I'm not sure why you think you need to find one.
Oh, I see. It did not show up in any search at all, I only managed to find the page through finding a link t my test result. I thought it's not showing up because it has no maintainer.
BTW, I think you are overestimating how much work is involved in maintaining an AppDB entry.
Maybe, but I don't even have enough time and energy for the very important things, and I know myself, if I were to volunteer I would end up neglecting it.
Bob Wya wrote:
As was discussed in the thread - this Unity game requires DirectX 11 support.
Your graphics hardware and graphics driver needs to support a suitable OpenGL profile to support DirectX 11.
Plus the DirectX->OpenGL compatibility layer Wine implements needs to be working...
Things are getting there - with Wine - but most DirectX 11 games that can be run (many more still crash immediately) - still have multiple rendering and performance issues.
As stated above I'm a noob. I have no idea how Wine internals work, half of what you wrote above is beyond my understanding. And that's why I'm trying to make some noise about this game hoping that someone actually competent may jump in and figure if there is anything that can be done at the moment to make the game work.
All I could do is make a bugreport and pray.