There is a game (Oxygen Not Included) that's completely unplayable under stock wine or wine staging, but there is a very simple workaround patch (removing two lines of code) for wine - but it's a hack rather than a true solution ( https://bugs.winehq.org/attachment.cgi? ... ction=diff ) so I assume it won't be added to Wine.
So the question is, if after applying that hack the game runs properly, what rating should I give to my next test result?
Without the hack it's garbage, but it's a simple enough thing that anyone with basic patching/building knowledge can apply it and have the game work for them, and AFAIK after that it runs pretty well (I'm still compiling staging with that patch to test myself).
What rating to chose when game requires manual wine patching
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Re: What rating to chose when game requires manual wine patc
You can mention the patch in the Additional comments section, but the body of your test report and the rating must be based on unpatched Wine. https://wiki.winehq.org/AppDB_Test_Resu ... _Wine_Only