Clannad visual novel hanging

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Noether
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Clannad visual novel hanging

Post by Noether »

I'm trying to play the game Clannad (http://appdb.winehq.org/objectManager.p ... &iId=10908 with an English-language patch (http://clannad.game-maps.net/)). Currently whenever I load a save, the game hangs a few seconds later (usually at the next decision point, but sometimes a bit earlier). It's a clean install of wine-1.5.6 on Ubuntu 12.04; standard error output is below.

Code: Select all

fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:win:WINNLSEnableIME hwnd (nil) enable 0: stub!
fixme:win:SendIMEMessageExA (0x10064,2275022): stub
fixme:win:WINNLSEnableIME hwnd (nil) enable 0: stub!
fixme:win:SendIMEMessageExA (0x10064,22924da): stub
fixme:win:WINNLSEnableIME hwnd (nil) enable 0: stub!
err:heap:GlobalFree (0x23a7892): Page fault occurred ! Caused by bug ?
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0027, blocked by 0009, retrying (60 sec)
wine: Critical section 00110060 wait failed at address 0x7bc3495a (thread 0027), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0027, blocked by 0009, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc3495a
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0027, blocked by 0009, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc3495a
jjmckenzie
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Re: Clannad visual novel hanging

Post by jjmckenzie »

Noether wrote:I'm trying to play the game Clannad (http://appdb.winehq.org/objectManager.p ... &iId=10908 with an English-language patch (http://clannad.game-maps.net/)). Currently whenever I load a save, the game hangs a few seconds later (usually at the next decision point, but sometimes a bit earlier). It's a clean install of wine-1.5.6 on Ubuntu 12.04; standard error output is below.

Code: Select all

fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
Remove Winepulse and try again with a clean Wine prefix.

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Post by lahmbi5678 »

Hi,

if you'd get the same "heap"-related messages without pulseaudio, then please file a bug.
Noether
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Post by Noether »

Would I need to actually remove winepulse, or would setting wine to use a different driver be enough?

If I actually would need to remove it, how do I do that?
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dimesio
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Post by dimesio »

Noether wrote:Would I need to actually remove winepulse, or would setting wine to use a different driver be enough?

If I actually would need to remove it, how do I do that?
Unfortunately, Ubuntu has chosen to build 1.5.x packages only with the winepulse driver, and it has been reported that those packages will load winepulse even if the user doesn't have PulseAudio installed. So you would have to build Wine yourself to get rid of it, and building Wine is extremely difficult on Ubuntu 12.04.
Noether
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Post by Noether »

Setting wine to use a different driver (winealsa) does not fix the problem.

In addition, I've also tried running through Wineskin on OSX 10.6.8 (Wineskin 2.5.5 with engine WS9Wine.1.5.7), and the same problem occurs.
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dimesio
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Post by dimesio »

Noether wrote:Setting wine to use a different driver (winealsa) does not fix the problem.

In addition, I've also tried running through Wineskin on OSX 10.6.8 (Wineskin 2.5.5 with engine WS9Wine.1.5.7), and the same problem occurs.
Wineskin is also not supported here. However, it is now supposed to include a way to test plain Wine, so you should try that. Search the forum for details; doh123 posted instructions in another thread not too long ago. If you can reproduce the problem in plain Wine, file a bug.
Noether
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Post by Noether »

dimesio wrote:
Noether wrote:Setting wine to use a different driver (winealsa) does not fix the problem.

In addition, I've also tried running through Wineskin on OSX 10.6.8 (Wineskin 2.5.5 with engine WS9Wine.1.5.7), and the same problem occurs.
Wineskin is also not supported here. However, it is now supposed to include a way to test plain Wine, so you should try that. Search the forum for details; doh123 posted instructions in another thread not too long ago. If you can reproduce the problem in plain Wine, file a bug.
I'm aware that Wineskin isn't supported; I mostly tried it to verify that Ubuntu/pulse isn't the problem.

Bug filed: http://bugs.winehq.org/show_bug.cgi?id=31074
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