What rating to chose when game requires manual wine patching

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Storm Engineer
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What rating to chose when game requires manual wine patching

Post by Storm Engineer »

There is a game (Oxygen Not Included) that's completely unplayable under stock wine or wine staging, but there is a very simple workaround patch (removing two lines of code) for wine - but it's a hack rather than a true solution ( https://bugs.winehq.org/attachment.cgi? ... ction=diff ) so I assume it won't be added to Wine.

So the question is, if after applying that hack the game runs properly, what rating should I give to my next test result?

Without the hack it's garbage, but it's a simple enough thing that anyone with basic patching/building knowledge can apply it and have the game work for them, and AFAIK after that it runs pretty well (I'm still compiling staging with that patch to test myself).
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dimesio
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Re: What rating to chose when game requires manual wine patc

Post by dimesio »

You can mention the patch in the Additional comments section, but the body of your test report and the rating must be based on unpatched Wine. https://wiki.winehq.org/AppDB_Test_Resu ... _Wine_Only
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