just a note to alert you, bug #27157 is marked fixed but it's not, only OSSv4 users have sound with brink game, alsa and pulseaudio users don't have sound with this game, tested with vanilla wine-1.5.2 and wine-1.5.3. I test with both "dsound" and "OpenAL" mode for this game, with and without dsound.dll presence in the prefix.
I can't test with coreaudio (OSX users) but I assume then don't have sound either.
It may be wise to re-open this bug until a proper/working with all sound driver fix is found.
BTW, the game still crash with wine is Xaudio2_6.dll is present in the prefix.
And finally, to fix "no mouse" issue in-game, create a file "autoexec.cfg" in game repository and add this :
Code: Select all
seta m_rawInput "0"
seta in_XInputSmartConnect "1"
WineFan62[/code]