Dragon Age : Origins issues...

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r2rX
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Dragon Age : Origins issues...

Post by r2rX »

Hi guys.

I've installed Dragon Age : Origins, and patched it to 1.02. I visited the AppDB for it ( http://appdb.winehq.org/objectManager.p ... &iId=18283 ) and followed all the steps (minus the sound fixes; as there's no sound issues).

However, the intro videos do not show, and when it reaches the main menu, the mouse cursor is stuck in the center of the screen and cannot move.

Is this normal? Hopefully there's a way to fix this. :)

The following is the log:

Code: Select all

fixme:win:EnumDisplayDevicesW ((null),0,0x528e184,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x10058,0,0x00000000,2C): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x528de24,0x00000000), stub!
ERROR: 
	Could Not Find D3DKMTEscape in gdi32.dll
	Could Not Find D3DKMTOpenAdapterFromHdc in gdi32.dll
fixme:mixer:ALSA_MixerInit No master control found on HD-Audio Generic, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x91eab88,0x91eb090): stub
wine: Install the Windows version of Mono to run .NET executables
B.T.W, based on the log, is there something I haven't configured properly?

All the help appreciated. :)

r2rX :D
r2rX
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Post by r2rX »

Has anyone else experienced issues with their mouse cursor being stuck in the center of any application/game that they have run?

Are there any patches or fixes, concerning mice/mouse cursor, that could help with this (that's also applicable for wine v1.2 rc5)?

All the help is appreciated.

r2rX :D
r2rX
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Post by r2rX »

You guys, i'm such an idiot....:)

Concerning the mouse issue, it was my own mistake. The MouseWarpOverride was set to 'forced' globally. That was my doing.

Once disabling it, it works fine now.

The only issue remaining is any video (fmv) that plays are black i.e. Bioware Logo, intro video when starting the game after creating a character. It shows random flashes of frames from the videos..

Any ideas?

r2rX :D
John Drescher

Dragon Age : Origins issues...

Post by John Drescher »

wine: Install the Windows version of Mono to run .NET executables
I would look into that. However I am not sure because I know wine
works with some versions of microsoft .NET

John
madewokherd
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Dragon Age : Origins issues...

Post by madewokherd »

On Mon, Jul 5, 2010 at 10:35 AM, John Drescher <[email protected]> wrote:
I would look into that. However I am not sure because I know wine
works with some versions of microsoft .NET
Wine can use either MS .NET or Mono, and they can be installed with
winetricks verbs dotnet20 and mono26 respectively. MS .NET usually
works better, but Mono is the more correct solution.
r2rX
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Post by r2rX »

What does the Mono / .NET issue refer to, though? Would this be responsible for the black videos?

r2rX :D
doh123
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Post by doh123 »

r2rX wrote: The only issue remaining is any video (fmv) that plays are black i.e. Bioware Logo, intro video when starting the game after creating a character. It shows random flashes of frames from the videos..
there are TONS of types of videos in many games I've gotten working that have video problems... in a few games playing around with RenderTargetLockMode setting in the registry got them working, but many have never worked on any version of Wine to date.... wouldn't expect that to be fixed anytime soon. Either the videos do not work at all.. or only audio... slight flashes of change video wise.. or sometimes dragging other windows across forcing a refresh really fast makes it change... binks are the most notorious, but just about anything can have unfixable video problems.
r2rX
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Post by r2rX »

I assume trying to install the bink codec in wine won't help.......

r2rX :D
doh123
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Post by doh123 »

r2rX wrote:I assume trying to install the bink codec in wine won't help.......

r2rX :D
I say try everything you can think of.. just keep backups of the wineprefix and if something doesn't work.. rollback. You may be able to get them working... just don't be surprised if you cannot.
r2rX
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Post by r2rX »

Hmm...well, it's worth a shot. :)

B.T.W, I noticed that certain framebuffer effects cause the area (that are using the framebuffer effects) are black...and turning the camera at certain angles shows some of the image....that isn't normal....

I assume I set the 'OffscreenRenderingMode' to fbo.

Is this a general issue, or is it an ATi/Catalyst/5870 specific issue...hmm...

r2rX :)
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