On FreeBSD 8.2 amd64 with same config of xorg.conf / GL it was run ok. Now is not. I try here show my wine errors, maybe someone have similary problems solved.
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uname -a
FreeBSD X300 10.0-RELEASE FreeBSD 10.0-RELEASE #0 r260789: Thu Jan 16 22:34:59 UTC 2014 [email protected]:/usr/obj/usr/src/sys/GENERIC amd64
wine --version
wine-1.6.2
$ glxinfo | grep rend
No kernel support for execution fencing, disabling texture tiling
direct rendering: Yes
OpenGL renderer string: Mesa DRI Intel(R) 965GM 20090712 2009Q2 RC3
When i try to run D2VidTst.exe i got this, and setup dont find any videoCard.
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wine Diablo\ II/D2VidTst.exe
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0x133f580, overlapped 0x133f58c): stub
wine: configuration in '/home/cr4sh-old/.wine' has been updated.
err:d3d:WineD3D_CreateFakeGLContext Failed to find a suitable pixel format.
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x147880.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e3b8,0x00000000), stub!
err:d3d:WineD3D_CreateFakeGLContext Failed to find a suitable pixel format.
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x14d268.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3f8,0x00000000), stub!
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:d3d:WineD3D_CreateFakeGLContext Failed to find a suitable pixel format.
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x14d268.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
err:ntdll:RtlpWaitForCriticalSection section 0x6ffa6ed0 "?" wait timed out in thread 0009, blocked by 0036, retrying (60 sec)
Best regards, Cr4shydlo.