Hello everyone,
I don't know if the following issue has allready been posted but I coudln't find andy solution as of yet after searching several sides.
I have installed Wine 1.3.28 from the official Ubuntu 11.10 repos on my AMD64. Formerly I userd pulseaudio as installed per default by Ubuntu. Than I uninstalled pulse and now I'm running ALSA. Thins is: Sound works fine even ingame (Falcon 4: Allied Force) in the menus until I start the 3D game. There is no sound at all. I checked via winetricks that alsa in use. One the Audio tab of winecfg I set everything as per default. Now: If I set hardware support in the Audio tab to "Full" than I get sound at least in the menus if the game. If I set hardware support to "emulate" I get sound at least in the menus but nothing ingame.
I even tested the newest wine version via the ppa repos and had the same results.
Does anyone have an explanation or an idea about that?
sound problems
Re: sound problems
Okay, here you go:
After reinstalling pulse and deleting my .asoundrc I got the complete sound.
Could there be something wrong with my .asoundrc that wine prefers pulse over alsa?
After reinstalling pulse and deleting my .asoundrc I got the complete sound.
Could there be something wrong with my .asoundrc that wine prefers pulse over alsa?
Code: Select all
pcm.snd_card {
type hw
card 0
device 0
}
ctl.snd_card {
type hw
card 0
device 0
}
pcm.dmixer {
type dmix
ipc_key 1024
ipc_perm 0666
slave.pcm "snd_card"
slave {
period_time 0
period_size 1024
buffer_size 4096
rate 44100
channels 2
}
bindings {
0 0
1 1
}
}
pcm.dsnooper {
type dsnoop
ipc_key 2048
ipc_perm 0666
slave.pcm "snd_card"
slave
{
period_time 0
period_size 1024
buffer_size 4096
rate 44100
channels 2
}
bindings {
0 0
1 1
}