Port Royale 2 is crashing by open building

Questions about Wine on Linux
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gcrkrause
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Port Royale 2 is crashing by open building

Post by gcrkrause »

Jeah, as the title tells: Everytime i want to open a building in port royale 2 (Like the shipyard) the game is freezing.

Here ist the Log (... tells that the same message repeat):

Code: Select all

fixme:service:scmdatabase_autostart_services Auto-start service L"clr_optimization_v2.0.50727_32" failed to start: 1053
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
fixme:win:EnumDisplayDevicesW ((null),0,0x32f404,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec94,0x00000000), stub!
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
fixme:d3d8:ValidateVertexShader (0xe123c70 (nil) (nil) 1 0x32f1a8): stub
err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
fixme:dbghelp:i386_stack_walk new PC=0 different from Eip=3b5a34
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed94,0x00000000), stub!
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT1.
...
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:dbghelp_dwarf:eval_expression Couldn't read memory at fffffff8
...
I googled all the messages but didnt get any help... does anyone here has an idea? Thank you in advance!
spoon0042
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Re: Port Royale 2 is crashing by open building

Post by spoon0042 »

You may just need libmpg123. Make sure to get the 32-bit version too if your system is 64-bit.
gcrkrause
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Re: Port Royale 2 is crashing by open building

Post by gcrkrause »

doesnt fixed the most errors :/
gcrkrause
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Re: Port Royale 2 is crashing by open building

Post by gcrkrause »

Code: Select all

err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
maybe its because of this error? but i cannot find anything about it on the web which helps
spoon0042
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Re: Port Royale 2 is crashing by open building

Post by spoon0042 »

I'm not sure if that error is fatal / would cause a crash.

There's also the d3d fixme which is (I think) fixed in staging, what version of wine are you using?
gcrkrause
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Re: Port Royale 2 is crashing by open building

Post by gcrkrause »

1.7.55
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