Star Wars JKA and GTA San Andreas not run

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guest42
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Joined: Sat Jan 19, 2013 6:22 pm

Star Wars JKA and GTA San Andreas not run

Post by guest42 » Sat Jan 19, 2013 6:35 pm

I have a trouble: Star Wars JKA was work, before i update wine. Now crash down. In win 7 works properly.


Unhandled exception: page fault on read access to 0x754c6000 in 32-bit code (0x7df51c4e).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7df51c4e ESP:019ad650 EBP:019ad6e8 EFLAGS:00010202( R- -- I - - - )
EAX:754c6000 EBX:7df58ff4 ECX:00000000 EDX:00000003
ESI:00000008 EDI:750c5002
Stack dump:
0x019ad650: b75fd478 00001401 00400000 00001000
0x019ad660: 00010000 00400018 00002000 00000400
0x019ad670: 000359b0 00000010 00080001 00010038
0x019ad680: 0000205b 0000046e 000000f7 0000008c
0x019ad690: 00000c00 00001401 7db51bc0 b75fd000
0x019ad6a0: 00000000 74dc4008 74dc400a 00000300
Backtrace:
=>0 0x7df51c4e rgb565_image+0x50e() in libtxc_dxtn.so (0x019ad6e8)
1 0x7df54c39 tx_compress_dxtn+0x398() in libtxc_dxtn.so (0x00000005)
2 0x7d4e21b0 in nouveau_dri.so (+0x15b1af) (0x00000800)
3 0x7d4fa5cd in nouveau_dri.so (+0x1735cc) (0x7d3510a0)
4 0x7d4fa843 in nouveau_dri.so (+0x173842) (0x7d3510a0)
5 0x7d4faad6 in nouveau_dri.so (+0x173ad5) (0x00001401)
6 0x7d51b84c in nouveau_dri.so (+0x19484b) (0x00001401)
7 0x7d4e90ec in nouveau_dri.so (+0x1620eb) (0x02d1b034)
8 0x7d4eacee in nouveau_dri.so (+0x163ced) (0x019adaf8)
9 0x7e199981 wine_glTexImage2D+0xd0() in opengl32 (0x019adaf8)
10 0x00465248 in jasp (+0x65247) (0x02d1b034)
0x7df51c4e rgb565_image+0x50e in libtxc_dxtn.so: movzbl 0x0(%eax),%edx
Modules:
Module Address Debug info Name (96 modules)
PE 400000- 11a2000 Export jasp
PE 10000000-10033000 Deferred ifc22
ELF 7a4c9000-7b800000 Deferred libllvm-3.1.so.1
ELF 7b800000-7ba29000 Deferred kernel32<elf>
\-PE 7b810000-7ba29000 \ kernel32
ELF 7bc00000-7bcc3000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc3000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c3cc000-7c400000 Deferred uxtheme<elf>
\-PE 7c3d0000-7c400000 \ uxtheme
ELF 7c407000-7c500000 Deferred comctl32<elf>
\-PE 7c410000-7c500000 \ comctl32
ELF 7c631000-7c674000 Deferred dinput<elf>
\-PE 7c640000-7c674000 \ dinput
ELF 7c674000-7c68b000 Deferred libresolv.so.2
ELF 7c68b000-7c693000 Deferred libogg.so.0
ELF 7c693000-7c6bf000 Deferred libvorbis.so.0
ELF 7c6bf000-7c837000 Deferred libvorbisenc.so.2
ELF 7c837000-7c887000 Deferred libflac.so.8
ELF 7d387000-7da59000 Dwarf nouveau_dri.so
ELF 7dc2b000-7dc32000 Deferred libasyncns.so.0
ELF 7dc32000-7dca6000 Deferred libsndfile.so.1
ELF 7dca6000-7dcb0000 Deferred libwrap.so.0
ELF 7dcb0000-7dcfa000 Deferred libdbus-1.so.3
ELF 7dcfa000-7dd5e000 Deferred libpulsecommon-2.1.so
ELF 7dd5e000-7dd68000 Deferred libjson.so.0
ELF 7dd68000-7ddb6000 Deferred libpulse.so.0
ELF 7df28000-7df5a000 Dwarf libtxc_dxtn.so
ELF 7df5a000-7df78000 Deferred libgcc_s.so.1
ELF 7e061000-7e069000 Deferred libdrm_nouveau.so.2
ELF 7e069000-7e081000 Deferred libxcb-glx.so.0
ELF 7e081000-7e084000 Deferred libx11-xcb.so.1
ELF 7e084000-7e088000 Deferred libxdamage.so.1
ELF 7e088000-7e09e000 Deferred libglapi.so.0
ELF 7e09e000-7e0fc000 Deferred libgl.so.1
ELF 7e111000-7e1ca000 Dwarf opengl32<elf>
\-PE 7e130000-7e1ca000 \ opengl32
ELF 7e222000-7e229000 Deferred libffi.so.6
ELF 7e273000-7e2ac000 Deferred usp10<elf>
\-PE 7e280000-7e2ac000 \ usp10
ELF 7e2da000-7e2e1000 Deferred libxfixes.so.3
ELF 7e2e1000-7e2ec000 Deferred libxcursor.so.1
ELF 7e2f2000-7e2ff000 Deferred libdrm.so.2
ELF 7e369000-7e391000 Deferred libexpat.so.1
ELF 7e391000-7e3c9000 Deferred libfontconfig.so.1
ELF 7e3c9000-7e3d9000 Deferred libxi.so.6
ELF 7e3d9000-7e3dd000 Deferred libxcomposite.so.1
ELF 7e3dd000-7e3e8000 Deferred libxrandr.so.2
ELF 7e3e8000-7e3f2000 Deferred libxrender.so.1
ELF 7e3f2000-7e3f8000 Deferred libxxf86vm.so.1
ELF 7e3f8000-7e3fc000 Deferred libxinerama.so.1
ELF 7e3fc000-7e41e000 Deferred imm32<elf>
\-PE 7e400000-7e41e000 \ imm32
ELF 7e41e000-7e425000 Deferred libxdmcp.so.6
ELF 7e425000-7e447000 Deferred libxcb.so.1
ELF 7e447000-7e44d000 Deferred libuuid.so.1
ELF 7e44d000-7e467000 Deferred libice.so.6
ELF 7e467000-7e59d000 Deferred libx11.so.6
ELF 7e5b2000-7e646000 Deferred winex11<elf>
\-PE 7e5c0000-7e646000 \ winex11
ELF 7e646000-7e65f000 Deferred libz.so.1
ELF 7e65f000-7e6f9000 Deferred libfreetype.so.6
ELF 7e6f9000-7e721000 Deferred msacm32<elf>
\-PE 7e700000-7e721000 \ msacm32
ELF 7e721000-7e797000 Deferred rpcrt4<elf>
\-PE 7e730000-7e797000 \ rpcrt4
ELF 7e797000-7e89e000 Deferred ole32<elf>
\-PE 7e7b0000-7e89e000 \ ole32
ELF 7e89e000-7e8b7000 Deferred version<elf>
\-PE 7e8a0000-7e8b7000 \ version
ELF 7e8b7000-7e919000 Deferred advapi32<elf>
\-PE 7e8c0000-7e919000 \ advapi32
ELF 7e919000-7e9d6000 Deferred gdi32<elf>
\-PE 7e930000-7e9d6000 \ gdi32
ELF 7e9d6000-7eb16000 Deferred user32<elf>
\-PE 7e9f0000-7eb16000 \ user32
ELF 7eb16000-7ebc3000 Deferred winmm<elf>
\-PE 7eb20000-7ebc3000 \ winmm
ELF 7ebc3000-7ec18000 Deferred libopenal.so.1
ELF 7ec1b000-7ec2d000 Deferred libxext.so.6
ELF 7ec2d000-7ec48000 Deferred openal32<elf>
\-PE 7ec30000-7ec48000 \ openal32
ELF 7ec48000-7ec55000 Deferred libnss_files.so.2
ELF 7ec55000-7ec6f000 Deferred libnsl.so.1
ELF 7ec6f000-7ec78000 Deferred libnss_compat.so.2
ELF 7ec79000-7ec7d000 Deferred libxau.so.6
ELF 7ec7d000-7ec86000 Deferred libsm.so.6
ELF 7efbf000-7efeb000 Deferred libm.so.6
ELF 7efeb000-7eff4000 Deferred librt.so.1
ELF 7eff4000-7f000000 Deferred libnss_nis.so.2
ELF b7452000-b7457000 Deferred libdl.so.2
ELF b7457000-b7601000 Deferred libc.so.6
ELF b7602000-b761d000 Deferred libpthread.so.0
ELF b7632000-b7774000 Dwarf libwine.so.1
ELF b7776000-b7798000 Deferred ld-linux.so.2
ELF b7798000-b7799000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001f 0
0000001e 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001d 0
0000001b 0
00000021 explorer.exe
00000022 0
00000023 (D) Z:\media\Games\Jedi Academy\GameData\jasp.exe
00000024 0 <==
System information:
Wine build: wine-1.4.1
Platform: i386
Host system: Linux
Host version: 3.5.0-17-generic
Multiplayer load only menu, but crash down if i load game. I use 32 bit version of Linux Mint.

guest42
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Joined: Sat Jan 19, 2013 6:22 pm

Re: Star Wars JKA and GTA San Andreas not run

Post by guest42 » Sun Jan 20, 2013 11:19 am

I update drivers. Game crash down anyway.
By Programm manager/Edit/Application Sources/Additional drivers i change drivers, but cannot fix trouble (launch game via nouveau driver - Cannot open glw subsystem. Launch by other drivers - game crash down with error, occured in original post)

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dimesio
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Re: Star Wars JKA and GTA San Andreas not run

Post by dimesio » Sun Jan 20, 2013 5:17 pm

guest42 wrote:I update drivers. Game crash down anyway.
By Programm manager/Edit/Application Sources/Additional drivers i change drivers, but cannot fix trouble (launch game via nouveau driver - Cannot open glw subsystem. Launch by other drivers - game crash down with error, occured in original post)
I don't know what "other drivers" you thought you were using, but the backtrace you originally posted shows you were using the nouveau driver, and that's what crashed. Try the nvidia proprietary driver.

guest42
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Re: Star Wars JKA and GTA San Andreas not run

Post by guest42 » Wed Jan 23, 2013 9:11 am

Yes i fix it. I use proprietary driver of NVIDIA and game works.
But i must always write in terminal
cd /media/gamedirectory/
__GL_ExtensionStringVersion=17700 wine jasp.exe
How launch the game by simle double click on application? I try it and have a error.
Also how set fullscreen mode like on the picture below (game unsupport 1920x1080 mode and stretched game dont like me)
ImageImage

guest42
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Re: Star Wars JKA and GTA San Andreas not run

Post by guest42 » Sat Jan 26, 2013 12:19 pm

Also how set fullscreen mode like on the picture below (game unsupport 1920x1080 mode and stretched game dont like me)
I solved it. I just add this string to xorg.conf

Code: Select all

Option	    "metamodes"  "DFP-0: nvidia-auto-select { ViewPortIn=1920x1080 }; DFP-0: nvidia-auto-select { ViewPortIn=1280x1024, ViewPortOut=1440x1080+240+0 }; DFP-0: nvidia-auto-select { ViewPortIn=1024x768, ViewPortOut=1440x1080+240+0 }; DFP-0: nvidia-auto-select { ViewPortIn=960x600, ViewPortOut=1348x1080+286+0 }; DFP-0: nvidia-auto-select { ViewPortIn=800x600, ViewPortOut=1440x1080+240+0 }; DFP-0: nvidia-auto-select { ViewPortIn=640x480, ViewPortOut=1440x1080+240+0 }"
Then save xorg.conf and reset Xserv by Ctrl Alt Backspace And all 4:3 games stat no stretched.
Also i create wiescreen.cfg file in "base" folder. I press "Shift" and "~" and write type "exec wiescreen.cfg"

Code: Select all

seta r_mode -1
seta r_customwidth 1920
seta r_customheight 1080
vid_restart
But if you want to play multiplayer game in "create game" mode with bots, you must execute script normal.cfg, before map launch.

Code: Select all

seta r_mode 8
seta cg_fov 80
vid_restart
But i must always write in terminal
cd /media/gamedirectory/
__GL_ExtensionStringVersion=17700 wine jasp.exe
How launch the game by simle double click on application? I try it and have a error.
Not solved. Awaitig help.

lahmbi5678
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Re: Star Wars JKA and GTA San Andreas not run

Post by lahmbi5678 » Sat Jan 26, 2013 12:40 pm

But i must always write in terminal
cd
__GL_ExtensionStringVersion=17700 wine jasp.exe
How launch the game by simle double click on application? I try it and have a error.
This shouldn't be too hard, if there isn't already an existing desktop link (desktop icon) for your game, create a desktop link in KDE/Gnome/etc (simply right-click on the desktop and choose "create new", "link to application"). Set the working directory to "/media/gamedirectory/", the command to be executed to "__GL_ExtensionStringVersion=17700 wine jasp.exe".

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