Help compiling without the argument: "-DUSE_WIN32_OPENGL"

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peixoto
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Help compiling without the argument: "-DUSE_WIN32_OPENGL"

Post by peixoto »

Inspecting the source (function wined3d_adapter_init on wine\dlls\DirectX.c) i was led to believe
removing directive USE_WIN32_OPENGL is supposed to solve the directdraw recursion problem on windows, by loading the Opengl driver directlly, however trying to compile without that directive result in the error:

"The procedure entry point __wine_get_wgl_driver could not be located in the dynamic link library wined3d.dll".

Could that be adresed in future releases ?

Thanks in advance
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