Hi,
For the TL;DR see last 3 lines.
So I'm about a week new to Linux (Ubuntu 16) as needed for taking classes.
Here's the request. I'm trying to succeed in making a game called 8-bit Armies run in an acceptable manner. With Wine 1.9.20, PlayOnLinux, and installing a few things like Dx11, MCFonts, dotnet, etc... I got a game going. I have 2 pieces to resolve. In the game numbers that adjust like team#, cash, #units in que, all show up as ##0.
A couple devs were kind to help and I got the following response:
"For the ##0 numbers I'm going to bet the call to Win32 function GetNumberFormat() isn't implemented by Wine correctly. I think we're specifically calling the GetNumberFormatA() version."
Appreciate any help, yes I tried searching for a similar problem in the search, no success.
win32 functions GetNumberFormat()
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Re: win32 functions GetNumberFormat()
File a bug.