Search found 336 matches
- Fri May 18, 2012 12:03 pm
- Forum: Linux
- Topic: PhysX support. Driver? Wine?
- Replies: 4
- Views: 6157
- Fri Feb 24, 2012 1:13 am
- Forum: Wine Help
- Topic: UXTheme and Vista Styles potential problem
- Replies: 10
- Views: 8339
The way we render the controls in Wine is not correct which causes the limited theming we have not to work properly. Big parts of the code have to be rewritten and done differently. In the old days buttons and other widgets lived within user32 but the themed versions live inside comctl32. We need to...
- Sun Jan 01, 2012 8:47 pm
- Forum: Wine Help
- Topic: Wine Crashes whenever starting 3D applications on FGLRX
- Replies: 3
- Views: 2188
- Sat Oct 01, 2011 2:40 pm
- Forum: macOS
- Topic: Mouse wrap problem with Mass Effect on Mac (wine 1.3.23)
- Replies: 6
- Views: 7481
- Sat Sep 03, 2011 12:52 pm
- Forum: Wine Help
- Topic: how to cross-compile
- Replies: 12
- Views: 13523
Transitive technology has such technology. Years ago they worked together with Transgaming to run games on non-x86 architectures (they may have used this on PowerPC and consoles). I don't know how well it worked. Later on Transitive also provided this technology to Apple for running PowerPC OSX apps...
- Tue Aug 23, 2011 4:01 pm
- Forum: Wine Help
- Topic: Red alert 2 network play
- Replies: 17
- Views: 15781
- Mon Aug 22, 2011 10:52 pm
- Forum: Wine Help
- Topic: OpenGL + DIB
- Replies: 1
- Views: 1417
OpenGL in combination with dibsection may be broken. I never really looked at this combination in the last couple of years since it is not that commonly used. The reason is that when you render to a bitmap (provided that's really what the application is doing) then you don't get any hardware acceler...
- Fri Jul 22, 2011 1:58 pm
- Forum: Wine Help
- Topic: Make WINE detect an image as a CD drive with an audio disc
- Replies: 4
- Views: 3574
- Wed Jun 29, 2011 1:21 pm
- Forum: Wine Help
- Topic: question on Wine using multiple CPUs
- Replies: 1
- Views: 1552
- Tue Jun 21, 2011 6:17 pm
- Forum: Wine Help
- Topic: Using winemaker / building wine DLLs
- Replies: 4
- Views: 2639
Every program compiled through winelib becomes appears as a library. Any winelib application obviously depends on Wine and even has to be loaded through Wine (Wine has to do a lot of voodoo including emulating windows memory management, file system, registry......). It is how things are supposed to ...
- Tue Jun 21, 2011 2:26 pm
- Forum: Wine Help
- Topic: Using winemaker / building wine DLLs
- Replies: 4
- Views: 2639
Your win32 application will see the winelib dll as any other 'win32 dll'. If you have a win32 version of this dll, link against that one and then you can use the winelib version as drop-in replacement. Another way is to dynamically load the library using 'LoadLibrary' and 'GetProcAddress' then you d...
- Tue Jun 14, 2011 11:54 pm
- Forum: Wine Help
- Topic: How about add 3D-stereo-features in future?
- Replies: 2
- Views: 1868
There are two forms of Stereo3D which you see right now. The first method is part of the Nvidia Windows drivers. Essentially the Nvidia drivers contain some 'tricks' to render each frame twice from a different angle. This is not trivial and part of the magic is a database with hacks to apply for eac...
- Mon Jun 13, 2011 1:01 pm
- Forum: Wine Help
- Topic: Two servers One virtual desktop
- Replies: 3
- Views: 1907
Each wineserver instance is equivalent to a standalone windows instance. (wineserver is Wine's equivalent of the Windows kernel) Both really can't share the same wine desktop. If you really need something like autohotkey, use a linux equivalent of it. There are tons of tools to script keypresses / m...
- Sun Jun 05, 2011 10:54 am
- Forum: macOS
- Topic: OpenGL issues on OSX (wine 1.3.21)
- Replies: 34
- Views: 40908
Oops, the context creation trace line is a 'bug'. In the past we delayed context creation until wglMakeCurrent (has to do with wglShareLists which doesn't exist in GLX; context sharing is done at context creation). These days we just try to recreate the context. I don't quickly see anything suspicio...
- Sat Jun 04, 2011 9:52 pm
- Forum: macOS
- Topic: OpenGL issues on OSX (wine 1.3.21)
- Replies: 34
- Views: 40908
Create a log running with '+wgl'. Though I still think the application triggers our child window rendering code. There are two ways we can do that: - if wine was compiled with X Composite, we create an offscreen X11 window and when a new frame is ready we copy the contents over to the application wi...
- Fri Jun 03, 2011 10:01 pm
- Forum: macOS
- Topic: OpenGL issues on OSX (wine 1.3.21)
- Replies: 34
- Views: 40908
- Fri Jun 03, 2011 11:36 am
- Forum: macOS
- Topic: OpenGL issues on OSX (wine 1.3.21)
- Replies: 34
- Views: 40908
Rendering to OpenGL 'child windows' (small OpenGL views like in Google Earth) is a tricky operation for Wine. It has to do between differences between X11 and Windows. Anyway, the way this type of GL rendering works is that we render to an 'offscreen window' and we copy the result back to the main w...
- Sat May 28, 2011 12:17 am
- Forum: Wine Help
- Topic: Starcraft 2 slow on GTX 460?
- Replies: 15
- Views: 5887
In general you need both an adequate CPU and GPU. Depending on the game engine, either one of the two is more important. Typically either the game is CPU limited or GPU limited. If it is mostly CPU limited, it barely matters what resolution you use (you will notice a roughly constant framerate). Sta...
- Thu Apr 14, 2011 9:06 pm
- Forum: Wine Help
- Topic: New video card; wine freezing
- Replies: 6
- Views: 3626
- Tue Apr 12, 2011 8:38 pm
- Forum: Wine Help
- Topic: Standalone Wine for console Win32 executables
- Replies: 18
- Views: 7595
- Sat Apr 02, 2011 5:32 pm
- Forum: Wine Help
- Topic: Please Fix:"Allow DirectX apps to stop the mouse leavin
- Replies: 4
- Views: 2212
- Mon Feb 28, 2011 6:37 pm
- Forum: Wine Help
- Topic: windows app to communicate with cocoa lib
- Replies: 1
- Views: 1289
- Sun Feb 20, 2011 6:00 pm
- Forum: Wine Help
- Topic: Same Error with many games
- Replies: 3
- Views: 2259
- Tue Jan 25, 2011 4:47 pm
- Forum: Wine Help
- Topic: Black Ops and Use GLSL disable
- Replies: 8
- Views: 6772
- Sun Jan 23, 2011 10:31 pm
- Forum: Wine Help
- Topic: Wine and sudo
- Replies: 13
- Views: 5548