attach, please let me know.
Wine steam no sound + crashes entire sound system
Re: Wine steam no sound + crashes entire sound system
- What's the output from:
Code: Select all
pacman -Qs pulse pacman -Qs wine pacman -Qs alsa
- Can you provide a console log from when startup Steam? E.g.:
Code: Select all
wine Steam.exe -no-cef-sandbox &>console_log.txt
- Does Steam still crash your system - when you run it in Wine Virtual Desktop?
- What graphics card and driver version are you using? (Since Steam renders to a GL canvas)
- What Desktop Environment/Window Manager are you using?
Bob
Re: Wine steam no sound + crashes entire sound system
My mistake, haha. I don't know -what- exactly was causing the mpd stuff to hang, maybe I was just getting overzealous in closing terminal windows or something...Bob Wya wrote:I can't see any open Arch bugs that might be relevant. I'm not seeing any of the issues you describe on my Gentoo install (just updated Steam in a 64-bit Wineprefix to double-check!!) Just what you want to hear - I'm sure...
- What's the output from:
Code: Select all
pacman -Qs pulse pacman -Qs wine pacman -Qs alsa
- Can you provide a console log from when startup Steam? E.g.:
Code: Select all
wine Steam.exe -no-cef-sandbox &>console_log.txt
- Does Steam still crash your system - when you run it in Wine Virtual Desktop?
- What graphics card and driver version are you using? (Since Steam renders to a GL canvas)
- What Desktop Environment/Window Manager are you using?
Bob
I solved the sound issue, though. I removed Pulse, set wine to use alsa and installed the lib32-openal package. Silly me, said package was listed on the arch wiki page for Wine itself but not the page for Steam/Wine!