WineHQ
Wine Forums

Board index » WineHQ » Wine Help




 Page 1 of 1 [ 3 posts ] 



 
Author Message
 Post Posted: Sat Dec 01, 2018 9:05 pm 
Offline
Newbie
Newbie

Joined: Sat Dec 01, 2018 8:58 pm
Posts: 2
Hello!

I have been doing a lot of recent work in getting Windows graphics utilities (especially shader compilers) running on Linux, and some of these tools require Wine to operate correctly. The new DirectX shader compiler now compiles on Linux, but the signing must occur using a signed validator (dxil.dll that ships with Windows 10).

I wrote a little utility that loads dxil.dll and can do dxil signing post-compilation, and the hope was to run this in Wine, but I get some errors when trying to do so. I blogged about the adventure here: https://www.wihlidal.com/blog/pipeline/ ... t-compile/

I'm hoping someone can shed some light on what the issue here is, preferably with a fix or some instructions on how to debug this on my end. My utility that reproduces the Wine error is open source in case someone wants to give it a whirl (prebuilt Windows binaries in the releases area): https://github.com/gwihlidal/dxil-signing

Thank you,
Graham


Top 
 Post Posted: Sun Dec 02, 2018 6:24 am 
Offline
Moderator
Moderator
User avatar

Joined: Tue Mar 25, 2008 10:30 pm
Posts: 12368
You might want to also post this to the developer's mailing list; most developers do not read the forum.


Top 
 Post Posted: Sun Dec 02, 2018 7:13 am 
Offline
Newbie
Newbie

Joined: Sat Dec 01, 2018 8:58 pm
Posts: 2
I have now posted to the developer list. Thank you!


Top 
Display posts from previous:  Sort by  
 
 Page 1 of 1 [ 3 posts ] 




Board index » WineHQ » Wine Help


Who is online

Users browsing this forum: No registered users and 15 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: