These versions are the first versions of the games (i.e. released in the early 2000s) and not the reboots if applicable to human history.
Here is an example of one such glitch: https://ufile.io/ltqhz5d9
No, the ground in that picture is not snow; when it was running before (properly), it was a sand, like sand in the desert. If you request that I upload NFS, I will.
The games didn't crash per se, but the graphics details are obviously problems. I have also observed that these two games are from Electronic Arts.
Should I use Wine Development or Staging? I use Stable because I thought that it is what is so named: stable!
Here are the details of my PC's processor and otherwise display information:
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CPU: Topology: Triple Core model: AMD Phenom II X3 B75 bits: 64 type: MCP arch: K10 rev: 3 L2 cache: 1536 KiB flags: lm nx pae sse sse2 sse3 sse4a svm bogomips: 17953 Speed: 800 MHz min/max: 800/3000 MHz Core speeds (MHz): 1: 800 2: 800 3: 3000 Graphics: Device-1: AMD RS880 [Radeon HD 4200] vendor: Hewlett-Packard driver: radeon v: kernel bus ID: 01:05.0 chip ID: 1002:9710 Display: x11 server: X.Org 1.20.11 driver: ati,radeon unloaded: fbdev,modesetting,vesa compositor: marco resolution: 1680x1050~60Hz OpenGL: renderer: AMD RS880 (DRM 2.50.0 / 5.4.0-86-generic LLVM 12.0.0) v: 4.5 Mesa 21.0.3 direct render: Yes
Thank you for your attention.
EDIT: If this does help, I am running a 64-bit version of Linux Mint 20.2 MATE. And, as I said, the Wine version is the Stable arm, 6.0.1.