err:seh:setup_exception stack overflow when running RF-X

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Dacobi
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err:seh:setup_exception stack overflow when running RF-X

Post by Dacobi » Wed May 15, 2019 1:02 pm

I'm trying to run RealFlight X with Wine Staging 4.8.

The install went fine and the launcher starts, but when running the actual program I get the following error:

0035:fixme:ver:GetCurrentPackageId (0x22dd50 (nil)): stub
0035:err:seh:setup_exception stack overflow 1680 bytes in thread 0035 eip 000000007bcd2a2f esp 0000000000130f80 stack 0x130000-0x131000-0x230000

Is this a bug in Wine?
Is there anything I can do debugging vise to find what the problem is?

qwertymnb
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by qwertymnb » Thu May 16, 2019 2:31 am

Is there anything I can do debugging vise to find what the problem is?
You could start try run with WINEDEBUG=+relay,+seh wine put_name_of_program_here.exe &>log.txt

and examine the file log.txt (or put the log.txt (bzipped2) somewhere up so we could have a look at it)

regards

Dacobi
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by Dacobi » Thu May 16, 2019 6:41 am

I've attached the debug output, but myself I don't know what I'm looking for.

http://openme.gl/log.txt.bz2

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DarkShadow44
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by DarkShadow44 » Fri May 17, 2019 3:04 pm

Is this a program with a free download, for testing?

Dacobi
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by Dacobi » Sat May 18, 2019 6:18 am

Unfortunately there is no free version of this software.

qwertymnb
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by qwertymnb » Thu May 23, 2019 2:11 am

Hi, i had a look at the debuglog but no obvious error jumps out; i guess this needs an expert to look into. As a guess I would say crash might be related to anti-debug issue`s. Don`t know what you could do next.sorry

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Bob Wya
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Re: err:seh:setup_exception stack overflow when running RF-X

Post by Bob Wya » Fri May 24, 2019 4:47 pm

Dacobi wrote:I've attached the debug output, but myself I don't know what I'm looking for.

http://openme.gl/log.txt.bz2
No offence to the original suggestion... But as soon as you add in:

Code: Select all

WINEDEBUG=+relay
you end up drowning in noise, without being greatly more enlightened... :cry:

It would be helpful just to get a basic idea what libraries the game is trying to load and what the graphics stack is doing...
So please generate a Wine terminal log with:

Code: Select all

export WINEDEBUG=+d3d,+wgl,+loaddll,+module
The system requirements for RealFlight X, appear to imply that support for the USB flight controller is mandatory. Note: USB support, is not going to work under Wine...

Ta
Bob

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