No sound in Drakensang, possible xact/directsound issue

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mbid
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No sound in Drakensang, possible xact/directsound issue

Post by mbid »

I'm trying to get the game Drakensang, app db link https://appdb.winehq.org/objectManager. ... &iId=30377, to work. I've installed directx9 and xact (as suggested by the app db link) via winetricks and the game runs now, but there is no sound.

My system: Ubuntu 18.04 (bionic), wine -version is "wine-3.5 (Ubuntu 3.5-1)", package wine-development from the ubuntu repositories. win32 support is enabled, again via the ubuntu repositories. I'm running this as an lxc container within debian, but I doubt that's the issue. Other similar containers work. /dev/dri and /dev/snd are passed through to the container, as is pulse audio. My video card is probably irrelevant because graphics work, but it's an integrated intel chip. My audio however, is somewhat unusual because I'm using an external sound card which is connected via USB.

"Test sound" in winecfg works. When running the game or navigating to winecfg's audio tab, I get the console output

Code: Select all

ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dsnoop.c:618:(snd_pcm_dsnoop_open) unable to open slave
Not sure whether that's relevant; after all, the sound in winecfg seems to work. I've tested with the alsa and pulse driver and with 32 and 64 bit prefixes.


Because I'm running this in a special purpose container anyway, I wouldn't mind using ancient versions of ubuntu and wine. Any suggestions? There is a howto that suggests using the OSS driver (German, [link]https://forum.worldofplayers.de/forum/t ... -mit-Linux[/link]). But that's not supported in current versions of wine, is it?
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