override with native, builtin
override with native, builtin
I would like to know if there is any difference between [native] and
[native,builtin]? Is there any function that native dll missing and need builtin
version to step in?
regards,
[native,builtin]? Is there any function that native dll missing and need builtin
version to step in?
regards,
override with native, builtin
On Tue, Mar 11, 2008 at 6:38 PM, bill lam <[email protected]> wrote:
in question. (This might be handy while running a complex
installer than can limp by with Wine's version of a dll initially
but needs the real one before it's done.)
- Dan
[native,builtin] is less likely to kill you if you happen to be missing the dllI would like to know if there is any difference between [native] and
[native,builtin]? Is there any function that native dll missing and need builtin
version to step in?
in question. (This might be handy while running a complex
installer than can limp by with Wine's version of a dll initially
but needs the real one before it's done.)
- Dan
override with native, builtin
On Wednesday March 12 2008 01:38:24 bill lam wrote:
you trying to launch need it - it will just fail. [native,builtin] means if
there is no native library in the path try to use builtin one.
The default is [builtin, native] for all dlls - that is, first try to load
builtin dll and if this fails try to load native one.
[native] means if there is no native library in the path and an applicationI would like to know if there is any difference between [native] and
[native,builtin]?
you trying to launch need it - it will just fail. [native,builtin] means if
there is no native library in the path try to use builtin one.
The default is [builtin, native] for all dlls - that is, first try to load
builtin dll and if this fails try to load native one.
override with native, builtin
L. Rahyen wrote:
builtin dll be not available?
regards,
Thank Dan & Rahyen for response. With a working wine installation, when willThe default is [builtin, native] for all dlls - that is, first try to load
builtin dll and if this fails try to load native one.
builtin dll be not available?
regards,
override with native, builtin
bill lam wrote:
When you set [native]. However, if the program CANNOT find the .dll or
a function in the .dll, wine will become 'sour' and the program will
stop working.
James McKenzie
Bill:L. Rahyen wrote:Thank Dan & Rahyen for response. With a working wine installation,The default is [builtin, native] for all dlls - that is, first
try to load builtin dll and if this fails try to load native one.
when will builtin dll be not available?
regards,
When you set [native]. However, if the program CANNOT find the .dll or
a function in the .dll, wine will become 'sour' and the program will
stop working.
James McKenzie
override with native, builtin
Thanks James.
I still not yet fully understand override. Does the override operate on "per
file" or "per api" base?
Eg. override with [builtin, native]
if both builtin and native dll are there, but one api is missing in builtin,
will that api from native dll be called, while other api still from builtin?
I still not yet fully understand override. Does the override operate on "per
file" or "per api" base?
Eg. override with [builtin, native]
if both builtin and native dll are there, but one api is missing in builtin,
will that api from native dll be called, while other api still from builtin?
override with native, builtin
On Tue, Mar 11, 2008 at 8:38 PM, bill lam <[email protected]> wrote:
- Dan
Per DLL file. I'm pretty sure.I still not yet fully understand override. Does the override operate on "per
file" or "per api" base?
No, it's all or nothing.Eg. override with [builtin, native]
if both builtin and native dll are there, but one api is missing in builtin,
will that api from native dll be called, while other api still from builtin?
- Dan
override with native, builtin
On Wednesday March 12 2008 03:38:57 bill lam wrote:
dlls and which ones it should try to load - native, builtin or both. If
important api is missing in already loaded dll, - no matter builtin or native
one, - then application will probably crash.
overrides are just an order in which WINE tries to loadThanks James.
I still not yet fully understand override. Does the override operate on
"per file" or "per api" base?
Eg. override with [builtin, native]
if both builtin and native dll are there, but one api is missing in
builtin, will that api from native dll be called, while other api still
from builtin?
dlls and which ones it should try to load - native, builtin or both. If
important api is missing in already loaded dll, - no matter builtin or native
one, - then application will probably crash.