Gothic 3 Demo - turn around of the character

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Hartmut Figge

Gothic 3 Demo - turn around of the character

Post by Hartmut Figge »

Greetings,

could someone verify, that the error i am seeing since now a long time
doesn't occur only for me? In that case i should file a bug.

At the moment i a am using wine-0.9.57 with the demo from
http://download.piranha-bytes.com/downl ... emo-US.exe

The only way to turn the character around seems to be by moving the
mouse. Works, but a full turn is impossible because the cursor leaves
the window and that stops turning.

Hartmut
Rico
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Re: Gothic 3 Demo - turn around of the character

Post by Rico »

You are not the only one with this behavior.
Could you have a look here http://forum.winehq.org/viewtopic.php?t=55 and http://bugs.winehq.org/show_bug.cgi?id=6971 . I think this problem is related to the discussions in this posts.
Hartmut Figge

Gothic 3 Demo - turn around of the character

Post by Hartmut Figge »

Rico:
You are not the only one with this behavior.
Could you have a look here http://forum.winehq.org/viewtopic.php?t=55 and http://bugs.winehq.org/show_bug.cgi?id=6971 . I think this problem is related to the discussions in this posts.
Could be, yes. Then there is no need to file another bug for the Gothic
3 Demo. Now i have to decide: play with the patches or simply wait?

Well, i'm lazy. ;)

Hartmut
Rico
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Posts: 91
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Re: Gothic 3 Demo - turn around of the character

Post by Rico »

I think this will take a while to get fixed. But I tried some fixes and I think this is the best:
This->need_warp =! ((pt.x || pt.y) && This->m_state.rgbButtons[1]); (the location where this should be insert is the same like here http://bugs.winehq.org/attachment.cgi?id=10119 )
So you can use the mouse normally and in the menu you just push the right mouse button and you can reach the menu point.

If you have some questions to the game and wine you could also have a look in the appdb http://appdb.winehq.org/objectManager.p ... n&iId=6012 .
Hartmut Figge

Gothic 3 Demo - turn around of the character

Post by Hartmut Figge »

Rico:
I think this will take a while to get fixed. But I tried some fixes and I think this is the best:
This->need_warp =! ((pt.x || pt.y) && This->m_state.rgbButtons[1]); (the location where this should be insert is the same like here http://bugs.winehq.org/attachment.cgi?id=10119 )
So you can use the mouse normally and in the menu you just push the right mouse button and you can reach the menu point.
Yes, this works. A good workaround for the problem but not suitable as a
fix for wine because of the need for pressing the right mouse button to
reach the menu.

At least it is now clear, that the problem belongs to the bug you
mentioned. :)

Hartmut
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