Wine freezes with full-screen mouse capture in games

Questions about Wine on Linux
Locked
argoneus
Newbie
Newbie
Posts: 4
Joined: Sat May 26, 2012 5:54 pm

Wine freezes with full-screen mouse capture in games

Post by argoneus »

Hi,

I'm trying to play the game Original War.

I'm running latest sid/experimental Debian (on XFCE/LightDM, both latest) with latest Git of Wine and I ran into a problem. The game starts normally, but after a few seconds freezes up no matter what I do. If I disable 'automatically capture the mouse in full-screen windows' it works just fine.

I played around with the settings in Graphics and the only relevant one is the mouse capture indeed. I also have checked the option 'emulate a virtual desktop' w/ 1024x768.

Here's a log from the few seconds in which it freezes up (when I disable the capturing, the log is just few lines and game works normally). Also, for some weird reason, it says I don't have direct rendering, but when I do 'glx info | grep rendering' it clearly says I do actually have it.

Here's the log:

http://www.paste.debian.net/171314/

Thank you very much for any help!
argoneus
Newbie
Newbie
Posts: 4
Joined: Sat May 26, 2012 5:54 pm

Post by argoneus »

The link above doesn't work, don't know why. Here's an identical one that does:

http://paste.debian.net/171314/

Please merge the two posts if possible, I can't edit the first one.
argoneus
Newbie
Newbie
Posts: 4
Joined: Sat May 26, 2012 5:54 pm

Post by argoneus »

Bump :(
argoneus
Newbie
Newbie
Posts: 4
Joined: Sat May 26, 2012 5:54 pm

Post by argoneus »

No one?
Locked